Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BlindRogue210
Xbalanque
Level 106
God Stats
1W - 2L
1,695 SR
Queue Stats
26W - 40L
1,444 Elo+
Solo
Zeus
Zeus
PinnacleAssasin
Zeus
Level 146
God Stats
7W - 7L
1,602 SR
Queue Stats
380W - 427L
1,471 Elo+
Solo
Heimdallr
Heimdallr
TURLEX20041999
Heimdallr
Level 98
God Stats
5W - 2L
1,436 SR
Queue Stats
104W - 108L
1,455 Elo+
Solo
The Morrigan
The Morrigan
timoteoivanez
The Morrigan
Level 89
God Stats
2W - 15L
1,020 SR
Queue Stats
313W - 322L
1,457 Elo+
Solo
Team Averages
Level 108
1,451 SR
1,465 Elo+

VS

Team Averages
Level 97
1,562 SR
1,529 Elo+
Kukulkan
Kukulkan
M-J-1623
Kukulkan
Level 119
God Stats
1W - 0L
1,562 SR
Queue Stats
125W - 120L
1,520 Elo+
Solo
Geb
Geb
SHAD0ZE
Geb
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
Textual64
Cerberus
Level 69
God Stats
9W - 3L
1,578 SR
Queue Stats
205W - 198L
1,434 Elo+
Solo
Chiron
Chiron
mtone253
Chiron
Level 123
God Stats
4W - 0L
1,671 SR
Queue Stats
15W - 12L
1,592 Elo+
Party 1
Chronos
Chronos
tudo23
Chronos
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 6 / 3
9,252
661
6,732
20,440
21,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
BlindRogue210
Xbalanque
15
6 / 8 / 3
9,915
708
19,727
14,308
4,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 6 / 7
9,274
662
18,333
10,758
3,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
TURLEX20041999
Heimdallr
14
2 / 9 / 1
8,295
593
4,318
13,523
3,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
timoteoivanez
The Morrigan
18
2 / 8 / 7
10,197
728
11,325
12,129
3,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
M-J-1623
Kukulkan
19
5 / 3 / 19
11,208
801
6,468
11,239
4,631
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
17
4 / 5 / 19
11,436
817
4,985
15,765
15,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Textual64
Cerberus
17
5 / 3 / 21
11,220
801
10,868
28,835
23,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
mtone253
Chiron
20
16 / 1 / 13
12,236
874
26,664
13,732
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
tudo23
Chronos
18
7 / 2 / 18
10,912
779
16,632
13,530
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
127
14
Kills
37
37
Deaths
14
21
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
6
3
0.58
L
Xbalanque
BlindRogue210
Xbalanque
6
8
3
0.94
W
Kukulkan
M-J-1623
Kukulkan
5
3
19
4.83
L
2
6
7
0.92
W
Geb
4
5
19
2.7
L
Heimdallr
TURLEX20041999
Heimdallr
2
9
1
0.28
W
Cerberus
Textual64
Cerberus
5
3
21
5.17
W
Chiron
mtone253
Chiron
16
1
13
22.5
L
The Morrigan
timoteoivanez
The Morrigan
2
8
7
0.69
W
Chronos
tudo23
Chronos
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,435
Damage
65,617
71,158
Taken
83,101
36,926
Mitigated
55,256
16,863
Healing
37,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,732
272
1,120
6,741
20,440
21,505
0
10,374
10,066
16,752
0
L
Xbalanque
BlindRogue210
Xbalanque
19,727
6,902
640
1,968
14,308
4,846
0
8,874
5,434
0
27,083
W
Kukulkan
M-J-1623
Kukulkan
6,468
746
3,681
2,141
11,239
4,631
778
6,468
4,771
26,468
0
L
18,333
417
107
1,903
10,758
3,408
0
5,599
5,159
32,847
0
W
Geb
4,985
592
746
563
15,765
15,101
335
6,343
9,422
7,887
0
L
Heimdallr
TURLEX20041999
Heimdallr
4,318
272
677
1,081
13,523
3,633
0
8,627
4,896
0
12,264
W
Cerberus
Textual64
Cerberus
10,868
329
2,109
12,847
28,835
23,820
273
10,773
18,062
22,035
0
W
Chiron
mtone253
Chiron
26,664
10,766
2,458
6,576
13,732
5,793
1,371
6,490
7,242
0
52,928
L
The Morrigan
timoteoivanez
The Morrigan
11,325
787
250
2,376
12,129
3,534
0
5,460
6,593
28,828
0
W
Chronos
tudo23
Chronos
16,632
5,916
2,663
3,791
13,530
5,911
2,278
6,316
7,214
38,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,933
Gold Earned
57,012
150
Minions Killed
170
0
Camps Cleared
0
1,053,864
Distance Traveled
1,426,947
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,252
661
37
3
0
247,213
0
L
Xbalanque
9,915
708
28
2
0
213,581
1
W
Kukulkan
11,208
801
38
3
0
291,675
0
L
Zeus
9,274
662
29
2
0
228,605
0
W
Geb
11,436
817
4
0
0
286,714
0
L
Heimdallr
8,295
593
14
1
0
154,608
0
W
Cerberus
11,220
801
34
2
0
290,425
1
W
Chiron
12,236
874
52
4
0
276,907
0
L
The Morrigan
10,197
728
42
3
0
209,857
1
W
Chronos
10,912
779
42
3
0
281,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role