Player Matchup

Set
Set
ElectedMonkey5
Set
Level 55
God Stats
1W - 3L
1,362 SR
Queue Stats
640W - 637L
1,492 Elo+
Solo
Chiron
Chiron
Gotuhm
Chiron
Level 54
God Stats
45W - 41L
1,550 SR
Queue Stats
403W - 408L
1,463 Elo+
Solo
Poseidon
Poseidon
Smoove831588
Poseidon
Level 69
God Stats
15W - 23L
1,418 SR
Queue Stats
786W - 1,034L
1,361 Elo+
Solo
Artio
Artio
killorbekill5252
Artio
Level 127
God Stats
28W - 26L
1,540 SR
Queue Stats
1,813W - 1,896L
1,460 Elo+
Solo
Ra
Ra
yugo740
Ra
Level 127
God Stats
24W - 46L
1,318 SR
Queue Stats
267W - 292L
1,450 Elo+
Solo
Team Averages
Level 86
1,438 SR
1,445 Elo+

VS

Team Averages
Level 100
1,475 SR
1,440 Elo+
King Arthur
King Arthur
AndresRMTZ4
King Arthur
Level 63
God Stats
5W - 4L
1,393 SR
Queue Stats
119W - 101L
1,455 Elo+
Solo
Scylla
Scylla
GorgojoMaldit0
Scylla
Level 158
God Stats
1W - 2L
1,187 SR
Queue Stats
28W - 31L
1,480 Elo+
Solo
Jormungandr
Jormungandr
MrLordDolphin
Jormungandr
Level 105
God Stats
4W - 3L
1,647 SR
Queue Stats
26W - 44L
1,381 Elo+
Solo
Heimdallr
Heimdallr
Pipolas
Heimdallr
Level 54
God Stats
8W - 2L
1,646 SR
Queue Stats
332W - 381L
1,457 Elo+
Solo
Sol
Sol
iiM_DiiZzy
Sol
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 94L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 7
11,161
859
14,494
28,289
12,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Gotuhm
Chiron
18
4 / 5 / 3
12,533
964
23,282
23,412
9,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
Smoove831588
Poseidon
18
3 / 8 / 4
11,458
881
15,802
22,979
8,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
1 / 0 / 8
11,164
859
11,900
17,226
19,379
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 4 / 5
12,289
945
13,739
16,811
6,987
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

104

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AndresRMTZ4
King Arthur
19
3 / 3 / 14
11,780
906
10,229
21,118
19,643
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
3 / 1 / 10
11,734
903
16,794
7,699
2,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
MrLordDolphin
Jormungandr
20
2 / 0 / 19
12,742
980
14,812
25,881
22,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Pipolas
Heimdallr
19
8 / 7 / 14
13,256
1,020
32,626
19,284
8,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
9 / 1 / 8
13,884
1,068
30,202
13,256
4,780
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
12
Kills
25
25
Deaths
12
27
Assists
65
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AndresRMTZ4
King Arthur
3
3
14
3.33
L
1
8
7
0.56
W
3
1
10
8
L
Chiron
Gotuhm
Chiron
4
5
3
1.1
W
Jormungandr
MrLordDolphin
Jormungandr
2
0
19
11.5
W
Heimdallr
Pipolas
Heimdallr
8
7
14
2.14
L
Poseidon
Smoove831588
Poseidon
3
8
4
0.63
W
9
1
8
13
L
1
0
8
5
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,217
Damage
104,663
108,717
Taken
87,238
56,583
Mitigated
57,475
16,961
Healing
22,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AndresRMTZ4
King Arthur
10,229
791
215
5,384
21,118
19,643
0
9,283
11,835
0
25,075
L
14,494
7,316
0
785
28,289
12,122
0
17,028
11,256
0
22,504
W
16,794
680
0
0
7,699
2,833
0
2,526
5,173
28,875
0
L
Chiron
Gotuhm
Chiron
23,282
11,594
749
5,131
23,412
9,255
0
13,209
10,203
0
60,542
W
Jormungandr
MrLordDolphin
Jormungandr
14,812
3,472
564
7,771
25,881
22,173
0
11,706
14,175
40,298
0
W
Heimdallr
Pipolas
Heimdallr
32,626
17,608
0
3,166
19,284
8,046
0
10,518
8,766
0
43,559
L
Poseidon
Smoove831588
Poseidon
15,802
3,521
0
1,565
22,979
8,840
0
11,693
11,286
33,872
0
W
30,202
12,117
0
5,421
13,256
4,780
0
7,408
5,848
69,541
0
L
11,900
392
1,896
3,449
17,226
19,379
0
8,715
8,511
20,785
0
L
13,739
3,176
1,940
1,446
16,811
6,987
0
11,163
5,648
41,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,605
Gold Earned
63,396
222
Minions Killed
233
6
Camps Cleared
9
1,285,014
Distance Traveled
1,228,933
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,780
906
26
2
0
210,162
0
L
Set
11,161
859
14
1
1
275,207
1
W
Scylla
11,734
903
29
2
1
270,876
0
L
Chiron
12,533
964
97
7
2
222,760
1
W
Jormungandr
12,742
980
57
4
1
270,969
0
W
Heimdallr
13,256
1,020
23
2
1
232,636
1
L
Poseidon
11,458
881
35
3
1
261,601
0
W
Sol
13,884
1,068
98
8
6
244,290
1
L
Artio
11,164
859
10
1
1
283,291
1
L
Ra
12,289
945
66
5
1
242,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role