Player Matchup

Merlin
Merlin
SnakeSpirit07
Merlin
Level 83
God Stats
2W - 0L
1,591 SR
Queue Stats
156W - 153L
1,466 Elo+
Party 1
Awilix
Awilix
WolfKiba
Awilix
Level 123
God Stats
4W - 4L
1,543 SR
Queue Stats
157W - 135L
1,581 Elo+
Party 1
Anhur
Anhur
etoile-ecarlate0
Anhur
Level 119
God Stats
2W - 3L
1,275 SR
Queue Stats
256W - 272L
1,510 Elo+
Party 1
Team Averages
Level 108
1,470 SR
1,519 Elo+

VS

Team Averages
Level 78
1,342 SR
1,307 Elo+
Sylvanus
Sylvanus
Fairine
Sylvanus
Level 103
God Stats
0W - 1L
1,359 SR
Queue Stats
22W - 40L
1,370 Elo+
Party 2
Anhur
Anhur
Shin_g_mi
Anhur
Level 105
God Stats
0W - 3L
1,136 SR
Queue Stats
49W - 72L
1,355 Elo+
Party 2
Chronos
Chronos
a-g-i-l-e-m-o-n
Chronos
Level 25
God Stats
0W - 1L
1,531 SR
Queue Stats
5W - 14L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 21
9,184
706
6,165
6,042
1,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
WolfKiba
Awilix
15
19 / 1 / 6
11,964
920
16,536
9,472
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 1 / 16
10,601
815
12,919
11,362
3,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fairine
Sylvanus
11
1 / 7 / 1
8,235
633
5,677
17,553
11,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Shin_g_mi
Anhur
11
2 / 11 / 0
8,456
650
6,792
13,763
3,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 8 / 1
7,703
593
4,410
11,047
3,021
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
6
26
Kills
4
4
Deaths
26
43
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Fairine
Sylvanus
1
7
1
0.21
L
Anhur
Shin_g_mi
Anhur
2
11
0
0.18
W
0
2
21
5.25
W
Awilix
WolfKiba
Awilix
19
1
6
22
L
1
8
1
0.19
W
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,620
Damage
16,879
26,876
Taken
42,363
9,125
Mitigated
18,336
2,586
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Fairine
Sylvanus
5,677
908
1,092
3,487
17,553
11,991
0
2,372
15,181
21,030
0
L
Anhur
Shin_g_mi
Anhur
6,792
2,423
0
0
13,763
3,324
0
2,130
11,633
0
20,690
W
6,165
428
0
0
6,042
1,682
896
1,963
4,079
31,041
0
W
Awilix
WolfKiba
Awilix
16,536
6,298
0
418
9,472
3,917
544
4,619
4,853
0
35,717
L
4,410
1,035
0
821
11,047
3,021
0
1,663
9,384
20,511
0
W
12,919
5,502
0
2,168
11,362
3,526
1,405
3,505
7,857
0
49,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,749
Gold Earned
24,394
151
Minions Killed
87
0
Camps Cleared
0
759,136
Distance Traveled
618,527
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,235
633
21
2
0
207,343
5
L
Anhur
8,456
650
29
2
0
194,354
9
W
Merlin
9,184
706
57
4
0
227,521
5
W
Awilix
11,964
920
37
3
0
282,669
1
L
Chronos
7,703
593
37
3
0
216,830
1
W
Anhur
10,601
815
57
4
0
248,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role