Player Matchup

Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
 
Athena
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Aliz-84
Arachne
Level 149
God Stats
94W - 77L
1,593 SR
Queue Stats
171W - 172L
1,430 Elo+
Party 3
Hou Yi
Hou Yi
RUMMMANEH
Hou Yi
Level 122
God Stats
2W - 1L
1,225 SR
Queue Stats
74W - 100L
1,350 Elo+
Party 3
Ah Puch
Ah Puch
doode4951
Ah Puch
Level 128
God Stats
14W - 8L
1,458 SR
Queue Stats
83W - 76L
1,401 Elo+
Party 3
Team Averages
Level 119
1,455 SR
1,436 Elo+

VS

Team Averages
Level 81
1,503 SR
1,459 Elo+
Hades
Hades
AlawiBH
Hades
Level 85
God Stats
12W - 14L
1,514 SR
Queue Stats
250W - 222L
1,498 Elo+
Solo
Odin
Odin
NEw_wInIx
Odin
Level 23
God Stats
0W - 1L
1,452 SR
Queue Stats
6W - 9L
1,386 Elo+
Party 2
Vamana
Vamana
Wasure_Kokoro
Vamana
Level 95
God Stats
0W - 1L
1,298 SR
Queue Stats
65W - 63L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
iMxTTi-
Danzaburou
Level 97
God Stats
6W - 10L
1,435 SR
Queue Stats
168W - 201L
1,459 Elo+
Party 1
Hera
Hera
palermo1792002
Hera
Level 107
God Stats
2W - 1L
1,817 SR
Queue Stats
380W - 455L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 0 / 0
6,509
651
7,927
7,159
7,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Athena
 
Athena
10
1 / 0 / 2
5,778
578
3,066
5,076
2,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Aliz-84
Arachne
11
7 / 0 / 2
6,727
673
4,295
5,537
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
RUMMMANEH
Hou Yi
9
1 / 1 / 3
5,262
526
4,056
4,846
1,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
doode4951
Ah Puch
11
3 / 1 / 5
6,190
619
4,688
5,310
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AlawiBH
Hades
10
1 / 1 / 1
5,521
552
2,878
6,353
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
7
0 / 1 / 0
3,906
391
1,623
5,888
1,561
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 2 / 0
5,239
524
4,212
10,424
4,921
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
iMxTTi-
Danzaburou
8
1 / 3 / 0
4,703
470
3,762
6,266
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 7 / 0
4,771
477
3,576
5,692
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
2
2
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
0
2
W
Athena
 
Athena
1
0
2
2
L
Hades
AlawiBH
Hades
1
1
1
1.5
W
Arachne
Aliz-84
Arachne
7
0
2
8
L
Odin
0
1
0
0
W
Hou Yi
RUMMMANEH
Hou Yi
1
1
3
2.5
L
0
2
0
0
W
Ah Puch
doode4951
Ah Puch
3
1
5
5.5
L
Danzaburou
iMxTTi-
Danzaburou
1
3
0
0.33
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,032
Damage
16,051
27,928
Taken
34,623
15,051
Mitigated
12,112
12,727
Healing
10,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,927
1,891
0
3,218
7,159
7,101
0
0
7,159
0
40,826
W
Athena
 
Athena
3,066
1,268
0
2,164
5,076
2,895
203
949
4,083
16,435
0
L
Hades
AlawiBH
Hades
2,878
287
38
3,371
6,353
2,391
0
1,837
4,516
27,474
0
W
Arachne
Aliz-84
Arachne
4,295
3,036
171
2,550
5,537
2,110
168
1,873
3,522
0
29,674
L
Odin
1,623
473
0
1,236
5,888
1,561
0
1,054
4,834
0
7,527
W
Hou Yi
RUMMMANEH
Hou Yi
4,056
1,829
0
1,735
4,846
1,245
558
225
4,621
0
33,023
L
4,212
2,006
0
3,273
10,424
4,921
88
505
9,919
0
24,623
W
Ah Puch
doode4951
Ah Puch
4,688
82
35
2,854
5,310
1,700
655
3,023
2,089
25,668
0
L
Danzaburou
iMxTTi-
Danzaburou
3,762
923
0
2,295
6,266
1,699
0
2,703
3,563
0
26,254
L
3,576
630
45
398
5,692
1,540
0
1,655
4,037
22,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,466
Gold Earned
24,140
297
Minions Killed
231
0
Camps Cleared
0
980,671
Distance Traveled
864,685
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,509
651
100
10
0
197,842
2
W
Athena
5,778
578
20
2
0
210,288
3
L
Hades
5,521
552
62
6
0
191,355
2
W
Arachne
6,727
673
57
6
0
205,612
1
L
Odin
3,906
391
15
2
0
157,697
4
W
Hou Yi
5,262
526
68
7
0
167,226
0
L
Vamana
5,239
524
51
5
0
173,492
0
W
Ah Puch
6,190
619
52
5
0
199,703
0
L
Danzaburou
4,703
470
51
5
0
169,603
1
L
Hera
4,771
477
52
5
0
172,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role