Player Matchup

Chaac
Chaac
CzaBeast
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LOWANDSLOWMX5
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,570 Elo+
Party 1
Cupid
Cupid
MicheladaKlasik
Cupid
Level 27
God Stats
34W - 26L
1,638 SR
Queue Stats
186W - 220L
1,455 Elo+
Solo
Ra
Ra
ParaboxBoland
Ra
Level 159
God Stats
1W - 1L
1,359 SR
Queue Stats
23W - 40L
1,345 Elo+
Party 1
King Arthur
King Arthur
SaucyAura798
King Arthur
Level 28
God Stats
19W - 13L
1,905 SR
Queue Stats
243W - 243L
1,506 Elo+
Solo
Team Averages
Level 47
1,580 SR
1,465 Elo+

VS

Team Averages
Level 16
1,534 SR
1,509 Elo+
Kukulkan
Kukulkan
GorillaOverlord
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,744 Elo+
Solo
Bellona
Bellona
MamaFatSack
Bellona
Level 28
God Stats
0W - 1L
1,497 SR
Queue Stats
2W - 3L
1,475 Elo+
Solo
Tiamat
Tiamat
ReverZ7523
Tiamat
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 134L
1,541 Elo+
Solo
Bakasura
Bakasura
Urywaagh
Bakasura
Level 10
God Stats
2W - 2L
1,671 SR
Queue Stats
18W - 37L
1,267 Elo+
Solo
Thanatos
Thanatos
snapjlr
Thanatos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CzaBeast
Chaac
18
10 / 1 / 21
12,051
1,205
14,884
14,312
18,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
LOWANDSLOWMX5
Tsukuyomi
18
8 / 7 / 18
10,597
1,060
13,217
15,071
6,215
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 4 / 16
11,014
1,101
10,044
14,827
5,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 4 / 20
10,776
1,078
15,527
12,595
5,527
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SaucyAura798
King Arthur
18
10 / 1 / 16
11,629
1,163
14,110
14,215
14,344
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

197

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
0 / 9 / 10
9,395
940
12,072
11,209
4,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
MamaFatSack
Bellona
17
11 / 8 / 6
13,155
1,316
23,661
24,107
23,165
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
ReverZ7523
Tiamat
17
4 / 4 / 8
10,817
1,082
14,743
10,749
8,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Urywaagh
Bakasura
15
0 / 12 / 6
9,017
902
4,989
16,944
8,390
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
snapjlr
Thanatos
16
2 / 9 / 8
9,735
974
11,131
13,968
5,446
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
55
41
Kills
17
17
Deaths
42
91
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chaac
CzaBeast
Chaac
10
1
21
20.5
L
Kukulkan
0
9
10
0.56
W
Tsukuyomi
LOWANDSLOWMX5
Tsukuyomi
8
7
18
2.43
L
Bellona
MamaFatSack
Bellona
11
8
6
1.75
W
7
4
16
3.75
W
6
4
20
4
L
Tiamat
ReverZ7523
Tiamat
4
4
8
2
W
King Arthur
SaucyAura798
King Arthur
10
1
16
18
L
Bakasura
Urywaagh
Bakasura
0
12
6
0.25
L
Thanatos
snapjlr
Thanatos
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,782
Damage
66,596
71,020
Taken
76,977
50,150
Mitigated
49,624
12,266
Healing
6,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CzaBeast
Chaac
14,884
2,964
0
4,617
14,312
18,483
0
6,124
8,188
0
33,017
L
Kukulkan
12,072
2,439
0
10
11,209
4,579
0
2,141
8,933
22,591
0
W
Tsukuyomi
LOWANDSLOWMX5
Tsukuyomi
13,217
4,740
0
96
15,071
6,215
0
5,721
9,210
0
20,869
L
Bellona
MamaFatSack
Bellona
23,661
8,173
0
975
24,107
23,165
0
6,869
16,790
0
53,068
W
10,044
6,303
105
1,376
14,827
5,581
0
6,346
8,481
0
30,683
W
15,527
3,193
2,443
3,629
12,595
5,527
0
3,754
8,421
31,342
0
L
Tiamat
ReverZ7523
Tiamat
14,743
1,371
0
1,342
10,749
8,044
0
1,391
9,172
33,067
0
W
King Arthur
SaucyAura798
King Arthur
14,110
2,849
0
0
14,215
14,344
0
4,870
9,277
0
27,822
L
Bakasura
Urywaagh
Bakasura
4,989
2,954
0
916
16,944
8,390
0
2,893
13,811
0
25,764
L
Thanatos
snapjlr
Thanatos
11,131
3,125
0
2,980
13,968
5,446
0
2,233
11,590
0
18,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,067
Gold Earned
52,119
185
Minions Killed
187
5
Camps Cleared
4
881,265
Distance Traveled
807,947
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,051
1,205
44
4
1
188,194
1
L
Kukulkan
9,395
940
24
2
2
154,452
2
W
Tsukuyomi
10,597
1,060
10
1
2
175,078
1
L
Bellona
13,155
1,316
65
7
0
187,049
1
W
Cupid
11,014
1,101
49
5
1
175,997
0
W
Ra
10,776
1,078
46
5
1
139,327
0
L
Tiamat
10,817
1,082
39
4
0
192,362
0
W
King Arthur
11,629
1,163
36
4
0
202,669
0
L
Bakasura
9,017
902
44
4
0
118,874
0
L
Thanatos
9,735
974
15
2
2
155,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role