Player Matchup

Scylla
Scylla
AchikyNuggiee
Scylla
Level 146
God Stats
20W - 12L
1,620 SR
Queue Stats
879W - 906L
1,472 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Afrenchiefryy
Tsukuyomi
Level 128
God Stats
8W - 11L
1,510 SR
Queue Stats
208W - 239L
1,438 Elo+
Party 2
Jing Wei
Jing Wei
Kylexile
Jing Wei
Level 156
God Stats
9W - 9L
1,495 SR
Queue Stats
845W - 864L
1,508 Elo+
Party 2
Achilles
Achilles
MidnightCorpse
Achilles
Level 147
God Stats
7W - 9L
1,501 SR
Queue Stats
251W - 246L
1,509 Elo+
Party 2
Ganesha
Ganesha
tsundere_waifuu
Ganesha
Level 82
God Stats
87W - 98L
1,485 SR
Queue Stats
304W - 378L
1,433 Elo+
Party 2
Team Averages
Level 132
1,522 SR
1,472 Elo+

VS

Team Averages
Level 124
1,514 SR
1,497 Elo+
Neith
Neith
CJ6058
Neith
Level 125
God Stats
35W - 33L
1,588 SR
Queue Stats
404W - 419L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kryllian
Cu Chulainn
Level 128
God Stats
1W - 0L
1,468 SR
Queue Stats
15W - 14L
1,478 Elo+
Party 1
Thanatos
Thanatos
SBT02
Thanatos
Level 124
God Stats
14W - 6L
1,330 SR
Queue Stats
245W - 243L
1,475 Elo+
Solo
Cerberus
Cerberus
Spellweaver14
Cerberus
Level 155
God Stats
4W - 3L
1,441 SR
Queue Stats
134W - 138L
1,456 Elo+
Party 1
Sol
Sol
XXMasonXX21
Sol
Level 89
God Stats
3W - 0L
1,741 SR
Queue Stats
77W - 70L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,419
530
7,168
6,675
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Afrenchiefryy
Tsukuyomi
12
3 / 3 / 0
7,504
536
6,765
12,655
4,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Kylexile
Jing Wei
12
0 / 1 / 1
7,020
501
2,047
7,405
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
10
0 / 6 / 0
6,177
441
6,103
12,427
6,887
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 2 / 4
6,945
496
2,167
8,267
4,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CJ6058
Neith
12
0 / 1 / 4
7,084
506
5,077
6,616
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Kryllian
Cu Chulainn
11
3 / 2 / 2
6,714
480
7,802
11,169
9,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
SBT02
Thanatos
11
3 / 2 / 3
7,497
536
4,864
9,647
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Spellweaver14
Cerberus
13
5 / 1 / 3
7,925
566
8,869
11,328
9,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 0 / 1
7,054
504
4,992
5,707
2,171
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
13
14
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Tsukuyomi
Afrenchiefryy
Tsukuyomi
3
3
0
1
W
Neith
CJ6058
Neith
0
1
4
2
W
Cu Chulainn
Kryllian
Cu Chulainn
3
2
2
2
L
Jing Wei
Kylexile
Jing Wei
0
1
1
0.5
L
Achilles
0
6
0
0
W
Thanatos
SBT02
Thanatos
3
2
3
2.25
W
Cerberus
Spellweaver14
Cerberus
5
1
3
6.5
W
2
0
1
2.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,250
Damage
31,604
47,429
Taken
44,467
18,794
Mitigated
28,176
12,266
Healing
18,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,168
490
73
2,298
6,675
1,613
0
705
5,884
45,297
0
L
Tsukuyomi
Afrenchiefryy
Tsukuyomi
6,765
1,485
0
3,919
12,655
4,001
0
1,290
11,062
0
44,796
W
Neith
CJ6058
Neith
5,077
825
0
2,228
6,616
2,747
155
2,103
4,513
0
40,653
W
Cu Chulainn
Kryllian
Cu Chulainn
7,802
932
0
2,228
11,169
9,786
0
3,012
8,157
0
26,041
L
Jing Wei
Kylexile
Jing Wei
2,047
1,690
0
3,177
7,405
1,973
128
1,601
5,574
0
44,209
L
Achilles
6,103
2,040
0
1,212
12,427
6,887
0
7,401
5,026
0
30,505
W
Thanatos
SBT02
Thanatos
4,864
1,233
0
8,338
9,647
3,509
0
1,983
7,664
0
38,701
W
Cerberus
Spellweaver14
Cerberus
8,869
834
0
2,957
11,328
9,963
0
1,355
9,973
39,741
0
W
4,992
1,760
0
2,735
5,707
2,171
917
1,212
4,495
51,693
0
L
2,167
80
433
1,154
8,267
4,320
0
2,864
5,148
17,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,065
Gold Earned
36,274
317
Minions Killed
371
0
Camps Cleared
0
1,345,821
Distance Traveled
1,350,729
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,419
530
82
6
0
251,377
4
L
Tsukuyomi
7,504
536
80
6
0
281,809
4
W
Neith
7,084
506
98
7
0
261,602
2
W
Cu Chulainn
6,714
480
30
2
0
294,638
6
L
Jing Wei
7,020
501
99
7
0
264,254
5
L
Achilles
6,177
441
52
4
0
259,414
1
W
Thanatos
7,497
536
68
5
0
280,871
5
W
Cerberus
7,925
566
84
6
0
246,722
1
W
Sol
7,054
504
91
7
0
266,896
3
L
Ganesha
6,945
496
4
0
0
288,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role