Player Matchup

Gilgamesh
Gilgamesh
Falcom_01
Gilgamesh
Level 43
God Stats
20W - 26L
1,458 SR
Queue Stats
215W - 302L
1,360 Elo+
Party 3
Hachiman
Hachiman
I___GrimmJow___I
Hachiman
Level 18
God Stats
1W - 6L
1,236 SR
Queue Stats
12W - 19L
1,358 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Stormtrooper_379
Cu Chulainn
Level 85
God Stats
6W - 4L
1,521 SR
Queue Stats
169W - 224L
1,387 Elo+
Party 3
Anubis
Anubis
TSU ScarletWolf
Anubis
Level 41
God Stats
27W - 26L
1,554 SR
Queue Stats
351W - 420L
1,318 Elo+
Solo
Cerberus
Cerberus
jurubeba_2000
Cerberus
Level 67
God Stats
0W - 4L
1,316 SR
Queue Stats
161W - 204L
1,345 Elo+
Party 3
Team Averages
Level 51
1,417 SR
1,353 Elo+

VS

Team Averages
Level 52
1,478 SR
1,398 Elo+
Hou Yi
Hou Yi
AlvaritoXD021
Hou Yi
Level 63
God Stats
98W - 87L
1,450 SR
Queue Stats
718W - 752L
1,407 Elo+
Party 1
King Arthur
King Arthur
JukeiraNHAAAAA
King Arthur
Level 37
God Stats
5W - 5L
1,497 SR
Queue Stats
54W - 79L
1,332 Elo+
Party 2
Bakasura
Bakasura
Misled130806690
Bakasura
Level 89
God Stats
17W - 11L
1,444 SR
Queue Stats
470W - 547L
1,448 Elo+
Party 2
Kuzenbo
Kuzenbo
MulaDeBone
Kuzenbo
Level 44
God Stats
14W - 11L
1,500 SR
Queue Stats
252W - 281L
1,394 Elo+
Party 2
Agni
Agni
aledaniel001
Agni
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 167L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Falcom_01
Gilgamesh
16
4 / 3 / 0
10,274
467
9,170
15,416
7,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 1 / 2
9,808
446
8,536
11,768
4,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Stormtrooper_379
Cu Chulainn
18
5 / 1 / 3
11,713
532
18,948
16,572
15,336
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 8 / 2
8,458
384
5,149
13,460
6,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
jurubeba_2000
Cerberus
12
0 / 2 / 5
8,308
378
8,226
20,361
18,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 4
11,416
519
11,041
10,171
4,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
JukeiraNHAAAAA
King Arthur
15
3 / 4 / 5
9,344
425
8,857
18,625
8,663
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
19
5 / 1 / 6
11,510
523
13,003
20,134
13,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
MulaDeBone
Kuzenbo
14
1 / 2 / 11
10,418
474
8,031
19,393
24,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
4 / 2 / 8
10,600
482
16,631
12,906
5,405
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
10
Kills
15
15
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Gilgamesh
Falcom_01
Gilgamesh
4
3
0
1.33
L
1
1
2
2
W
King Arthur
JukeiraNHAAAAA
King Arthur
3
4
5
1.38
W
Bakasura
5
1
6
8
W
Kuzenbo
MulaDeBone
Kuzenbo
1
2
11
3.25
L
Cu Chulainn
Stormtrooper_379
Cu Chulainn
5
1
3
6.5
L
0
8
2
0.13
W
4
2
8
4
L
Cerberus
jurubeba_2000
Cerberus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,029
Damage
57,563
77,577
Taken
81,229
51,433
Mitigated
56,062
20,918
Healing
25,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,041
5,434
0
3,784
10,171
4,022
4,047
1,657
8,514
0
101,730
L
Gilgamesh
Falcom_01
Gilgamesh
9,170
1,645
0
2,992
15,416
7,735
0
4,344
10,947
0
63,773
L
8,536
4,216
0
4,297
11,768
4,086
0
2,985
8,783
0
70,370
W
King Arthur
JukeiraNHAAAAA
King Arthur
8,857
540
0
4,127
18,625
8,663
0
3,876
14,749
0
40,400
W
Bakasura
13,003
9,000
0
10,070
20,134
13,050
14
3,258
16,876
0
84,917
W
Kuzenbo
MulaDeBone
Kuzenbo
8,031
2,890
439
4,733
19,393
24,922
85
5,098
14,295
27,879
0
L
Cu Chulainn
Stormtrooper_379
Cu Chulainn
18,948
2,511
0
3,538
16,572
15,336
142
3,817
12,125
16,295
63,410
L
5,149
300
0
2,921
13,460
6,110
407
6,677
6,606
53,549
0
W
16,631
1,581
0
2,809
12,906
5,405
1,048
3,805
9,101
64,596
0
L
Cerberus
jurubeba_2000
Cerberus
8,226
517
976
6,194
20,361
18,166
0
6,839
13,032
32,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,561
Gold Earned
53,288
500
Minions Killed
523
0
Camps Cleared
0
1,986,734
Distance Traveled
2,204,720
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,416
519
166
8
0
388,355
5
L
Gilgamesh
10,274
467
103
5
0
453,853
2
L
Hachiman
9,808
446
113
5
0
382,166
5
W
King Arthur
9,344
425
58
3
0
436,949
6
W
Bakasura
11,510
523
152
7
0
539,926
3
W
Kuzenbo
10,418
474
34
2
0
416,915
2
L
Cu Chulainn
11,713
532
135
6
0
479,773
1
L
Anubis
8,458
384
94
4
0
287,116
0
W
Agni
10,600
482
113
5
0
422,575
1
L
Cerberus
8,308
378
55
3
0
383,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role