Player Matchup

Fenrir
Fenrir
Brian21
Fenrir
Level 25
God Stats
1W - 1L
1,297 SR
Queue Stats
3W - 1L
1,458 Elo+
Solo
Amaterasu
Amaterasu
ChipperCrown25
Amaterasu
Level 24
God Stats
24W - 7L
1,874 SR
Queue Stats
92W - 55L
1,518 Elo+
Solo
Hun Batz
Hun Batz
Drktimer6
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 113L
1,377 Elo+
Solo
Kukulkan
Kukulkan
StrongKue
Kukulkan
Level 8
God Stats
4W - 3L
1,643 SR
Queue Stats
19W - 28L
1,289 Elo+
Solo
Set
Set
janiwis_9
Set
Level 7
God Stats
1W - 1L
1,187 SR
Queue Stats
3W - 5L
1,169 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,362 Elo+

VS

Team Averages
Level 14
1,497 SR
1,343 Elo+
Hun Batz
Hun Batz
BaKaNo-KaMi
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JOOber27
Kukulkan
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
26W - 30L
1,288 Elo+
Solo
Hera
Hera
QueenNimuey
Hera
Level 11
God Stats
22W - 28L
1,447 SR
Queue Stats
26W - 37L
1,283 Elo+
Solo
Rama
Rama
joker5520
Rama
Level 28
God Stats
2W - 4L
1,360 SR
Queue Stats
61W - 58L
1,295 Elo+
Solo
Ares
Ares
teachna
Ares
Level 11
God Stats
1W - 1L
1,676 SR
Queue Stats
23W - 36L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brian21
Fenrir
20
8 / 4 / 13
15,493
1,033
22,023
23,853
10,720
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
ChipperCrown25
Amaterasu
20
20 / 5 / 10
17,996
1,200
43,765
29,961
12,876
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Drktimer6
Hun Batz
20
9 / 1 / 13
15,725
1,048
23,869
16,334
6,582
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
StrongKue
Kukulkan
20
0 / 9 / 19
13,829
922
5,868
14,851
5,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
0 / 13 / 11
12,531
835
5,471
21,272
8,195
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BaKaNo-KaMi
Hun Batz
18
4 / 5 / 10
13,711
914
8,430
13,013
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
JOOber27
Kukulkan
20
11 / 6 / 14
16,390
1,093
40,244
23,800
13,254
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 13 / 19
15,740
1,049
29,144
24,115
11,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
17
0 / 0 / 0
10,550
703
0
0
0
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
teachna
Ares
20
9 / 13 / 14
14,774
985
16,280
45,455
47,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
89
37
Kills
32
32
Deaths
37
66
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BaKaNo-KaMi
Hun Batz
4
5
10
1.8
W
Fenrir
Brian21
Fenrir
8
4
13
3.63
W
Amaterasu
ChipperCrown25
Amaterasu
20
5
10
5
W
Hun Batz
Drktimer6
Hun Batz
9
1
13
15.5
L
Kukulkan
JOOber27
Kukulkan
11
6
14
3
L
8
13
19
1.35
W
Kukulkan
StrongKue
Kukulkan
0
9
19
1.06
W
0
13
11
0.42
L
Rama
0
0
0
0
L
Ares
teachna
Ares
9
13
14
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,996
Damage
94,098
106,271
Taken
106,383
43,926
Mitigated
80,038
18,705
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BaKaNo-KaMi
Hun Batz
8,430
3,133
0
1,278
13,013
7,583
0
1,095
11,918
0
14,501
W
Fenrir
Brian21
Fenrir
22,023
9,582
170
3,822
23,853
10,720
0
19,691
4,162
0
50,827
W
Amaterasu
ChipperCrown25
Amaterasu
43,765
34,696
0
13,516
29,961
12,876
0
24,389
5,113
0
68,531
W
Hun Batz
Drktimer6
Hun Batz
23,869
14,198
0
881
16,334
6,582
0
13,773
2,561
0
45,233
L
Kukulkan
JOOber27
Kukulkan
40,244
9,982
0
4,391
23,800
13,254
0
1,715
21,947
64,638
0
L
29,144
9,972
258
1,078
24,115
11,432
0
1,391
22,581
74,718
0
W
Kukulkan
StrongKue
Kukulkan
5,868
1,414
0
316
14,851
5,553
0
11,494
3,357
34,703
0
W
5,471
3,204
0
0
21,272
8,195
0
16,321
4,951
0
20,120
L
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Ares
teachna
Ares
16,280
3,686
0
0
45,455
47,769
0
1,667
43,788
27,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,574
Gold Earned
71,165
234
Minions Killed
192
11
Camps Cleared
0
1,375,100
Distance Traveled
836,913
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,711
914
9
1
0
163,473
2
W
Fenrir
15,493
1,033
66
4
3
270,877
1
W
Amaterasu
17,996
1,200
56
4
4
289,572
2
W
Hun Batz
15,725
1,048
45
3
1
287,125
0
L
Kukulkan
16,390
1,093
72
5
0
234,046
1
L
Hera
15,740
1,049
98
7
0
188,182
1
W
Kukulkan
13,829
922
45
3
0
246,062
0
W
Set
12,531
835
22
1
3
281,464
0
L
Rama
10,550
703
0
0
0
0
0
L
Ares
14,774
985
13
1
0
251,212
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role