Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DIEGOXD2003
Ah Puch
Level 142
God Stats
12W - 6L
1,779 SR
Queue Stats
435W - 436L
1,596 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Farnal
Morgan Le Fay
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 88L
1,549 Elo+
Solo
Amaterasu
Amaterasu
Marbelizer
Amaterasu
Level 108
God Stats
2W - 0L
1,794 SR
Queue Stats
97W - 74L
1,612 Elo+
Solo
Eset
Eset
sctheriault
Eset
Level 101
God Stats
2W - 0L
1,529 SR
Queue Stats
38W - 45L
1,458 Elo+
Solo
Team Averages
Level 126
1,620 SR
1,543 Elo+

VS

Team Averages
Level 140
1,498 SR
1,563 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Cooldix
Bacchus
Level 160
God Stats
0W - 1L
1,658 SR
Queue Stats
28W - 39L
1,462 Elo+
Party 1
Eset
Eset
GreenCow
Eset
Level 150
God Stats
0W - 2L
1,332 SR
Queue Stats
44W - 30L
1,698 Elo+
Party 2
Kali
Kali
PatchFact
Kali
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 29L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
6 / 2 / 10
9,759
1,084
5,508
12,818
14,149
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
DIEGOXD2003
Ah Puch
15
2 / 3 / 11
8,789
977
12,745
9,699
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Farnal
Morgan Le Fay
16
3 / 2 / 12
8,968
996
10,681
7,845
3,256
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Marbelizer
Amaterasu
15
7 / 3 / 6
8,949
994
6,606
11,967
9,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 2 / 7
8,335
926
5,786
5,258
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 5 / 5
7,086
787
7,829
9,353
4,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
 
Ganesha
14
0 / 1 / 9
6,882
765
3,274
8,355
7,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Cooldix
Bacchus
12
3 / 6 / 5
7,279
809
5,077
11,166
15,763
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
12
1 / 5 / 5
6,856
762
10,541
7,893
3,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
14
5 / 4 / 3
8,077
897
7,821
10,192
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
21
Kills
11
12
Deaths
21
46
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
2
10
5.5
L
Heimdallr
 
Heimdallr
2
5
5
0.9
L
Ganesha
 
Ganesha
0
1
9
4.5
L
Bacchus
Cooldix
Bacchus
3
6
5
0.92
W
Ah Puch
DIEGOXD2003
Ah Puch
2
3
11
2.5
W
Morgan Le Fay
Farnal
Morgan Le Fay
3
2
12
4.5
L
Eset
1
5
5
0.7
W
Amaterasu
Marbelizer
Amaterasu
7
3
6
3.33
L
Kali
5
4
3
1.63
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,326
Damage
34,542
47,587
Taken
46,959
34,083
Mitigated
36,730
19,563
Healing
12,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,508
121
1,118
3,982
12,818
14,149
282
4,406
8,412
10,960
0
L
Heimdallr
 
Heimdallr
7,829
3,241
824
1,310
9,353
4,397
0
6,434
2,580
0
15,709
L
Ganesha
 
Ganesha
3,274
106
904
2,055
8,355
7,724
0
7,202
834
9,957
0
L
Bacchus
Cooldix
Bacchus
5,077
427
0
0
11,166
15,763
0
7,453
3,352
7,362
0
W
Ah Puch
DIEGOXD2003
Ah Puch
12,745
442
1,112
4,137
9,699
4,133
797
5,280
4,419
27,212
0
W
Morgan Le Fay
Farnal
Morgan Le Fay
10,681
731
883
1,481
7,845
3,256
1,621
3,458
4,387
23,541
0
L
Eset
10,541
441
2,114
867
7,893
3,746
0
5,231
2,322
19,694
0
W
Amaterasu
Marbelizer
Amaterasu
6,606
2,319
146
4,429
11,967
9,132
532
3,320
8,647
0
10,490
L
Kali
7,821
2,625
1,476
3,133
10,192
5,100
0
7,566
2,335
0
14,631
W
5,786
257
1,234
1,041
5,258
3,413
995
2,428
2,830
16,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,800
Gold Earned
36,180
95
Minions Killed
83
0
Camps Cleared
0
929,700
Distance Traveled
904,229
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,759
1,084
8
1
0
179,434
3
L
Heimdallr
7,086
787
34
4
0
153,728
0
L
Ganesha
6,882
765
1
0
0
199,191
5
L
Bacchus
7,279
809
5
1
0
176,053
0
W
Ah Puch
8,789
977
43
5
0
179,475
2
W
Morgan Le Fay
8,968
996
24
3
0
196,410
0
L
Eset
6,856
762
23
3
0
176,751
10
W
Amaterasu
8,949
994
8
1
0
189,670
1
L
Kali
8,077
897
20
2
0
198,506
0
W
Eset
8,335
926
12
1
0
184,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role