Player Matchup

Anubis
Anubis
Aeries1993
Anubis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,411 Elo+
Party 3
Olorun
Olorun
Durkalord
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,411 Elo+
Party 3
Merlin
Merlin
Frasieur
Merlin
Level 16
God Stats
5W - 3L
1,288 SR
Queue Stats
66W - 78L
1,380 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Madzotix
Ah Muzen Cab
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
224W - 265L
1,415 Elo+
Solo
Ymir
Ymir
moras_yo
Ymir
Level 9
God Stats
2W - 2L
1,371 SR
Queue Stats
21W - 35L
1,293 Elo+
Solo
Team Averages
Level 20
1,432 SR
1,382 Elo+

VS

Team Averages
Level 20
1,474 SR
1,350 Elo+
Ra
Ra
Elmatalocas09
Ra
Level 22
God Stats
4W - 2L
1,738 SR
Queue Stats
38W - 42L
1,417 Elo+
Solo
Chernobog
Chernobog
Gr1md3m1s3
Chernobog
Level 22
God Stats
8W - 7L
1,479 SR
Queue Stats
17W - 26L
1,235 Elo+
Party 1
Artio
Artio
Simreaper101352
Artio
Level 16
God Stats
2W - 8L
1,189 SR
Queue Stats
10W - 21L
1,209 Elo+
Party 1
Bacchus
Bacchus
dieryeder
Bacchus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 62L
1,450 Elo+
Party 2
Scylla
Scylla
hays00s
Scylla
Level 26
God Stats
44W - 39L
1,462 SR
Queue Stats
46W - 45L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aeries1993
Anubis
20
18 / 13 / 15
18,751
1,250
39,358
37,871
18,074
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Olorun
Durkalord
Olorun
20
3 / 9 / 23
14,832
989
14,392
27,193
18,494
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Frasieur
Merlin
20
12 / 0 / 19
17,497
1,166
32,725
17,986
6,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Madzotix
Ah Muzen Cab
20
5 / 1 / 22
15,924
1,062
21,307
11,004
3,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
18
0 / 1 / 1
11,058
737
104
2,477
844
Team 1 Tickets

37

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 8
15,227
1,015
26,838
23,273
8,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Gr1md3m1s3
Chernobog
20
7 / 2 / 11
15,613
1,041
27,908
15,323
5,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
2 / 9 / 10
13,595
906
5,208
23,820
6,757
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
dieryeder
Bacchus
20
1 / 6 / 15
13,998
933
10,339
28,058
40,034
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
hays00s
Scylla
20
7 / 11 / 10
16,602
1,107
19,652
23,334
5,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
78
38
Kills
24
24
Deaths
38
80
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aeries1993
Anubis
18
13
15
1.96
W
Olorun
Durkalord
Olorun
3
9
23
1.61
L
7
10
8
1.1
W
Merlin
Frasieur
Merlin
12
0
19
21.5
L
Chernobog
Gr1md3m1s3
Chernobog
7
2
11
6.25
W
Ah Muzen Cab
Madzotix
Ah Muzen Cab
5
1
22
16
L
2
9
10
0.78
L
Bacchus
dieryeder
Bacchus
1
6
15
1.42
L
Scylla
hays00s
Scylla
7
11
10
1.09
W
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,886
Damage
89,945
96,531
Taken
113,808
47,305
Mitigated
66,112
25,313
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aeries1993
Anubis
39,358
1,909
684
14,385
37,871
18,074
0
23,381
14,276
69,458
0
W
Olorun
Durkalord
Olorun
14,392
7,642
472
1,312
27,193
18,494
0
14,283
12,910
30,065
0
L
26,838
1,921
1,128
1,580
23,273
8,714
0
15,992
7,281
58,607
0
W
Merlin
Frasieur
Merlin
32,725
3,538
817
3,192
17,986
6,182
0
13,481
4,505
70,660
0
L
Chernobog
Gr1md3m1s3
Chernobog
27,908
14,998
561
2,798
15,323
5,241
0
12,989
2,334
0
52,371
W
Ah Muzen Cab
Madzotix
Ah Muzen Cab
21,307
7,239
0
4,451
11,004
3,711
0
8,511
2,493
0
64,866
L
5,208
237
382
2,487
23,820
6,757
0
16,571
7,249
20,672
0
L
Bacchus
dieryeder
Bacchus
10,339
1,752
0
2,336
28,058
40,034
0
21,557
6,501
18,803
0
L
Scylla
hays00s
Scylla
19,652
1,130
0
0
23,334
5,366
0
19,470
3,864
82,157
0
W
Ymir
104
0
0
0
2,477
844
0
2,167
310
104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,062
Gold Earned
75,035
290
Minions Killed
359
5
Camps Cleared
13
1,063,368
Distance Traveled
1,344,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
18,751
1,250
88
6
2
210,724
0
W
Olorun
14,832
989
16
1
1
244,424
0
L
Ra
15,227
1,015
77
5
3
265,690
0
W
Merlin
17,497
1,166
84
6
2
289,742
0
L
Chernobog
15,613
1,041
54
4
3
301,057
0
W
Ah Muzen Cab
15,924
1,062
102
7
0
280,313
0
L
Artio
13,595
906
23
2
5
220,200
0
L
Bacchus
13,998
933
17
1
1
285,687
0
L
Scylla
16,602
1,107
188
13
1
271,852
0
W
Ymir
11,058
737
0
0
0
38,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role