Player Matchup

Raijin
Raijin
 
Raijin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GIeerious
Ra
Level 115
God Stats
0W - 1L
1,844 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ullr
Ullr
StoloTJ
Ullr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 53L
1,500 Elo+
Party 2
Kali
Kali
alfaomegax14
Kali
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 84L
1,494 Elo+
Solo
King Arthur
King Arthur
godstrom
King Arthur
Level 144
God Stats
0W - 1L
1,484 SR
Queue Stats
38W - 42L
1,420 Elo+
Solo
Team Averages
Level 117
1,566 SR
1,483 Elo+

VS

Team Averages
Level 113
1,421 SR
1,477 Elo+
Thoth
Thoth
Chavez35
Thoth
Level 153
God Stats
1W - 3L
1,308 SR
Queue Stats
46W - 50L
1,508 Elo+
Party 1
Ymir
Ymir
Lionslayer2771
Ymir
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 65L
1,463 Elo+
Party 1
Yemoja
Yemoja
Magic-Lucky-Mike
Yemoja
Level 87
God Stats
20W - 22L
1,440 SR
Queue Stats
806W - 846L
1,437 Elo+
Solo
Cerberus
Cerberus
Miguel17051
Cerberus
Level 145
God Stats
2W - 1L
1,478 SR
Queue Stats
378W - 401L
1,470 Elo+
Solo
Chaac
Chaac
Roc Daddi
Chaac
Level 128
God Stats
5W - 1L
1,380 SR
Queue Stats
200W - 177L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
2 / 2 / 4
10,242
640
23,031
11,322
4,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
1 / 5 / 6
10,826
677
15,352
17,680
5,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
StoloTJ
Ullr
15
1 / 6 / 2
9,119
570
8,551
15,211
5,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 11 / 5
10,199
637
13,103
17,639
7,815
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
godstrom
King Arthur
16
1 / 6 / 5
8,968
561
8,599
19,577
18,468
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Chavez35
Thoth
20
14 / 1 / 13
12,932
808
23,577
10,713
6,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 1 / 19
12,092
756
8,192
21,136
31,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 3 / 17
10,490
656
3,256
18,725
20,500
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cerberus
Miguel17051
Cerberus
18
4 / 2 / 20
11,326
708
19,665
22,835
26,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Roc Daddi
Chaac
19
7 / 2 / 18
11,826
739
19,402
24,405
28,563
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
117
8
Kills
30
30
Deaths
9
22
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
2
4
2
W
Thoth
Chavez35
Thoth
14
1
13
20.5
L
1
5
6
0.8
W
3
1
19
12.5
W
2
3
17
3.5
W
Cerberus
Miguel17051
Cerberus
4
2
20
7
W
Chaac
Roc Daddi
Chaac
7
2
18
8
L
Ullr
StoloTJ
Ullr
1
6
2
0.33
L
3
11
5
0.5
L
King Arthur
godstrom
King Arthur
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,636
Damage
74,092
81,429
Taken
97,814
41,404
Mitigated
113,869
31,099
Healing
55,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
23,031
1,496
3,052
4,186
11,322
4,583
0
7,331
3,991
40,663
0
W
Thoth
Chavez35
Thoth
23,577
998
2,322
1,258
10,713
6,318
2,923
4,804
5,909
43,868
0
L
15,352
1,013
5,783
7,425
17,680
5,368
0
13,147
4,533
43,246
0
W
8,192
1,549
740
2,839
21,136
31,539
551
9,384
11,752
15,933
0
W
3,256
1,691
21,724
4,595
18,725
20,500
1,034
8,063
10,662
9,202
0
W
Cerberus
Miguel17051
Cerberus
19,665
429
2,404
7,954
22,835
26,949
218
6,200
16,635
42,567
0
W
Chaac
Roc Daddi
Chaac
19,402
3,060
3,395
8,203
24,405
28,563
607
10,776
13,629
0
46,655
L
Ullr
StoloTJ
Ullr
8,551
3,928
878
3,120
15,211
5,170
0
9,463
5,748
0
16,172
L
13,103
4,886
1,508
2,064
17,639
7,815
0
11,563
6,076
0
20,635
L
King Arthur
godstrom
King Arthur
8,599
1,090
743
2,340
19,577
18,468
0
13,186
6,391
1,906
15,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,354
Gold Earned
58,666
138
Minions Killed
172
0
Camps Cleared
0
1,243,468
Distance Traveled
1,508,035
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,242
640
31
2
0
257,421
0
W
Thoth
12,932
808
50
3
0
315,001
3
L
Ra
10,826
677
62
4
0
285,936
0
W
Ymir
12,092
756
14
1
0
302,562
0
W
Yemoja
10,490
656
10
1
0
250,725
2
W
Cerberus
11,326
708
43
3
0
312,463
0
W
Chaac
11,826
739
55
3
0
327,284
3
L
Ullr
9,119
570
15
1
0
242,108
0
L
Kali
10,199
637
16
1
0
228,854
2
L
King Arthur
8,968
561
14
1
0
229,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role