Player Matchup

Artio
Artio
 
Artio
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Mrcocobr
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,338 Elo+
Party 1
Chronos
Chronos
RECVRZ
Chronos
Level 7
God Stats
0W - 2L
1,306 SR
Queue Stats
2W - 5L
1,313 Elo+
Party 2
Nemesis
Nemesis
THEUNKNOWNG
Nemesis
Level 11
God Stats
7W - 8L
1,422 SR
Queue Stats
7W - 8L
1,374 Elo+
Solo
Mulan
Mulan
pudseye123
Mulan
Level 6
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 2
Team Averages
Level 13
1,408 SR
1,356 Elo+

VS

Team Averages
Level 14
1,512 SR
1,342 Elo+
Janus
Janus
Arisharkk
Janus
Level 18
God Stats
10W - 13L
1,424 SR
Queue Stats
91W - 97L
1,358 Elo+
Solo
Skadi
Skadi
BigFatSmite
Skadi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 88L
1,323 Elo+
Solo
Sobek
Sobek
Lenny547
Sobek
Level 21
God Stats
1W - 1L
1,698 SR
Queue Stats
42W - 47L
1,413 Elo+
Solo
Odin
Odin
RustyShacklef0rd
Odin
Level 6
God Stats
10W - 2L
1,501 SR
Queue Stats
54W - 58L
1,274 Elo+
Solo
Fenrir
Fenrir
gonepimpin
Fenrir
Level 4
God Stats
2W - 1L
1,435 SR
Queue Stats
3W - 2L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
3 / 2 / 2
8,099
405
3,700
19,711
20,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Mrcocobr
Artemis
13
0 / 8 / 4
7,594
380
8,970
12,023
3,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
RECVRZ
Chronos
5
0 / 8 / 0
5,747
287
1,217
6,895
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
THEUNKNOWNG
Nemesis
17
9 / 6 / 3
10,916
546
11,574
17,672
7,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
7
2 / 5 / 1
6,618
331
2,434
5,299
3,080
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arisharkk
Janus
17
7 / 3 / 4
11,475
574
11,255
9,888
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 3 / 7
9,985
499
14,229
9,858
2,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
Lenny547
Sobek
14
4 / 1 / 6
9,758
488
6,238
18,735
14,622
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
5 / 5 / 8
10,458
523
6,397
12,216
12,243
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
gonepimpin
Fenrir
16
7 / 4 / 4
10,872
544
7,421
14,051
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
14
Kills
28
29
Deaths
16
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
2
2
2
W
Janus
Arisharkk
Janus
7
3
4
3
W
5
3
7
2.83
W
Sobek
Lenny547
Sobek
4
1
6
7
L
Artemis
Mrcocobr
Artemis
0
8
4
0.25
L
Chronos
RECVRZ
Chronos
0
8
0
0
W
5
5
8
1.8
L
Nemesis
THEUNKNOWNG
Nemesis
9
6
3
1.75
W
Fenrir
gonepimpin
Fenrir
7
4
4
2.25
L
Mulan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,895
Damage
45,540
61,600
Taken
64,748
36,316
Mitigated
39,827
8,789
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,700
821
160
4,053
19,711
20,763
0
7,639
12,072
26,967
0
W
Janus
Arisharkk
Janus
11,255
2,376
0
494
9,888
3,491
3,141
1,165
8,723
73,757
0
W
14,229
6,666
0
1,997
9,858
2,852
5,827
797
9,061
0
58,741
W
Sobek
Lenny547
Sobek
6,238
637
195
5,806
18,735
14,622
209
1,454
16,711
34,175
0
L
Artemis
Mrcocobr
Artemis
8,970
3,343
0
1,914
12,023
3,333
0
3,096
8,927
0
30,118
L
Chronos
RECVRZ
Chronos
1,217
777
0
672
6,895
1,642
0
3,006
3,889
9,730
0
W
6,397
2,873
0
990
12,216
12,243
3,127
645
11,571
0
29,100
L
Nemesis
THEUNKNOWNG
Nemesis
11,574
6,733
0
1,590
17,672
7,498
0
3,752
13,920
0
65,951
W
Fenrir
gonepimpin
Fenrir
7,421
1,542
0
4,139
14,051
6,619
3,722
856
13,195
0
63,315
L
Mulan
2,434
1,246
0
400
5,299
3,080
0
0
5,299
0
9,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,974
Gold Earned
52,548
230
Minions Killed
441
0
Camps Cleared
0
1,332,297
Distance Traveled
1,727,753
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,099
405
42
2
0
347,567
1
W
Janus
11,475
574
143
7
0
382,910
1
W
Skadi
9,985
499
109
5
0
348,948
2
W
Sobek
9,758
488
38
2
0
343,373
6
L
Artemis
7,594
380
45
2
0
311,318
0
L
Chronos
5,747
287
10
1
0
144,305
0
W
Odin
10,458
523
57
3
0
304,996
0
L
Nemesis
10,916
546
114
6
0
365,756
1
W
Fenrir
10,872
544
94
5
0
347,526
1
L
Mulan
6,618
331
19
1
0
163,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role