Player Matchup

Fenrir
Fenrir
Bibmommymilkers
Fenrir
Level 18
God Stats
2W - 3L
1,694 SR
Queue Stats
110W - 102L
1,462 Elo+
Solo
Ymir
Ymir
GodisEternal293
Ymir
Level 28
God Stats
6W - 5L
1,786 SR
Queue Stats
102W - 108L
1,433 Elo+
Solo
Anhur
Anhur
HFM-Swifter
Anhur
Level 27
God Stats
3W - 9L
1,332 SR
Queue Stats
80W - 114L
1,410 Elo+
Solo
Sol
Sol
Kuny02
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,230 Elo+
Solo
Chaac
Chaac
byDIEGO321
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 109L
1,431 Elo+
Solo
Team Averages
Level 19
1,562 SR
1,393 Elo+

VS

Team Averages
Level 21
1,639 SR
1,499 Elo+
Ymir
Ymir
BackPakNinja
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 107L
1,432 Elo+
Solo
Artemis
Artemis
Mrolazy
Artemis
Level 26
God Stats
3W - 2L
1,431 SR
Queue Stats
116W - 133L
1,330 Elo+
Solo
Anubis
Anubis
Mytholis
Anubis
Level 29
God Stats
4W - 1L
1,752 SR
Queue Stats
4W - 1L
1,667 Elo+
Solo
Bellona
Bellona
Xquinnxx
Bellona
Level 7
God Stats
3W - 0L
1,812 SR
Queue Stats
7W - 5L
1,553 Elo+
Solo
Pele
Pele
mrpianista
Pele
Level 14
God Stats
2W - 0L
1,699 SR
Queue Stats
19W - 11L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 5
10,070
504
10,236
17,585
8,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 5 / 8
7,352
368
7,346
20,544
15,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 8 / 7
9,164
458
9,342
13,711
3,861
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sol
Kuny02
Sol
13
2 / 8 / 4
8,300
415
9,185
13,653
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Chaac
16
4 / 3 / 4
9,827
491
10,226
13,738
9,101
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 8
10,037
502
5,649
13,873
12,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Mrolazy
Artemis
13
2 / 4 / 5
8,518
426
9,686
10,156
3,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Mytholis
Anubis
20
14 / 3 / 4
12,663
633
19,882
17,848
9,863
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Xquinnxx
Bellona
15
1 / 4 / 3
9,095
455
4,530
11,982
9,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
14 / 0 / 5
12,878
644
18,708
18,032
7,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
15
Kills
33
33
Deaths
15
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
L
6
9
5
0.94
L
0
5
8
0.8
L
3
8
7
0.81
L
Sol
Kuny02
Sol
2
8
4
0.5
W
Artemis
Mrolazy
Artemis
2
4
5
1.13
W
Anubis
Mytholis
Anubis
14
3
4
5.33
W
Bellona
Xquinnxx
Bellona
1
4
3
0.63
L
Chaac
4
3
4
2
W
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,335
Damage
58,455
79,231
Taken
71,891
39,428
Mitigated
42,733
12,182
Healing
32,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,649
1,144
0
2,070
13,873
12,153
704
3,658
10,173
30,576
0
L
10,236
2,772
0
4,408
17,585
8,377
0
3,183
14,402
0
60,736
L
7,346
592
0
962
20,544
15,186
280
8,667
11,877
27,496
0
L
9,342
4,567
721
719
13,711
3,861
880
3,260
10,451
0
41,967
L
Sol
Kuny02
Sol
9,185
2,135
0
3,279
13,653
2,903
808
6,249
7,404
36,045
0
W
Artemis
Mrolazy
Artemis
9,686
3,810
0
1,110
10,156
3,436
1,303
3,419
6,647
0
35,144
W
Anubis
Mytholis
Anubis
19,882
1,248
0
12,425
17,848
9,863
0
4,239
13,335
95,374
0
W
Bellona
Xquinnxx
Bellona
4,530
1,724
0
3,877
11,982
9,707
269
824
11,112
0
40,582
L
Chaac
10,226
1,818
0
2,093
13,738
9,101
630
4,172
9,566
0
61,324
W
18,708
6,774
0
13,398
18,032
7,574
373
3,735
14,093
0
106,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,713
Gold Earned
53,191
405
Minions Killed
518
0
Camps Cleared
0
1,699,980
Distance Traveled
1,789,312
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,037
502
49
2
0
355,545
5
L
Fenrir
10,070
504
103
5
0
368,633
0
L
Ymir
7,352
368
40
2
0
343,735
0
L
Anhur
9,164
458
72
4
0
310,537
2
L
Sol
8,300
415
75
4
0
327,781
1
W
Artemis
8,518
426
64
3
0
339,253
2
W
Anubis
12,663
633
161
8
0
315,030
0
W
Bellona
9,095
455
80
4
0
355,835
0
L
Chaac
9,827
491
115
6
0
349,294
2
W
Pele
12,878
644
164
8
0
423,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role