Player Matchup

Artemis
Artemis
AlfredoSauce420
Artemis
Level 28
God Stats
27W - 28L
1,561 SR
Queue Stats
101W - 122L
1,392 Elo+
Party 1
Thor
Thor
LSDfriedMe
Thor
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 69L
1,416 Elo+
Party 1
Sylvanus
Sylvanus
ScorcherPrime11
Sylvanus
Level 28
God Stats
22W - 10L
1,500 SR
Queue Stats
84W - 92L
1,438 Elo+
Solo
Hel
Hel
TheGangstalker
Hel
Level 52
God Stats
8W - 9L
1,511 SR
Queue Stats
139W - 155L
1,394 Elo+
Party 1
Guan Yu
Guan Yu
poserkiller
Guan Yu
Level 17
God Stats
26W - 25L
1,627 SR
Queue Stats
48W - 73L
1,422 Elo+
Party 1
Team Averages
Level 29
1,540 SR
1,413 Elo+

VS

Team Averages
Level 23
1,548 SR
1,401 Elo+
Loki
Loki
IC3YY
Loki
Level 24
God Stats
10W - 11L
1,500 SR
Queue Stats
35W - 39L
1,449 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JewkLightning
Kumbhakarna
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 43L
1,449 Elo+
Party 2
Artemis
Artemis
JewkRedlineTTV
Artemis
Level 16
God Stats
2W - 3L
1,539 SR
Queue Stats
37W - 43L
1,436 Elo+
Party 2
Gilgamesh
Gilgamesh
Konnek0
Gilgamesh
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,368 Elo+
Party 2
Sol
Sol
TriggerPuller83
Sol
Level 28
God Stats
1W - 1L
1,703 SR
Queue Stats
2W - 4L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 4
5,552
555
4,642
6,060
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 1
5,181
518
1,311
5,667
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
8
1 / 2 / 7
5,926
593
2,822
4,313
2,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

9
8 / 0 / 2
6,364
636
7,620
3,725
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
poserkiller
Guan Yu
9
1 / 1 / 0
5,436
544
1,251
4,401
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
IC3YY
Loki
5
1 / 6 / 1
4,264
426
2,150
5,330
804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
JewkLightning
Kumbhakarna
7
1 / 2 / 1
4,604
460
3,296
7,296
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 3 / 2
4,269
427
2,177
4,785
1,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Konnek0
Gilgamesh
7
1 / 1 / 1
4,598
460
1,874
5,545
2,997
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 3 / 0
4,183
418
444
3,043
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
3
4
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
Loki
IC3YY
Loki
1
6
1
0.25
L
Kumbhakarna
JewkLightning
Kumbhakarna
1
2
1
0.75
L
0
3
2
0.33
L
Gilgamesh
Konnek0
Gilgamesh
1
1
1
1.5
W
1
1
1
1.5
W
Sylvanus
1
2
7
2.25
W
8
0
2
9
L
0
3
0
0
W
Guan Yu
poserkiller
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,646
Damage
9,941
24,166
Taken
25,999
11,279
Mitigated
6,751
7,507
Healing
2,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,642
2,309
0
2,607
6,060
1,698
578
973
4,907
0
22,241
L
Loki
IC3YY
Loki
2,150
410
0
162
5,330
804
0
1,414
3,894
0
5,608
L
Kumbhakarna
JewkLightning
Kumbhakarna
3,296
195
0
982
7,296
1,444
0
4,519
2,543
17,095
0
L
2,177
1,041
0
1,153
4,785
1,004
0
1,808
2,908
0
12,826
L
Gilgamesh
Konnek0
Gilgamesh
1,874
441
0
38
5,545
2,997
120
1,214
4,089
0
11,484
W
1,311
74
0
293
5,667
1,792
0
0
5,667
0
29,390
W
Sylvanus
2,822
1,437
858
1,042
4,313
2,271
811
1,399
2,699
19,967
0
W
7,620
933
290
1,070
3,725
1,033
674
911
2,720
26,643
0
L
444
0
0
353
3,043
502
0
1,073
1,885
9,015
0
W
Guan Yu
poserkiller
Guan Yu
1,251
87
0
1,347
4,401
4,485
563
0
4,401
0
21,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,459
Gold Earned
21,918
244
Minions Killed
106
0
Camps Cleared
0
961,669
Distance Traveled
873,670
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,552
555
39
4
0
178,187
0
L
Loki
4,264
426
13
1
0
165,630
0
L
Kumbhakarna
4,604
460
24
2
0
220,333
3
L
Artemis
4,269
427
22
2
0
186,389
2
L
Gilgamesh
4,598
460
20
2
0
195,656
1
W
Thor
5,181
518
60
6
0
202,836
0
W
Sylvanus
5,926
593
53
5
0
177,482
0
W
Hel
6,364
636
46
5
0
204,832
0
L
Sol
4,183
418
27
3
0
105,662
0
W
Guan Yu
5,436
544
46
5
0
198,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role