Player Matchup

Athena
Athena
Nath_Poilane
Athena
Level 11
God Stats
9W - 10L
1,498 SR
Queue Stats
21W - 21L
1,393 Elo+
Party 2
Ra
Ra
RyanGill_39
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Bellona
Bellona
TxC FoXx
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,303 Elo+
Party 2
Anhur
Anhur
l Pedro Salsa l
Anhur
Level 12
God Stats
9W - 10L
1,500 SR
Queue Stats
23W - 28L
1,340 Elo+
Party 2
Gilgamesh
Gilgamesh
zekoalabear
Gilgamesh
Level 69
God Stats
5W - 4L
1,609 SR
Queue Stats
205W - 187L
1,559 Elo+
Party 3
Team Averages
Level 22
1,521 SR
1,419 Elo+

VS

Team Averages
Level 24
1,592 SR
1,384 Elo+
Kukulkan
Kukulkan
Cambrillians
Kukulkan
Level 27
God Stats
14W - 4L
1,950 SR
Queue Stats
69W - 73L
1,400 Elo+
Party 1
Anubis
Anubis
Cometmars8427
Anubis
Level 21
God Stats
24W - 19L
1,421 SR
Queue Stats
40W - 35L
1,340 Elo+
Solo
Izanami
Izanami
Lurnaii
Izanami
Level 14
God Stats
13W - 5L
1,612 SR
Queue Stats
28W - 21L
1,399 Elo+
Solo
Bakasura
Bakasura
PeppitaloHC
Bakasura
Level 28
God Stats
44W - 33L
1,531 SR
Queue Stats
90W - 91L
1,403 Elo+
Party 1
Hel
Hel
Sgabrix
Hel
Level 28
God Stats
31W - 45L
1,446 SR
Queue Stats
87W - 101L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 6 / 7
8,839
465
5,473
17,259
11,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 5 / 1
7,587
399
2,449
8,338
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
TxC FoXx
Bellona
15
1 / 5 / 3
8,639
455
4,208
19,225
9,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 6 / 5
8,527
449
8,535
11,889
3,434
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Gilgamesh
zekoalabear
Gilgamesh
18
10 / 4 / 0
11,139
586
12,554
14,600
4,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cambrillians
Kukulkan
18
4 / 3 / 1
11,104
584
7,333
7,891
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 3 / 3
10,308
543
14,122
7,752
4,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Lurnaii
Izanami
16
8 / 6 / 6
11,806
621
13,514
17,144
4,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
PeppitaloHC
Bakasura
17
8 / 2 / 6
10,963
577
9,816
14,009
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
16
4 / 4 / 10
10,315
543
9,231
11,132
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
16
Kills
26
26
Deaths
18
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cambrillians
Kukulkan
4
3
1
1.5
W
2
3
3
1.17
W
Izanami
Lurnaii
Izanami
8
6
6
1.83
L
Athena
2
6
7
0.92
W
Bakasura
PeppitaloHC
Bakasura
8
2
6
5.5
L
0
5
1
0.1
W
Hel
4
4
10
2.25
L
Bellona
TxC FoXx
Bellona
1
5
3
0.5
L
3
6
5
0.92
L
Gilgamesh
zekoalabear
Gilgamesh
10
4
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,219
Damage
54,016
71,311
Taken
57,928
32,306
Mitigated
19,733
10,272
Healing
24,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cambrillians
Kukulkan
7,333
289
78
3,085
7,891
2,874
206
1,156
6,635
66,193
0
W
14,122
540
0
2,653
7,752
4,413
1,138
0
7,752
58,109
0
W
Izanami
Lurnaii
Izanami
13,514
10,581
0
3,467
17,144
4,646
2,455
1,671
15,473
0
82,294
L
Athena
5,473
1,036
0
2,665
17,259
11,426
111
4,742
11,584
26,411
0
W
Bakasura
PeppitaloHC
Bakasura
9,816
6,178
0
5,505
14,009
4,720
977
1,483
12,382
0
47,430
L
2,449
256
32
1,435
8,338
2,691
0
5,505
2,348
32,809
0
W
Hel
9,231
633
2,503
6,972
11,132
3,080
704
3,368
7,764
41,890
0
L
Bellona
TxC FoXx
Bellona
4,208
614
0
4,230
19,225
9,941
133
11,798
6,327
0
44,686
L
8,535
4,339
0
920
11,889
3,434
441
2,573
8,726
0
51,155
L
Gilgamesh
zekoalabear
Gilgamesh
12,554
3,832
0
990
14,600
4,814
0
5,138
9,102
0
78,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,731
Gold Earned
54,496
394
Minions Killed
481
0
Camps Cleared
0
1,664,824
Distance Traveled
1,679,566
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,104
584
106
6
0
365,394
4
W
Anubis
10,308
543
91
5
0
288,198
4
W
Izanami
11,806
621
121
6
0
288,983
3
L
Athena
8,839
465
35
2
0
340,246
2
W
Bakasura
10,963
577
100
5
0
381,989
3
L
Ra
7,587
399
72
4
0
319,964
0
W
Hel
10,315
543
63
3
0
355,002
0
L
Bellona
8,639
455
95
5
0
300,016
1
L
Anhur
8,527
449
77
4
0
315,452
4
L
Gilgamesh
11,139
586
115
6
0
389,146
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role