Player Matchup

Rama
Rama
CRIS_IS_BETTER
Rama
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
117W - 121L
1,424 Elo+
Party 2
Hun Batz
Hun Batz
IINunuII
Hun Batz
Level 41
God Stats
9W - 6L
1,501 SR
Queue Stats
98W - 86L
1,468 Elo+
Party 2
Mulan
Mulan
Ragsaviorz55
Mulan
Level 74
God Stats
22W - 11L
1,554 SR
Queue Stats
302W - 309L
1,478 Elo+
Party 3
Jormungandr
Jormungandr
Squirtstar25
Jormungandr
Level 23
God Stats
4W - 4L
1,476 SR
Queue Stats
47W - 48L
1,395 Elo+
Party 2
Anubis
Anubis
WoLF ChunkLord
Anubis
Level 46
God Stats
7W - 5L
1,796 SR
Queue Stats
137W - 165L
1,478 Elo+
Party 3
Team Averages
Level 46
1,565 SR
1,449 Elo+

VS

Team Averages
Level 120
1,536 SR
1,460 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
CraptainPoo
Jormungandr
Level 160
God Stats
7W - 4L
1,624 SR
Queue Stats
551W - 515L
1,483 Elo+
Party 1
Discordia
Discordia
DarfYarpley
Discordia
Level 47
God Stats
11W - 3L
1,791 SR
Queue Stats
143W - 145L
1,474 Elo+
Party 1
Arachne
Arachne
burnt_toasst
Arachne
Level 127
God Stats
2W - 3L
1,431 SR
Queue Stats
346W - 308L
1,490 Elo+
Party 1
Apollo
Apollo
dondrewski
Apollo
Level 109
God Stats
26W - 18L
1,334 SR
Queue Stats
179W - 205L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,564
504
5,140
11,034
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
IINunuII
Hun Batz
10
2 / 4 / 0
7,088
417
3,915
11,143
4,187
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

12
0 / 1 / 1
6,964
410
4,131
10,541
8,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Squirtstar25
Jormungandr
9
0 / 6 / 2
7,092
417
4,622
12,232
5,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 4 / 0
8,944
526
10,483
10,745
5,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
6 / 1 / 7
8,952
527
6,089
12,282
10,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
CraptainPoo
Jormungandr
15
2 / 1 / 9
9,603
565
8,134
10,006
9,921
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
DarfYarpley
Discordia
15
2 / 0 / 8
9,464
557
8,396
6,819
2,850
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
burnt_toasst
Arachne
15
7 / 2 / 4
9,800
576
7,156
14,848
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
dondrewski
Apollo
14
3 / 2 / 6
9,346
550
7,224
10,234
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
6
Kills
20
20
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
1
7
9.5
L
0
5
2
0.2
W
Jormungandr
CraptainPoo
Jormungandr
2
1
9
6.5
W
Discordia
DarfYarpley
Discordia
2
0
8
6
L
Hun Batz
IINunuII
Hun Batz
2
4
0
0.5
L
0
1
1
0.5
L
Jormungandr
Squirtstar25
Jormungandr
0
6
2
0.17
L
4
4
0
1
W
Arachne
burnt_toasst
Arachne
7
2
4
4.5
W
Apollo
dondrewski
Apollo
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,291
Damage
36,999
55,695
Taken
54,189
25,962
Mitigated
32,045
15,697
Healing
19,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,089
1,438
1,187
3,625
12,282
10,930
95
4,172
7,841
27,046
6,112
L
5,140
4,104
0
3,606
11,034
2,879
90
2,257
8,777
0
63,935
W
Jormungandr
CraptainPoo
Jormungandr
8,134
1,413
0
3,660
10,006
9,921
56
3,247
6,389
59,050
0
W
Discordia
DarfYarpley
Discordia
8,396
790
0
2,520
6,819
2,850
352
2,442
4,377
66,341
0
L
Hun Batz
IINunuII
Hun Batz
3,915
1,372
0
2,642
11,143
4,187
0
3,783
7,327
0
29,616
L
4,131
87
30
4,149
10,541
8,146
0
5,099
5,321
0
35,331
L
Jormungandr
Squirtstar25
Jormungandr
4,622
1,728
0
747
12,232
5,582
0
5,512
6,702
18,749
0
L
10,483
538
0
4,523
10,745
5,168
43
5,359
5,385
64,528
0
W
Arachne
burnt_toasst
Arachne
7,156
4,267
0
6,157
14,848
5,350
58
3,068
11,695
0
66,150
W
Apollo
dondrewski
Apollo
7,224
4,561
202
2,519
10,234
2,994
917
2,391
7,843
0
60,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,652
Gold Earned
47,165
407
Minions Killed
515
0
Camps Cleared
0
1,517,943
Distance Traveled
1,712,839
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,952
527
70
4
0
336,912
3
L
Rama
8,564
504
121
7
0
298,020
3
W
Jormungandr
9,603
565
121
7
0
329,331
8
W
Discordia
9,464
557
121
7
0
353,884
10
L
Hun Batz
7,088
417
62
4
0
304,322
3
L
Mulan
6,964
410
76
4
0
334,224
3
L
Jormungandr
7,092
417
28
2
0
308,096
4
L
Anubis
8,944
526
120
7
0
273,281
2
W
Arachne
9,800
576
105
6
0
365,497
4
W
Apollo
9,346
550
98
6
0
327,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role