Player Matchup

Ra
Ra
ChiefsKingdom
Ra
Level 88
God Stats
0W - 2L
1,480 SR
Queue Stats
26W - 28L
1,500 Elo+
Solo
Artemis
Artemis
Enzo gamer3287
Artemis
Level 4
God Stats
1W - 4L
1,137 SR
Queue Stats
2W - 4L
1,622 Elo+
Solo
Bacchus
Bacchus
SB x Honor
Bacchus
Level 49
God Stats
6W - 2L
1,680 SR
Queue Stats
113W - 133L
1,400 Elo+
Solo
Team Averages
Level 47
1,432 SR
1,507 Elo+

VS

Team Averages
Level 72
1,515 SR
1,412 Elo+
Achilles
Achilles
 
Achilles
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
PinkishCannon78
Raijin
Level 34
God Stats
11W - 5L
1,624 SR
Queue Stats
94W - 92L
1,443 Elo+
Solo
Fenrir
Fenrir
ScoreLord049
Fenrir
Level 29
God Stats
60W - 82L
1,420 SR
Queue Stats
238W - 292L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
7,118
712
3,310
6,684
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 8 / 0
6,144
614
3,903
7,848
2,135
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
SB x Honor
Bacchus
10
2 / 3 / 4
6,974
697
4,986
7,966
7,174
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 1 / 9
8,160
816
5,576
5,876
5,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 3 / 8
7,658
766
6,785
7,597
3,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
11
9 / 2 / 3
8,648
865
5,600
6,970
4,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
14
14
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
9
7.5
L
2
3
3
1.17
L
1
8
0
0.13
W
2
3
8
2
L
Bacchus
SB x Honor
Bacchus
2
3
4
1.33
W
Fenrir
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,199
Damage
17,961
22,498
Taken
20,443
11,413
Mitigated
13,285
3,814
Healing
4,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,576
1,288
293
1,387
5,876
5,530
572
1,755
4,121
0
29,389
L
3,310
208
1,066
1,952
6,684
2,104
534
2,244
4,272
29,922
0
L
3,903
2,135
0
58
7,848
2,135
504
1,631
6,049
0
10,421
W
6,785
778
156
1,219
7,597
3,605
570
3,226
4,371
26,503
0
L
Bacchus
SB x Honor
Bacchus
4,986
723
308
430
7,966
7,174
360
2,910
4,906
10,331
0
W
Fenrir
5,600
466
0
1,250
6,970
4,150
0
3,315
3,655
0
14,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,236
Gold Earned
24,466
98
Minions Killed
120
0
Camps Cleared
0
437,218
Distance Traveled
520,174
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,160
816
43
4
0
177,233
2
L
Ra
7,118
712
68
7
0
172,259
0
L
Artemis
6,144
614
20
2
0
99,225
0
W
Raijin
7,658
766
55
6
0
170,353
3
L
Bacchus
6,974
697
10
1
0
165,734
1
W
Fenrir
8,648
865
22
2
0
172,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role