Player Matchup

Janus
Janus
Buddhaboi206
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,404 Elo+
Party 1
Bakasura
Bakasura
bignubpwnr
Bakasura
Level 146
God Stats
5W - 10L
1,406 SR
Queue Stats
300W - 331L
1,642 Elo+
Party 1
Osiris
Osiris
goouigi
Osiris
Level 109
God Stats
1W - 2L
1,667 SR
Queue Stats
67W - 57L
1,499 Elo+
Solo
Team Averages
Level 120
1,524 SR
1,515 Elo+

VS

Team Averages
Level 94
1,580 SR
1,577 Elo+
Fenrir
Fenrir
Muelan
Fenrir
Level 120
God Stats
33W - 18L
1,682 SR
Queue Stats
221W - 223L
1,618 Elo+
Party 2
Danzaburou
Danzaburou
Toishe
Danzaburou
Level 39
God Stats
5W - 5L
1,275 SR
Queue Stats
121W - 108L
1,562 Elo+
Party 2
Chang'e
Chang'e
justcouldntpick
Chang'e
Level 122
God Stats
22W - 7L
1,782 SR
Queue Stats
216W - 245L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 2
6,031
603
3,228
5,730
1,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
bignubpwnr
Bakasura
11
0 / 3 / 3
6,728
673
4,903
10,619
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
goouigi
Osiris
11
3 / 2 / 0
7,241
724
8,914
9,622
7,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Muelan
Fenrir
12
5 / 0 / 5
8,799
880
5,166
8,933
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Toishe
Danzaburou
12
3 / 1 / 8
8,235
824
6,697
5,129
1,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 2 / 8
8,078
808
8,488
9,096
4,358
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
12
12
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Fenrir
Muelan
Fenrir
5
0
5
7.5
W
Danzaburou
Toishe
Danzaburou
3
1
8
7
L
Bakasura
bignubpwnr
Bakasura
0
3
3
0.5
L
Osiris
goouigi
Osiris
3
2
0
1.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,045
Damage
20,351
25,971
Taken
23,158
14,196
Mitigated
13,396
5,665
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,228
74
0
0
5,730
1,731
0
1,694
4,036
12,937
0
W
Fenrir
Muelan
Fenrir
5,166
952
0
2,223
8,933
7,363
611
1,233
6,790
347
12,517
W
Danzaburou
Toishe
Danzaburou
6,697
2,989
0
1,690
5,129
1,675
1,590
910
4,084
0
30,344
L
Bakasura
bignubpwnr
Bakasura
4,903
2,841
0
3,367
10,619
4,828
0
3,288
7,331
0
16,954
L
Osiris
goouigi
Osiris
8,914
1,947
0
2,298
9,622
7,637
58
3,853
5,769
0
29,797
W
8,488
650
2,263
4,130
9,096
4,358
624
1,085
7,763
35,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,000
Gold Earned
25,112
104
Minions Killed
125
0
Camps Cleared
0
531,565
Distance Traveled
580,409
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,031
603
22
2
0
124,135
3
W
Fenrir
8,799
880
11
1
0
216,689
2
W
Danzaburou
8,235
824
46
5
0
183,649
1
L
Bakasura
6,728
673
48
5
0
220,995
2
L
Osiris
7,241
724
34
3
0
186,435
3
W
Chang'e
8,078
808
68
7
0
180,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role