Player Matchup

Tiamat
Tiamat
DarkZone_Ant
Tiamat
Level 123
God Stats
18W - 15L
1,580 SR
Queue Stats
264W - 250L
1,468 Elo+
Party 1
Hou Yi
Hou Yi
MrBigAlexWall
Hou Yi
Level 113
God Stats
4W - 3L
1,500 SR
Queue Stats
531W - 563L
1,481 Elo+
Party 1
Hercules
Hercules
XDreadHead23X
Hercules
Level 121
God Stats
14W - 17L
1,477 SR
Queue Stats
163W - 134L
1,477 Elo+
Party 1
Team Averages
Level 119
1,519 SR
1,476 Elo+

VS

Team Averages
Level 82
1,551 SR
1,366 Elo+
Kukulkan
Kukulkan
DelawareDigger1
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 116L
1,345 Elo+
Solo
Apollo
Apollo
MaloMadafaka
Apollo
Level 69
God Stats
5W - 4L
1,656 SR
Queue Stats
337W - 407L
1,380 Elo+
Solo
Hercules
Hercules
pandadestroyer8
Hercules
Level 69
God Stats
18W - 24L
1,496 SR
Queue Stats
98W - 134L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 2 / 6
10,292
643
12,845
11,258
9,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 7
10,286
643
9,783
10,869
4,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
XDreadHead23X
Hercules
15
5 / 3 / 6
10,753
672
10,638
18,589
17,940
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 5 / 3
9,460
591
11,865
11,165
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
3 / 6 / 4
9,848
616
7,209
12,293
4,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
13
3 / 1 / 2
9,457
591
9,146
15,077
15,332
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
12
Kills
8
8
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
2
6
3.5
L
Kukulkan
2
5
3
0.7
L
Apollo
3
6
4
0.83
W
3
3
7
2.17
W
Hercules
XDreadHead23X
Hercules
5
3
6
2.67
L
Hercules
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,266
Damage
28,220
40,716
Taken
38,535
31,771
Mitigated
24,175
17,115
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,845
674
372
5,436
11,258
9,578
88
2,320
8,854
43,914
0
L
Kukulkan
11,865
1,048
212
1,499
11,165
4,330
92
2,974
8,191
42,741
0
L
Apollo
7,209
4,197
303
558
12,293
4,513
857
3,740
8,553
0
26,301
W
9,783
5,245
249
3,146
10,869
4,253
1,391
3,793
6,802
0
41,662
W
Hercules
XDreadHead23X
Hercules
10,638
3,638
0
7,912
18,589
17,940
115
7,702
10,525
0
37,526
L
Hercules
9,146
1,635
0
4,158
15,077
15,332
170
6,131
8,946
6,417
18,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,331
Gold Earned
28,765
178
Minions Killed
158
0
Camps Cleared
0
851,913
Distance Traveled
840,956
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,292
643
62
4
0
286,425
5
L
Kukulkan
9,460
591
76
5
0
262,571
2
L
Apollo
9,848
616
49
3
0
264,737
1
W
Hou Yi
10,286
643
68
4
0
260,348
1
W
Hercules
10,753
672
48
3
0
305,140
1
L
Hercules
9,457
591
33
2
0
313,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role