Player Matchup

Merlin
Merlin
Evanish love
Merlin
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 35L
1,594 Elo+
Party 1
Ratatoskr
Ratatoskr
JCNEO
Ratatoskr
Level 29
God Stats
3W - 3L
1,550 SR
Queue Stats
410W - 416L
1,441 Elo+
Solo
Chernobog
Chernobog
KutterJutter
Chernobog
Level 29
God Stats
3W - 1L
1,884 SR
Queue Stats
50W - 55L
1,519 Elo+
Solo
Ymir
Ymir
Yassimite
Ymir
Level 24
God Stats
41W - 23L
1,647 SR
Queue Stats
56W - 46L
1,500 Elo+
Party 1
Nike
Nike
itsNapash
Nike
Level 122
God Stats
13W - 13L
1,793 SR
Queue Stats
98W - 112L
1,436 Elo+
Party 1
Team Averages
Level 43
1,675 SR
1,498 Elo+

VS

Team Averages
Level 25
1,462 SR
1,400 Elo+
Hercules
Hercules
Browneyfifty5
Hercules
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,328 Elo+
Party 3
Aphrodite
Aphrodite
DVILL7
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Awilix
Awilix
Deku Ian
Awilix
Level 12
God Stats
6W - 3L
1,709 SR
Queue Stats
14W - 9L
1,539 Elo+
Party 2
Merlin
Merlin
RenatoCapelo
Merlin
Level 69
God Stats
1W - 4L
1,277 SR
Queue Stats
192W - 203L
1,347 Elo+
Party 2
Chernobog
Chernobog
Waterdrop23
Chernobog
Level 29
God Stats
0W - 1L
1,324 SR
Queue Stats
11W - 31L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
7 / 3 / 11
11,940
519
13,516
12,811
10,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
JCNEO
Ratatoskr
18
5 / 3 / 11
11,851
515
12,392
18,244
6,385
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
KutterJutter
Chernobog
18
11 / 5 / 11
12,811
557
20,004
16,456
6,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
17
7 / 2 / 12
12,911
561
7,151
11,830
10,697
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
20
8 / 2 / 9
13,441
584
19,665
21,543
26,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Browneyfifty5
Hercules
18
1 / 5 / 0
11,038
480
5,313
15,036
7,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Aphrodite
DVILL7
Aphrodite
13
0 / 8 / 3
8,253
359
3,822
14,699
9,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Deku Ian
Awilix
16
11 / 9 / 1
11,538
502
20,477
22,397
8,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
16
1 / 9 / 7
10,933
475
11,976
20,246
7,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Waterdrop23
Chernobog
14
2 / 7 / 2
9,439
410
9,179
18,204
6,068
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
38
Kills
15
15
Deaths
38
54
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
Browneyfifty5
Hercules
1
5
0
0.2
L
Aphrodite
DVILL7
Aphrodite
0
8
3
0.19
L
Awilix
Deku Ian
Awilix
11
9
1
1.28
W
Merlin
7
3
11
4.17
W
Ratatoskr
JCNEO
Ratatoskr
5
3
11
3.5
W
Chernobog
KutterJutter
Chernobog
11
5
11
3.3
L
Merlin
1
9
7
0.5
L
Chernobog
Waterdrop23
Chernobog
2
7
2
0.43
W
Ymir
7
2
12
6.5
W
Nike
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,728
Damage
50,767
80,884
Taken
90,582
60,978
Mitigated
39,441
15,498
Healing
21,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Browneyfifty5
Hercules
5,313
2,504
0
3,463
15,036
7,048
2,460
0
15,036
0
63,229
L
Aphrodite
DVILL7
Aphrodite
3,822
738
932
2,934
14,699
9,687
427
4,189
10,388
13,342
0
L
Awilix
Deku Ian
Awilix
20,477
11,610
252
4,011
22,397
8,856
0
4,680
17,549
0
57,922
W
Merlin
13,516
1,442
0
833
12,811
10,594
840
6,004
6,807
54,662
0
W
Ratatoskr
JCNEO
Ratatoskr
12,392
3,568
0
5,840
18,244
6,385
0
2,372
15,872
0
70,115
W
Chernobog
KutterJutter
Chernobog
20,004
13,949
0
2,946
16,456
6,647
3,828
2,025
14,431
0
70,788
L
Merlin
11,976
1,094
1,044
4,526
20,246
7,782
1,120
8,952
10,628
73,358
0
L
Chernobog
Waterdrop23
Chernobog
9,179
5,513
0
4,204
18,204
6,068
701
1,902
16,215
0
49,385
W
Ymir
7,151
1,215
0
1,490
11,830
10,697
734
3,752
8,078
38,543
0
W
Nike
19,665
4,440
0
4,389
21,543
26,655
909
1,645
19,898
0
92,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,954
Gold Earned
51,201
518
Minions Killed
399
0
Camps Cleared
0
2,089,133
Distance Traveled
1,785,091
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,038
480
123
5
0
326,433
0
L
Aphrodite
8,253
359
21
1
0
355,369
5
L
Awilix
11,538
502
66
3
0
413,904
0
W
Merlin
11,940
519
95
4
0
367,161
0
W
Ratatoskr
11,851
515
104
5
0
501,045
1
W
Chernobog
12,811
557
95
4
0
414,824
2
L
Merlin
10,933
475
123
5
0
314,630
2
L
Chernobog
9,439
410
66
3
0
374,755
0
W
Ymir
12,911
561
59
3
0
388,547
4
W
Nike
13,441
584
165
7
0
417,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role