Player Matchup

Jormungandr
Jormungandr
KC-hokalaka
Jormungandr
Level 18
God Stats
28W - 24L
1,391 SR
Queue Stats
252W - 303L
1,359 Elo+
Party 2
Kali
Kali
Kryptyc_Ares
Kali
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 139L
1,460 Elo+
Solo
Danzaburou
Danzaburou
ROSEEE BLINK97
Danzaburou
Level 25
God Stats
31W - 25L
1,557 SR
Queue Stats
130W - 111L
1,465 Elo+
Party 1
Ymir
Ymir
TheMindMaster15
Ymir
Level 25
God Stats
2W - 5L
1,238 SR
Queue Stats
130W - 111L
1,465 Elo+
Party 1
Agni
Agni
krayziman7
Agni
Level 29
God Stats
5W - 8L
1,339 SR
Queue Stats
344W - 388L
1,434 Elo+
Party 2
Team Averages
Level 24
1,405 SR
1,436 Elo+

VS

Team Averages
Level 19
1,547 SR
1,438 Elo+
Sol
Sol
BuyHBAR
Sol
Level 25
God Stats
52W - 43L
1,571 SR
Queue Stats
125W - 124L
1,539 Elo+
Party 3
Fenrir
Fenrir
MSimmo-21
Fenrir
Level 18
God Stats
18W - 14L
1,539 SR
Queue Stats
57W - 48L
1,503 Elo+
Solo
Mercury
Mercury
NxesIz
Mercury
Level 25
God Stats
21W - 12L
1,627 SR
Queue Stats
62W - 44L
1,548 Elo+
Party 3
Baron Samedi
Baron Samedi
OLDY_VENOM
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,291 Elo+
Solo
Loki
Loki
familiar-Karre
Loki
Level 13
God Stats
43W - 47L
1,500 SR
Queue Stats
307W - 304L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KC-hokalaka
Jormungandr
14
3 / 4 / 3
9,875
470
11,992
14,739
8,073
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 8 / 1
9,669
460
8,094
19,525
9,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
ROSEEE BLINK97
Danzaburou
13
4 / 7 / 2
9,583
456
7,117
14,240
4,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 8 / 3
10,942
521
10,363
21,538
19,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 9 / 2
8,885
423
8,275
12,268
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
10 / 2 / 14
11,835
564
20,300
18,651
7,418
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
MSimmo-21
Fenrir
18
10 / 1 / 10
11,756
560
10,400
14,176
12,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
NxesIz
Mercury
18
12 / 1 / 11
12,026
573
21,442
15,162
5,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
OLDY_VENOM
Baron Samedi
14
3 / 9 / 12
8,951
426
7,393
13,240
4,973
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 3 / 6
9,902
472
3,489
10,092
3,323
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
16
Kills
36
36
Deaths
16
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sol
10
2
14
8.5
L
Jormungandr
KC-hokalaka
Jormungandr
3
4
3
1.13
L
3
8
1
0.44
W
Fenrir
MSimmo-21
Fenrir
10
1
10
15
W
Mercury
NxesIz
Mercury
12
1
11
17.5
W
Baron Samedi
OLDY_VENOM
Baron Samedi
3
9
12
1
L
Danzaburou
ROSEEE BLINK97
Danzaburou
4
7
2
0.71
L
5
8
3
0.81
W
1
3
6
1.33
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,841
Damage
63,024
82,310
Taken
71,321
46,117
Mitigated
33,698
11,539
Healing
23,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
20,300
10,996
0
12,161
18,651
7,418
1,775
8,453
10,024
83,219
0
L
Jormungandr
KC-hokalaka
Jormungandr
11,992
2,378
0
762
14,739
8,073
317
7,373
6,834
42,942
0
L
8,094
2,847
0
6,487
19,525
9,327
0
3,835
15,473
0
68,280
W
Fenrir
MSimmo-21
Fenrir
10,400
2,334
0
6,928
14,176
12,570
554
6,348
7,798
336
49,456
W
Mercury
NxesIz
Mercury
21,442
13,770
0
1,471
15,162
5,414
1,956
6,113
8,856
0
93,898
W
Baron Samedi
OLDY_VENOM
Baron Samedi
7,393
1,189
131
557
13,240
4,973
168
5,562
7,438
23,015
0
L
Danzaburou
ROSEEE BLINK97
Danzaburou
7,117
3,219
0
2,148
14,240
4,902
0
5,528
8,663
0
37,314
L
10,363
2,089
0
1,227
21,538
19,359
0
8,257
13,181
43,904
0
W
3,489
1,175
160
2,472
10,092
3,323
638
3,483
6,575
0
48,075
L
8,275
143
32
883
12,268
4,456
1,215
2,700
9,308
45,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,954
Gold Earned
54,470
371
Minions Killed
412
0
Camps Cleared
0
1,642,073
Distance Traveled
1,933,839
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,835
564
98
5
0
358,113
1
L
Jormungandr
9,875
470
68
3
0
392,131
1
L
Kali
9,669
460
94
4
0
309,839
4
W
Fenrir
11,756
560
83
4
0
413,403
0
W
Mercury
12,026
573
119
6
0
436,345
1
W
Baron Samedi
8,951
426
30
1
0
326,869
3
L
Danzaburou
9,583
456
57
3
0
333,172
1
L
Ymir
10,942
521
56
3
0
313,738
3
W
Loki
9,902
472
82
4
0
399,109
5
L
Agni
8,885
423
96
5
0
293,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role