Player Matchup

Gilgamesh
Gilgamesh
Frozone003
Gilgamesh
Level 128
God Stats
3W - 6L
1,545 SR
Queue Stats
185W - 152L
1,644 Elo+
Party 1
Sol
Sol
NutShade
Sol
Level 28
God Stats
4W - 1L
1,598 SR
Queue Stats
41W - 14L
1,789 Elo+
Party 1
Danzaburou
Danzaburou
WillisFye42
Danzaburou
Level 145
God Stats
3W - 0L
1,739 SR
Queue Stats
127W - 103L
1,631 Elo+
Party 1
Team Averages
Level 100
1,628 SR
1,688 Elo+

VS

Team Averages
Level 43
1,522 SR
1,474 Elo+
Sol
Sol
GrandmazterWTF
Sol
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Da Ji
Da Ji
Lagdrag4665
Da Ji
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
371W - 345L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
Odinleap
Gilgamesh
Level 74
God Stats
6W - 4L
1,566 SR
Queue Stats
123W - 145L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Frozone003
Gilgamesh
11
5 / 0 / 10
8,029
803
7,113
9,140
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
7 / 0 / 4
8,016
802
5,635
6,175
2,503
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
WillisFye42
Danzaburou
11
3 / 1 / 9
7,791
779
8,410
6,361
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,501
650
7,166
6,048
1,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 6 / 0
5,558
556
3,065
7,595
2,566
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Odinleap
Gilgamesh
9
0 / 5 / 1
5,958
596
4,950
12,063
9,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
15
Kills
1
1
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Frozone003
Gilgamesh
5
0
10
10
L
1
4
0
0.25
L
0
6
0
0
W
7
0
4
9
L
Gilgamesh
Odinleap
Gilgamesh
0
5
1
0.1
W
Danzaburou
WillisFye42
Danzaburou
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,158
Damage
15,181
21,676
Taken
25,706
10,133
Mitigated
13,527
8,316
Healing
2,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Frozone003
Gilgamesh
7,113
2,514
0
4,410
9,140
5,303
395
3,975
5,165
0
16,291
L
7,166
2,053
0
1,416
6,048
1,749
0
1,119
4,929
24,731
0
L
3,065
909
62
811
7,595
2,566
0
1,264
6,331
0
6,846
W
5,635
2,287
0
2,247
6,175
2,503
1,164
2,034
4,141
25,063
0
L
Gilgamesh
Odinleap
Gilgamesh
4,950
1,152
0
319
12,063
9,212
0
3,252
8,811
0
17,947
W
Danzaburou
WillisFye42
Danzaburou
8,410
4,818
0
1,659
6,361
2,327
685
1,157
5,204
0
32,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,836
Gold Earned
18,017
114
Minions Killed
90
0
Camps Cleared
0
497,412
Distance Traveled
506,082
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,029
803
23
2
0
174,325
1
L
Sol
6,501
650
62
6
0
156,377
1
L
Da Ji
5,558
556
11
1
0
170,673
1
W
Sol
8,016
802
34
3
0
167,924
2
L
Gilgamesh
5,958
596
17
2
0
179,032
1
W
Danzaburou
7,791
779
57
6
0
155,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role