Player Matchup

Awilix
Awilix
Braciaca
Awilix
Level 160
God Stats
0W - 1L
1,419 SR
Queue Stats
19W - 26L
1,514 Elo+
Party 1
Ra
Ra
Tekuyo
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,203 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jaimeavv
Cu Chulainn
Level 11
God Stats
1W - 5L
1,363 SR
Queue Stats
3W - 8L
1,462 Elo+
Solo
Team Averages
Level 59
1,427 SR
1,393 Elo+

VS

Team Averages
Level 53
1,569 SR
1,528 Elo+
Thoth
Thoth
AngelTwoasco
Thoth
Level 23
God Stats
20W - 12L
1,580 SR
Queue Stats
284W - 183L
1,603 Elo+
Solo
Chaac
Chaac
BobDeBouwer2002
Chaac
Level 7
God Stats
14W - 7L
1,627 SR
Queue Stats
50W - 42L
1,540 Elo+
Party 2
Anhur
Anhur
VigoN18
Anhur
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
271W - 288L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Braciaca
Awilix
18
9 / 5 / 1
12,906
717
16,952
18,700
6,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
14
0 / 11 / 7
10,633
591
5,804
15,044
4,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
jaimeavv
Cu Chulainn
16
3 / 7 / 6
11,944
664
11,485
21,857
21,669
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 12
13,305
739
14,692
12,299
4,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
12 / 2 / 8
13,940
774
21,312
16,743
20,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
VigoN18
Anhur
16
3 / 6 / 17
12,595
700
12,119
14,340
5,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
12
Kills
23
23
Deaths
12
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
4
12
3.5
W
12
2
8
8
L
Awilix
Braciaca
Awilix
9
5
1
1.9
L
Ra
0
11
7
0.32
W
Anhur
VigoN18
Anhur
3
6
17
1.92
L
Cu Chulainn
jaimeavv
Cu Chulainn
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,241
Damage
48,123
55,601
Taken
43,382
32,541
Mitigated
30,161
7,824
Healing
15,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,692
651
0
2,919
12,299
4,124
828
1,246
11,053
50,716
0
W
21,312
3,823
0
10,238
16,743
20,589
775
3,844
12,899
328
48,582
L
Awilix
Braciaca
Awilix
16,952
7,980
0
1,624
18,700
6,420
0
5,109
13,134
0
65,246
L
Ra
5,804
1,106
846
2,201
15,044
4,452
0
3,509
11,007
39,105
0
W
Anhur
VigoN18
Anhur
12,119
6,154
0
2,497
14,340
5,448
1,028
714
13,626
0
34,320
L
Cu Chulainn
jaimeavv
Cu Chulainn
11,485
2,485
0
3,153
21,857
21,669
0
6,402
14,711
0
35,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,483
Gold Earned
39,840
189
Minions Killed
193
0
Camps Cleared
0
938,690
Distance Traveled
963,068
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,305
739
59
3
0
305,614
3
W
Chaac
13,940
774
73
4
0
361,092
0
L
Awilix
12,906
717
66
4
0
337,328
2
L
Ra
10,633
591
80
4
0
280,395
0
W
Anhur
12,595
700
61
3
0
296,362
3
L
Cu Chulainn
11,944
664
43
2
0
320,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role