Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LugoBerserk
Artemis
Level 66
God Stats
15W - 12L
1,523 SR
Queue Stats
36W - 23L
1,586 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sempre on7665
Morgan Le Fay
Level 108
God Stats
32W - 25L
1,482 SR
Queue Stats
653W - 709L
1,515 Elo+
Solo
Thoth
Thoth
SenninL3ndario
Thoth
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,565 Elo+
Solo
Achilles
Achilles
matheusbr3243
Achilles
Level 45
God Stats
0W - 5L
1,051 SR
Queue Stats
25W - 31L
1,486 Elo+
Solo
Team Averages
Level 93
1,411 SR
1,530 Elo+

VS

Team Averages
Level 92
1,428 SR
1,442 Elo+
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Manu04dm
Tyr
Level 85
God Stats
2W - 4L
1,357 SR
Queue Stats
16W - 36L
1,349 Elo+
Party 1
Sun Wukong
Sun Wukong
bossan
Sun Wukong
Level 104
God Stats
8W - 16L
1,259 SR
Queue Stats
136W - 124L
1,542 Elo+
Solo
Agni
Agni
colosbe10
Agni
Level 107
God Stats
1W - 0L
1,753 SR
Queue Stats
31W - 29L
1,314 Elo+
Party 1
Merlin
Merlin
r2d285
Merlin
Level 66
God Stats
9W - 11L
1,271 SR
Queue Stats
247W - 256L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
8 / 9 / 7
12,546
1,141
12,411
21,553
9,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
LugoBerserk
Artemis
17
3 / 9 / 8
11,373
1,034
13,573
17,644
6,928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Sempre on7665
Morgan Le Fay
18
3 / 6 / 10
11,532
1,048
14,152
19,477
8,450
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 5 / 9
9,880
898
3,987
6,676
2,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
matheusbr3243
Achilles
17
3 / 3 / 6
10,883
989
5,220
13,934
19,179
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

81

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
14 / 3 / 10
14,523
1,320
25,668
10,227
4,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 0 / 0
8,610
783
0
0
0
Sun Wukong
bossan
Sun Wukong
20
9 / 3 / 18
14,109
1,283
20,793
18,011
19,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
20
6 / 6 / 15
12,927
1,175
16,000
15,001
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
r2d285
Merlin
19
3 / 5 / 13
11,884
1,080
10,650
12,144
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
88
17
Kills
32
32
Deaths
17
40
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
9
7
1.28
W
Neith
 
Neith
14
3
10
6.33
L
Artemis
LugoBerserk
Artemis
3
9
8
0.78
W
0
0
0
0
L
Morgan Le Fay
Sempre on7665
Morgan Le Fay
3
6
10
1.33
L
0
5
9
0.9
W
Sun Wukong
bossan
Sun Wukong
9
3
18
6
W
Agni
6
6
15
2.25
L
Achilles
matheusbr3243
Achilles
3
3
6
2
W
Merlin
r2d285
Merlin
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,343
Damage
73,111
79,284
Taken
55,383
46,096
Mitigated
34,357
3,881
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,411
3,295
0
240
21,553
9,437
0
6,893
14,184
0
15,992
W
Neith
 
Neith
25,668
9,161
0
1,289
10,227
4,309
0
2,562
7,665
0
53,504
L
Artemis
LugoBerserk
Artemis
13,573
5,032
0
893
17,644
6,928
0
6,050
11,266
0
55,776
W
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Sempre on7665
Morgan Le Fay
14,152
738
202
1,798
19,477
8,450
0
6,570
12,675
39,494
0
L
3,987
758
0
0
6,676
2,102
0
3,183
3,444
12,264
0
W
Sun Wukong
bossan
Sun Wukong
20,793
5,166
0
2,274
18,011
19,537
0
6,768
11,243
0
38,197
W
Agni
16,000
2,028
240
1,937
15,001
5,575
0
5,248
9,753
43,643
0
L
Achilles
matheusbr3243
Achilles
5,220
1,247
205
543
13,934
19,179
0
3,954
9,540
0
13,806
W
Merlin
r2d285
Merlin
10,650
145
378
1,051
12,144
4,936
0
3,561
8,583
34,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,214
Gold Earned
62,053
175
Minions Killed
227
4
Camps Cleared
12
987,700
Distance Traveled
894,094
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,546
1,141
9
1
1
212,955
0
W
Neith
14,523
1,320
46
4
5
232,397
2
L
Artemis
11,373
1,034
100
9
1
203,334
0
W
Tyr
8,610
783
0
0
0
0
0
L
Morgan Le Fay
11,532
1,048
42
4
2
228,184
1
L
Thoth
9,880
898
16
1
0
124,184
0
W
Sun Wukong
14,109
1,283
66
6
2
245,923
1
W
Agni
12,927
1,175
58
5
2
214,405
1
L
Achilles
10,883
989
8
1
0
219,043
2
W
Merlin
11,884
1,080
57
5
3
201,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role