Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
FamosoFut
Amaterasu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 7L
1,795 Elo+
Party 2
Anhur
Anhur
Krazinha
Anhur
Level 18
God Stats
7W - 3L
1,659 SR
Queue Stats
20W - 8L
1,639 Elo+
Party 2
Nemesis
Nemesis
XxRodrigo64xX
Nemesis
Level 118
God Stats
20W - 17L
1,417 SR
Queue Stats
262W - 215L
1,468 Elo+
Party 2
Team Averages
Level 83
1,515 SR
1,580 Elo+

VS

Team Averages
Level 48
1,592 SR
1,326 Elo+
Gilgamesh
Gilgamesh
ImzAbALa
Gilgamesh
Level 29
God Stats
3W - 6L
1,378 SR
Queue Stats
50W - 88L
1,306 Elo+
Party 1
Athena
Athena
brxmTzz
Athena
Level 67
God Stats
5W - 4L
1,636 SR
Queue Stats
303W - 335L
1,325 Elo+
Solo
King Arthur
King Arthur
patinho0805
King Arthur
Level 53
God Stats
6W - 5L
1,580 SR
Queue Stats
107W - 136L
1,385 Elo+
Solo
Rama
Rama
tatitoo11
Rama
Level 41
God Stats
0W - 3L
1,865 SR
Queue Stats
45W - 75L
1,330 Elo+
Party 1
Ra
Ra
thomaseze228
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 85L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 1 / 8
6,727
673
4,795
2,786
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
9
1 / 1 / 10
6,184
618
3,599
5,706
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
FamosoFut
Amaterasu
11
6 / 1 / 6
7,049
705
3,817
7,557
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Krazinha
Anhur
11
10 / 1 / 4
7,607
761
7,698
7,807
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
14
10 / 0 / 3
8,853
885
7,920
5,076
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImzAbALa
Gilgamesh
8
1 / 5 / 0
5,638
564
2,397
8,021
3,051
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
brxmTzz
Athena
8
0 / 5 / 2
4,810
481
917
7,067
2,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
patinho0805
King Arthur
7
0 / 8 / 0
4,696
470
1,315
9,181
4,054
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
9
1 / 5 / 1
5,262
526
1,848
6,457
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 5 / 0
5,019
502
2,941
7,594
2,882
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
28
Kills
4
4
Deaths
28
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
8
5
W
Ymir
 
Ymir
1
1
10
6
W
Amaterasu
FamosoFut
Amaterasu
6
1
6
9
L
Gilgamesh
ImzAbALa
Gilgamesh
1
5
0
0.2
W
Anhur
Krazinha
Anhur
10
1
4
12
W
Nemesis
10
0
3
11.5
L
Athena
brxmTzz
Athena
0
5
2
0.2
L
King Arthur
patinho0805
King Arthur
0
8
0
0
L
Rama
1
5
1
0.3
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,829
Damage
9,418
28,932
Taken
38,320
11,549
Mitigated
13,736
12,978
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,795
767
0
969
2,786
762
472
683
2,103
39,020
0
W
Ymir
 
Ymir
3,599
1,337
0
2,177
5,706
3,387
0
1,196
4,510
16,919
0
W
Amaterasu
FamosoFut
Amaterasu
3,817
1,309
0
3,079
7,557
3,025
62
2,007
5,550
0
29,762
L
Gilgamesh
ImzAbALa
Gilgamesh
2,397
1,111
0
1,715
8,021
3,051
0
2,189
5,816
0
22,646
W
Anhur
Krazinha
Anhur
7,698
4,559
0
4,410
7,807
2,196
630
561
7,246
0
42,105
W
Nemesis
7,920
3,606
0
2,343
5,076
2,179
421
340
4,736
0
53,471
L
Athena
brxmTzz
Athena
917
270
0
616
7,067
2,681
0
719
6,348
13,765
0
L
King Arthur
patinho0805
King Arthur
1,315
312
0
530
9,181
4,054
0
1,012
8,125
0
18,377
L
Rama
1,848
1,704
0
1,405
6,457
1,068
494
1,671
4,758
0
19,729
L
2,941
55
34
997
7,594
2,882
148
2,517
4,879
21,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
25,425
295
Minions Killed
181
0
Camps Cleared
0
1,051,181
Distance Traveled
934,645
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,727
673
57
6
0
207,517
2
W
Ymir
6,184
618
21
2
0
197,585
3
W
Amaterasu
7,049
705
60
6
0
222,948
6
L
Gilgamesh
5,638
564
49
5
0
188,404
0
W
Anhur
7,607
761
57
6
0
174,072
6
W
Nemesis
8,853
885
100
10
0
249,059
1
L
Athena
4,810
481
26
3
0
185,500
3
L
King Arthur
4,696
470
31
3
0
190,542
0
L
Rama
5,262
526
42
4
0
179,465
2
L
Ra
5,019
502
33
3
0
190,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role