Player Matchup

Hou Yi
Hou Yi
CultTea
Hou Yi
Level 48
God Stats
4W - 9L
1,366 SR
Queue Stats
351W - 396L
1,480 Elo+
Party 2
Kukulkan
Kukulkan
DemonsCreation
Kukulkan
Level 17
God Stats
22W - 35L
1,444 SR
Queue Stats
24W - 39L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
M00C0W4LIFE
Cthulhu
Level 137
God Stats
23W - 36L
1,513 SR
Queue Stats
345W - 415L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
bbycoconut
Nu Wa
Level 73
God Stats
52W - 43L
1,513 SR
Queue Stats
302W - 328L
1,453 Elo+
Party 2
Ravana
Ravana
bbypineapple
Ravana
Level 69
God Stats
4W - 7L
1,509 SR
Queue Stats
773W - 803L
1,492 Elo+
Party 2
Team Averages
Level 69
1,469 SR
1,447 Elo+

VS

Team Averages
Level 41
1,640 SR
1,616 Elo+
Heimdallr
Heimdallr
Alexf0508
Heimdallr
Level 41
God Stats
10W - 4L
1,645 SR
Queue Stats
91W - 56L
1,647 Elo+
Solo
Bacchus
Bacchus
Hi5z
Bacchus
Level 75
God Stats
2W - 1L
1,596 SR
Queue Stats
30W - 13L
1,616 Elo+
Party 3
Bellona
Bellona
NinjaDecodrTOOL
Bellona
Level 46
God Stats
10W - 3L
2,053 SR
Queue Stats
90W - 68L
1,505 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
R8 CaneZ
Morgan Le Fay
Level 27
God Stats
2W - 2L
1,408 SR
Queue Stats
56W - 30L
1,503 Elo+
Party 3
Thanatos
Thanatos
Rowdy8754
Thanatos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,807 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CultTea
Hou Yi
17
6 / 6 / 9
11,584
1,158
15,347
19,026
6,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
16
1 / 9 / 6
9,766
977
6,825
14,494
4,775
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
M00C0W4LIFE
Cthulhu
16
2 / 4 / 9
10,245
1,025
14,533
17,572
10,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
17
5 / 4 / 6
11,436
1,144
16,916
10,520
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
16
1 / 7 / 11
9,896
990
10,782
12,602
4,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

129

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alexf0508
Heimdallr
17
9 / 6 / 9
12,109
1,211
12,854
15,291
5,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Hi5z
Bacchus
18
3 / 2 / 23
11,049
1,105
13,071
15,168
15,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 3 / 13
10,355
1,036
8,364
13,122
10,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
R8 CaneZ
Morgan Le Fay
18
5 / 0 / 19
11,431
1,143
15,074
12,002
5,457
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Rowdy8754
Thanatos
18
10 / 4 / 16
11,872
1,187
20,171
14,995
6,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
110
15
Kills
30
30
Deaths
15
41
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alexf0508
Heimdallr
9
6
9
2.25
L
Hou Yi
CultTea
Hou Yi
6
6
9
1.75
L
Kukulkan
1
9
6
0.44
W
Bacchus
Hi5z
Bacchus
3
2
23
7.25
L
Cthulhu
M00C0W4LIFE
Cthulhu
2
4
9
1.63
W
3
3
13
3.17
W
Morgan Le Fay
R8 CaneZ
Morgan Le Fay
5
0
19
14.5
W
Thanatos
Rowdy8754
Thanatos
10
4
16
4.5
L
Nu Wa
5
4
6
2
L
Ravana
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,403
Damage
69,534
74,214
Taken
70,578
29,949
Mitigated
42,708
7,045
Healing
21,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alexf0508
Heimdallr
12,854
7,181
112
1,694
15,291
5,486
0
9,324
5,777
0
44,946
L
Hou Yi
CultTea
Hou Yi
15,347
6,800
0
2,022
19,026
6,529
0
8,671
10,355
0
34,800
L
Kukulkan
6,825
555
0
263
14,494
4,775
0
2,989
11,505
17,075
0
W
Bacchus
Hi5z
Bacchus
13,071
903
0
3,599
15,168
15,053
0
8,084
6,780
22,385
0
L
Cthulhu
M00C0W4LIFE
Cthulhu
14,533
215
595
1,704
17,572
10,679
0
8,664
8,908
29,389
0
W
8,364
1,151
0
240
13,122
10,500
0
7,621
5,257
0
19,539
W
Morgan Le Fay
R8 CaneZ
Morgan Le Fay
15,074
1,665
0
5,552
12,002
5,457
0
4,830
7,038
39,821
0
W
Thanatos
Rowdy8754
Thanatos
20,171
6,930
0
10,599
14,995
6,212
0
7,305
7,452
0
37,178
L
Nu Wa
16,916
3,483
538
1,264
10,520
3,444
0
3,805
6,715
42,417
0
L
Ravana
10,782
2,208
0
659
12,602
4,522
0
4,016
8,586
0
18,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,927
Gold Earned
56,816
157
Minions Killed
200
9
Camps Cleared
7
1,033,359
Distance Traveled
1,006,070
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,109
1,211
57
6
1
171,769
0
L
Hou Yi
11,584
1,158
29
3
1
192,012
0
L
Kukulkan
9,766
977
32
3
0
179,791
0
W
Bacchus
11,049
1,105
18
2
0
210,616
0
L
Cthulhu
10,245
1,025
36
4
1
248,727
0
W
Bellona
10,355
1,036
37
4
0
213,276
0
W
Morgan Le Fay
11,431
1,143
53
5
0
196,763
0
W
Thanatos
11,872
1,187
35
4
6
213,646
1
L
Nu Wa
11,436
1,144
36
4
6
207,401
0
L
Ravana
9,896
990
24
2
1
205,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role