Player Matchup

Ra
Ra
AlphaWolf5060
Ra
Level 6
God Stats
0W - 1L
1,122 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
DeltaWolf5060
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Ym1rNeverDies
Gilgamesh
Level 29
God Stats
10W - 4L
1,637 SR
Queue Stats
72W - 27L
1,710 Elo+
Solo
Team Averages
Level 13
1,420 SR
1,570 Elo+

VS

Team Averages
Level 52
1,695 SR
1,402 Elo+
Mulan
Mulan
HeavyMetalCupid
Mulan
Level 26
God Stats
24W - 7L
1,797 SR
Queue Stats
55W - 46L
1,594 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ImSol
Morgan Le Fay
Level 103
God Stats
7W - 2L
1,835 SR
Queue Stats
9W - 11L
1,357 Elo+
Party 1
Medusa
Medusa
johnDeus619
Medusa
Level 28
God Stats
13W - 13L
1,453 SR
Queue Stats
94W - 198L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 1
5,250
656
1,107
7,892
2,140
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 13 / 0
4,822
603
1,113
10,875
2,998
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Ym1rNeverDies
Gilgamesh
9
3 / 1 / 0
6,298
787
3,393
6,160
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 9
7,841
980
5,685
6,065
6,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
ImSol
Morgan Le Fay
11
8 / 1 / 7
7,720
965
8,732
5,102
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
6 / 1 / 9
7,616
952
4,098
4,516
1,846
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
3
Kills
22
24
Deaths
3
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
0
13
0
0
W
8
1
9
12.5
W
Morgan Le Fay
ImSol
Morgan Le Fay
8
1
7
11.5
L
Gilgamesh
Ym1rNeverDies
Gilgamesh
3
1
0
3
W
Medusa
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,613
Damage
18,515
24,927
Taken
15,683
7,618
Mitigated
10,288
880
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,107
124
22
277
7,892
2,140
10
1,626
6,132
9,905
0
L
1,113
889
0
140
10,875
2,998
66
3,859
6,764
0
6,119
W
5,685
1,119
154
1,567
6,065
6,745
1,147
350
5,715
0
14,362
W
Morgan Le Fay
ImSol
Morgan Le Fay
8,732
1,043
190
1,756
5,102
1,697
767
84
5,018
25,455
0
L
Gilgamesh
Ym1rNeverDies
Gilgamesh
3,393
1,022
0
441
6,160
2,480
0
2,705
3,299
0
12,410
W
Medusa
4,098
2,020
0
1,754
4,516
1,846
596
673
3,843
0
22,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,370
Gold Earned
23,177
41
Minions Killed
93
0
Camps Cleared
0
322,047
Distance Traveled
447,992
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,250
656
12
2
0
98,778
1
L
Rama
4,822
603
11
1
0
102,025
2
W
Mulan
7,841
980
24
3
0
155,918
1
W
Morgan Le Fay
7,720
965
33
4
0
159,124
1
L
Gilgamesh
6,298
787
18
2
0
121,244
0
W
Medusa
7,616
952
36
5
0
132,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role