Player Matchup

Cthulhu
Cthulhu
MezzoItaliano26
Cthulhu
Level 116
God Stats
7W - 9L
1,497 SR
Queue Stats
445W - 397L
1,575 Elo+
Party 1
Ne Zha
Ne Zha
NotThatHindin
Ne Zha
Level 107
God Stats
10W - 6L
1,455 SR
Queue Stats
245W - 193L
1,619 Elo+
Party 1
Medusa
Medusa
SnugglyEgirl89
Medusa
Level 129
God Stats
74W - 46L
1,656 SR
Queue Stats
173W - 163L
1,614 Elo+
Solo
Thoth
Thoth
Straited vl
Thoth
Level 68
God Stats
8W - 5L
1,835 SR
Queue Stats
367W - 319L
1,624 Elo+
Solo
Nox
Nox
triangoli
Nox
Level 79
God Stats
9W - 4L
1,709 SR
Queue Stats
160W - 140L
1,596 Elo+
Party 1
Team Averages
Level 100
1,630 SR
1,606 Elo+

VS

Team Averages
Level 109
1,581 SR
1,585 Elo+
Cupid
Cupid
Fear Dyl
Cupid
Level 127
God Stats
9W - 6L
1,692 SR
Queue Stats
261W - 219L
1,605 Elo+
Solo
Ao Kuang
Ao Kuang
IXJok3rXI
Ao Kuang
Level 88
God Stats
3W - 6L
1,534 SR
Queue Stats
203W - 166L
1,571 Elo+
Solo
Kukulkan
Kukulkan
imabeast152
Kukulkan
Level 145
God Stats
4W - 7L
1,550 SR
Queue Stats
82W - 94L
1,510 Elo+
Solo
Cabrakan
Cabrakan
vlohh
Cabrakan
Level 100
God Stats
2W - 3L
1,722 SR
Queue Stats
436W - 397L
1,616 Elo+
Party 2
Horus
Horus
yohtun
Horus
Level 87
God Stats
3W - 5L
1,409 SR
Queue Stats
449W - 414L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
5,682
568
3,540
7,567
5,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 5
5,453
545
3,678
7,605
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 2 / 2
5,911
591
5,180
5,239
1,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 3
6,005
601
4,557
3,455
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 8
5,117
512
886
5,132
2,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fear Dyl
Cupid
9
2 / 2 / 1
5,538
554
3,658
4,900
1,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
IXJok3rXI
Ao Kuang
9
2 / 3 / 1
5,560
556
3,545
7,625
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
imabeast152
Kukulkan
10
0 / 1 / 0
5,744
574
2,257
3,157
922
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
vlohh
Cabrakan
10
2 / 2 / 0
5,882
588
3,435
6,396
5,399
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
yohtun
Horus
8
1 / 4 / 2
5,583
558
2,332
7,506
3,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
7
7
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
Fear Dyl
Cupid
2
2
1
1.25
L
Ao Kuang
IXJok3rXI
Ao Kuang
2
3
1
0.83
W
3
3
1
1.17
W
1
0
5
3.5
W
3
2
2
2
W
4
1
3
5.5
L
Kukulkan
imabeast152
Kukulkan
0
1
0
0
W
0
1
8
4
L
Cabrakan
vlohh
Cabrakan
2
2
0
1
L
Horus
yohtun
Horus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,841
Damage
15,227
28,998
Taken
29,584
12,471
Mitigated
13,807
9,889
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Fear Dyl
Cupid
3,658
2,567
0
1,978
4,900
1,056
27
109
4,791
0
26,870
L
Ao Kuang
IXJok3rXI
Ao Kuang
3,545
971
0
2,759
7,625
2,622
0
2,205
5,420
22,596
9,533
W
3,540
194
228
2,432
7,567
5,059
0
4,037
3,530
23,608
0
W
3,678
1,220
0
3,649
7,605
2,381
25
2,146
5,459
0
29,033
W
5,180
2,161
0
1,000
5,239
1,505
0
83
5,156
0
38,432
W
4,557
376
0
728
3,455
1,118
0
1,669
1,786
32,256
0
L
Kukulkan
imabeast152
Kukulkan
2,257
96
0
787
3,157
922
0
1,340
1,817
34,828
0
W
886
417
0
1,852
5,132
2,408
0
1,417
3,715
9,040
0
L
Cabrakan
vlohh
Cabrakan
3,435
463
0
1,190
6,396
5,399
0
3,064
3,332
25,113
0
L
Horus
yohtun
Horus
2,332
958
402
1,444
7,506
3,808
28
2,265
5,241
3,770
10,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,168
Gold Earned
28,307
277
Minions Killed
285
0
Camps Cleared
0
918,669
Distance Traveled
941,813
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,538
554
53
5
0
178,400
3
L
Ao Kuang
5,560
556
63
6
0
204,140
1
W
Cthulhu
5,682
568
54
5
0
164,098
3
W
Ne Zha
5,453
545
63
6
0
207,770
5
W
Medusa
5,911
591
69
7
0
168,523
2
W
Thoth
6,005
601
71
7
0
192,384
3
L
Kukulkan
5,744
574
83
8
0
183,464
0
W
Nox
5,117
512
20
2
0
185,894
4
L
Cabrakan
5,882
588
59
6
0
175,732
0
L
Horus
5,583
558
27
3
0
200,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role