Player Matchup

Sol
Sol
DaSmiteGuy
Sol
Level 24
God Stats
3W - 1L
1,850 SR
Queue Stats
50W - 53L
1,545 Elo+
Solo
Bakasura
Bakasura
Henny3528
Bakasura
Level 25
God Stats
4W - 3L
1,498 SR
Queue Stats
36W - 38L
1,443 Elo+
Party 1
Izanami
Izanami
Kronqo
Izanami
Level 69
God Stats
2W - 0L
1,929 SR
Queue Stats
47W - 39L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
MurderoticNight
Cthulhu
Level 27
God Stats
3W - 1L
1,511 SR
Queue Stats
7W - 3L
1,562 Elo+
Party 1
Yemoja
Yemoja
avandyne
Yemoja
Level 13
God Stats
13W - 6L
1,627 SR
Queue Stats
13W - 8L
1,544 Elo+
Party 1
Team Averages
Level 32
1,683 SR
1,532 Elo+

VS

Team Averages
Level 18
1,547 SR
1,631 Elo+
Artemis
Artemis
Bc 3lipse
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,512 Elo+
Party 2
Pele
Pele
ParSquirrel8186
Pele
Level 28
God Stats
7W - 5L
1,542 SR
Queue Stats
78W - 67L
1,492 Elo+
Party 2
Ah Puch
Ah Puch
Respected112
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 105L
1,772 Elo+
Solo
Arachne
Arachne
reda-killer3000
Arachne
Level 29
God Stats
8W - 5L
1,693 SR
Queue Stats
61W - 44L
1,793 Elo+
Solo
Cu Chulainn
Cu Chulainn
xsdffreewsw2
Cu Chulainn
Level 21
God Stats
6W - 5L
1,500 SR
Queue Stats
87W - 56L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
11,975
521
9,671
13,206
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Henny3528
Bakasura
20
10 / 3 / 6
14,209
618
13,896
16,818
8,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Kronqo
Izanami
20
12 / 6 / 2
13,585
591
15,592
19,560
7,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 3 / 10
12,519
544
12,455
20,100
18,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
avandyne
Yemoja
16
1 / 1 / 10
12,394
539
4,219
13,268
15,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bc 3lipse
Artemis
13
0 / 8 / 3
9,049
393
3,314
8,769
2,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 5 / 1
11,540
502
11,811
21,432
8,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Respected112
Ah Puch
18
4 / 4 / 1
11,744
511
9,664
11,240
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 7 / 1
9,343
406
8,563
16,504
7,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
xsdffreewsw2
Cu Chulainn
18
6 / 6 / 6
12,171
529
22,454
25,370
21,320
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
30
Kills
17
17
Deaths
30
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bc 3lipse
Artemis
0
8
3
0.19
W
3
4
5
1.38
W
Bakasura
Henny3528
Bakasura
10
3
6
4.33
W
Izanami
Kronqo
Izanami
12
6
2
2.17
W
4
3
10
3
L
4
5
1
0.9
L
Ah Puch
Respected112
Ah Puch
4
4
1
1.13
W
Yemoja
avandyne
Yemoja
1
1
10
6
L
3
7
1
0.5
L
Cu Chulainn
xsdffreewsw2
Cu Chulainn
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,833
Damage
55,806
82,952
Taken
83,315
55,490
Mitigated
44,205
28,989
Healing
19,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bc 3lipse
Artemis
3,314
1,753
0
619
8,769
2,629
4,596
3,098
5,671
0
24,479
W
9,671
2,678
1,252
5,890
13,206
4,749
3,706
3,501
9,705
67,640
0
W
Bakasura
Henny3528
Bakasura
13,896
8,289
0
6,710
16,818
8,858
2,011
3,907
12,911
0
83,150
W
Izanami
Kronqo
Izanami
15,592
11,463
0
3,780
19,560
7,180
4,773
3,253
16,307
0
132,235
W
12,455
1,273
464
6,075
20,100
18,817
732
2,723
17,377
59,149
0
L
11,811
4,361
661
8,199
21,432
8,660
0
5,518
15,778
0
91,182
L
Ah Puch
Respected112
Ah Puch
9,664
582
0
2,244
11,240
4,239
1,642
2,025
8,848
84,530
0
W
Yemoja
avandyne
Yemoja
4,219
1,464
3,923
895
13,268
15,886
662
2,428
10,840
21,761
0
L
8,563
5,058
0
2,432
16,504
7,357
51
6,779
9,115
0
35,408
L
Cu Chulainn
xsdffreewsw2
Cu Chulainn
22,454
4,369
0
4,994
25,370
21,320
126
8,925
14,643
18,378
73,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,682
Gold Earned
53,847
570
Minions Killed
508
0
Camps Cleared
0
2,232,104
Distance Traveled
1,899,226
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,049
393
54
2
0
342,204
0
W
Sol
11,975
521
106
5
0
423,404
3
W
Bakasura
14,209
618
144
6
0
510,782
4
W
Izanami
13,585
591
189
8
0
412,025
5
W
Cthulhu
12,519
544
104
5
0
467,224
2
L
Pele
11,540
502
127
6
0
399,496
0
L
Ah Puch
11,744
511
143
6
0
360,089
0
W
Yemoja
12,394
539
27
1
0
418,669
0
L
Arachne
9,343
406
57
2
0
399,989
1
L
Cu Chulainn
12,171
529
127
6
0
397,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role