Player Matchup

Xing Tian
Xing Tian
Gaurdian_AngelHD
Xing Tian
Level 49
God Stats
7W - 7L
1,548 SR
Queue Stats
16W - 20L
1,428 Elo+
Party 1
Ganesha
Ganesha
JRuiz_408
Ganesha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
Kaguyum
Jormungandr
Level 23
God Stats
4W - 4L
1,561 SR
Queue Stats
13W - 21L
1,398 Elo+
Party 1
Cabrakan
Cabrakan
PcSwamp
Cabrakan
Level 48
God Stats
3W - 4L
1,502 SR
Queue Stats
37W - 34L
1,452 Elo+
Party 1
Ymir
Ymir
catboylover999
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,417 Elo+
Party 1
Team Averages
Level 48
1,522 SR
1,432 Elo+

VS

Team Averages
Level 51
1,486 SR
1,443 Elo+
Nu Wa
Nu Wa
Chookiecns
Nu Wa
Level 44
God Stats
15W - 12L
1,510 SR
Queue Stats
109W - 127L
1,452 Elo+
Solo
Mercury
Mercury
Dorkioh
Mercury
Level 59
God Stats
16W - 13L
1,625 SR
Queue Stats
164W - 157L
1,503 Elo+
Party 3
Ravana
Ravana
Socc3rMonkey
Ravana
Level 49
God Stats
14W - 9L
1,686 SR
Queue Stats
156W - 154L
1,516 Elo+
Party 3
Kumbhakarna
Kumbhakarna
VA_Zombi
Kumbhakarna
Level 78
God Stats
1W - 1L
1,298 SR
Queue Stats
122W - 148L
1,421 Elo+
Party 2
Neith
Neith
VA_jr067047
Neith
Level 27
God Stats
5W - 9L
1,312 SR
Queue Stats
26W - 46L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
10
3 / 4 / 9
8,344
397
5,830
19,303
18,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ganesha
JRuiz_408
Ganesha
12
0 / 12 / 11
7,868
375
6,369
18,678
8,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Kaguyum
Jormungandr
12
5 / 5 / 7
9,515
453
9,680
19,365
13,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
PcSwamp
Cabrakan
14
8 / 7 / 7
10,440
497
13,985
17,849
8,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 6 / 11
8,056
384
3,168
14,945
17,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
12 / 2 / 14
12,212
582
23,021
10,752
4,485
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Dorkioh
Mercury
19
12 / 3 / 7
12,757
607
19,930
13,861
5,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
19
5 / 2 / 8
12,398
590
11,248
6,126
4,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
VA_Zombi
Kumbhakarna
11
1 / 7 / 17
8,891
423
6,477
16,983
20,625
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 5 / 11
10,272
489
11,987
12,874
4,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
90
18
Kills
33
34
Deaths
19
45
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
12
2
14
9.5
W
Mercury
Dorkioh
Mercury
12
3
7
5.17
L
Xing Tian
3
4
9
1.88
L
Ganesha
JRuiz_408
Ganesha
0
12
11
0.46
L
Jormungandr
Kaguyum
Jormungandr
5
5
7
1.7
L
Cabrakan
PcSwamp
Cabrakan
8
7
7
1.64
W
Ravana
5
2
8
4.5
W
Kumbhakarna
VA_Zombi
Kumbhakarna
1
7
17
1.36
W
3
5
11
1.7
L
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,032
Damage
72,663
90,140
Taken
60,596
66,559
Mitigated
40,497
13,588
Healing
12,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
23,021
5,800
0
3,688
10,752
4,485
3,410
7,239
3,363
83,098
0
W
Mercury
Dorkioh
Mercury
19,930
10,709
0
1,448
13,861
5,846
2,507
7,009
6,720
0
114,804
L
Xing Tian
5,830
693
1,130
2,490
19,303
18,204
0
6,447
12,756
23,478
0
L
Ganesha
JRuiz_408
Ganesha
6,369
1,675
0
2,618
18,678
8,505
0
3,961
14,373
31,742
5,200
L
Jormungandr
Kaguyum
Jormungandr
9,680
2,466
0
210
19,365
13,340
0
5,615
13,494
32,522
0
L
Cabrakan
PcSwamp
Cabrakan
13,985
2,793
1,783
5,357
17,849
8,865
0
6,726
11,123
41,820
0
W
Ravana
11,248
2,248
0
1,600
6,126
4,600
2,394
3,709
2,389
0
88,303
W
Kumbhakarna
VA_Zombi
Kumbhakarna
6,477
677
0
0
16,983
20,625
398
11,401
5,261
16,985
0
W
11,987
5,197
1,169
4,778
12,874
4,941
4,144
8,050
4,588
0
50,526
L
3,168
962
0
0
14,945
17,645
0
6,749
8,196
10,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,223
Gold Earned
56,530
198
Minions Killed
547
0
Camps Cleared
0
1,671,981
Distance Traveled
1,943,892
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,212
582
112
5
0
361,553
8
W
Mercury
12,757
607
182
9
0
489,612
0
L
Xing Tian
8,344
397
24
1
0
354,536
1
L
Ganesha
7,868
375
37
2
0
331,318
0
L
Jormungandr
9,515
453
48
2
0
322,310
1
L
Cabrakan
10,440
497
66
3
0
339,658
0
W
Ravana
12,398
590
155
7
0
406,475
1
W
Kumbhakarna
8,891
423
14
1
0
350,308
2
W
Neith
10,272
489
84
4
0
335,944
4
L
Ymir
8,056
384
23
1
0
324,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role