Player Matchup

Scylla
Scylla
Diamond IV
CiberRat23
Scylla
Diamond IV
Level 84
God Stats
12W - 9L
1,828 SR
Queue Stats
95W - 88L
2,032 MMR
Solo
Artemis
Artemis
Bronze III
DopeMinority
Artemis
Bronze III
Level 89
God Stats
2W - 0L
1,636 SR
Queue Stats
4W - 11L
1,343 MMR
Solo
Bacchus
Bacchus
Gold V
Hiperion99
Bacchus
Gold V
Level 65
God Stats
15W - 18L
1,722 SR
Queue Stats
134W - 190L
1,383 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 79
1,729 SR
1,586 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,561 SR
1,714 MMR
Anubis
Anubis
Silver II
S3mr3h
Anubis
Silver II
Level 109
God Stats
0W - 3L
1,501 SR
Queue Stats
29W - 59L
1,259 MMR
Solo
Ares
Ares
Masters
memimi
Ares
Masters
Level 128
God Stats
1W - 1L
1,683 SR
Queue Stats
263W - 123L
1,914 MMR
Solo
Hachiman
Hachiman
Diamond I
sirbutters4
Hachiman
Diamond I
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 71L
1,969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CiberRat23
Scylla
17
13 / 1 / 7
12,632
842
17,031
14,189
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
DopeMinority
Artemis
14
9 / 9 / 14
11,782
785
14,192
17,084
7,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Hiperion99
Bacchus
15
5 / 2 / 14
11,294
753
11,483
21,767
32,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayMulanGilgameshTiamatAthena

VS

Bans
ThothBaron SamediAnhurNoxMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
S3mr3h
Anubis
14
3 / 12 / 4
10,186
679
7,766
17,728
8,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
memimi
Ares
14
7 / 8 / 3
11,555
770
15,737
21,356
18,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
sirbutters4
Hachiman
14
2 / 7 / 7
10,467
698
19,907
13,641
6,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
27
Kills
12
12
Deaths
27
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
CiberRat23
Scylla
13
1
7
16.5
W
Artemis
DopeMinority
Artemis
9
9
14
1.78
W
Bacchus
Hiperion99
Bacchus
5
2
14
6
L
Anubis
S3mr3h
Anubis
3
12
4
0.42
L
Ares
memimi
Ares
7
8
3
1.06
L
Hachiman
sirbutters4
Hachiman
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,706
Damage
43,410
53,040
Taken
52,725
45,636
Mitigated
33,107
6,719
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CiberRat23
Scylla
17,031
2,218
0
2,551
14,189
6,197
1,443
4,519
9,424
60,602
0
W
Artemis
DopeMinority
Artemis
14,192
7,464
0
3,758
17,084
7,167
1,245
9,858
6,970
0
29,641
W
Bacchus
Hiperion99
Bacchus
11,483
832
0
410
21,767
32,272
192
8,278
13,143
25,329
0
L
Anubis
S3mr3h
Anubis
7,766
210
1,220
2,886
17,728
8,766
34
11,342
6,386
32,545
0
L
Ares
memimi
Ares
15,737
172
0
185
21,356
18,018
0
8,820
12,536
28,932
0
L
Hachiman
sirbutters4
Hachiman
19,907
10,590
0
1,211
13,641
6,323
1,164
8,352
5,289
0
57,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,708
Gold Earned
32,208
147
Minions Killed
160
0
Camps Cleared
0
833,414
Distance Traveled
712,803
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,632
842
103
7
0
296,720
0
W
Artemis
11,782
785
27
2
0
221,267
3
W
Bacchus
11,294
753
17
1
0
315,427
3
L
Anubis
10,186
679
56
4
0
209,764
0
L
Ares
11,555
770
21
1
0
258,077
5
L
Hachiman
10,467
698
83
6
0
244,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role