Player Matchup

Ullr
Ullr
AmazingAiden77
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,458 Elo+
Solo
Guan Yu
Guan Yu
Blimey007
Guan Yu
Level 6
God Stats
0W - 2L
1,252 SR
Queue Stats
4W - 11L
1,239 Elo+
Solo
Yemoja
Yemoja
Coppertop2204
Yemoja
Level 16
God Stats
3W - 4L
1,770 SR
Queue Stats
43W - 40L
1,389 Elo+
Party 1
Bakasura
Bakasura
HopOnMe
Bakasura
Level 27
God Stats
4W - 6L
1,380 SR
Queue Stats
129W - 114L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Oraphim
Morgan Le Fay
Level 15
God Stats
3W - 4L
1,703 SR
Queue Stats
46W - 50L
1,415 Elo+
Party 1
Team Averages
Level 16
1,521 SR
1,396 Elo+

VS

Team Averages
Level 50
1,462 SR
1,486 Elo+
Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
CougarBaitBoii
Kali
Level 29
God Stats
6W - 1L
1,231 SR
Queue Stats
118W - 79L
1,521 Elo+
Solo
Bacchus
Bacchus
Lobsters4Hands
Bacchus
Level 27
God Stats
19W - 12L
1,641 SR
Queue Stats
104W - 98L
1,511 Elo+
Solo
Bellona
Bellona
nikoogato
Bellona
Level 16
God Stats
73W - 65L
1,439 SR
Queue Stats
158W - 159L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,208
410
8,224
15,288
5,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Blimey007
Guan Yu
12
1 / 10 / 1
7,734
387
5,124
15,884
9,216
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 9 / 0
9,823
491
10,402
19,312
13,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
HopOnMe
Bakasura
15
1 / 4 / 1
9,113
456
9,597
18,514
7,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Oraphim
Morgan Le Fay
12
0 / 9 / 0
7,588
379
8,990
17,087
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
17 / 0 / 5
13,618
681
19,924
14,803
7,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
 
Cernunnos
17
4 / 1 / 17
11,403
570
13,199
16,055
5,705
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 2 / 14
11,446
572
11,652
17,143
7,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 19
11,239
562
10,751
24,402
25,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
nikoogato
Bellona
17
8 / 1 / 10
11,807
590
11,940
15,115
13,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
105
4
Kills
40
40
Deaths
5
3
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
17
0
5
19.5
W
Cernunnos
 
Cernunnos
4
1
17
12.5
L
0
8
1
0.06
L
Guan Yu
Blimey007
Guan Yu
1
10
1
0.15
L
2
9
0
0.22
W
6
2
14
6.5
L
Bakasura
HopOnMe
Bakasura
1
4
1
0.38
W
5
1
19
14.5
L
Morgan Le Fay
Oraphim
Morgan Le Fay
0
9
0
0
W
Bellona
nikoogato
Bellona
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,337
Damage
67,466
86,085
Taken
87,518
40,988
Mitigated
58,660
12,242
Healing
37,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
19,924
2,385
0
3,941
14,803
7,026
2,476
5,661
9,142
126,199
0
W
Cernunnos
 
Cernunnos
13,199
5,771
0
9,336
16,055
5,705
4,068
5,666
10,249
0
79,641
L
8,224
2,103
0
1,125
15,288
5,099
1,784
5,570
9,636
0
50,803
L
Guan Yu
Blimey007
Guan Yu
5,124
1,043
150
1,600
15,884
9,216
0
3,163
12,721
0
24,377
L
10,402
1,900
1,888
2,562
19,312
13,008
0
8,260
11,052
31,819
0
W
11,652
6,619
0
5,167
17,143
7,384
290
3,921
13,032
0
74,804
L
Bakasura
HopOnMe
Bakasura
9,597
8,849
0
3,036
18,514
7,918
0
4,747
13,665
0
52,974
W
10,751
1,457
750
11,527
24,402
25,261
687
5,287
18,907
36,195
0
L
Morgan Le Fay
Oraphim
Morgan Le Fay
8,990
1,191
0
1,881
17,087
5,747
0
9,178
7,909
48,331
0
W
Bellona
nikoogato
Bellona
11,940
4,347
0
6,747
15,115
13,284
1,560
2,978
11,927
1
62,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,466
Gold Earned
59,513
353
Minions Killed
590
0
Camps Cleared
0
1,688,387
Distance Traveled
1,958,738
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,618
681
202
10
0
390,823
4
W
Cernunnos
11,403
570
125
6
0
327,347
0
L
Ullr
8,208
410
78
4
0
310,196
0
L
Guan Yu
7,734
387
35
2
0
324,475
0
L
Yemoja
9,823
491
50
3
0
314,103
2
W
Kali
11,446
572
96
5
0
472,467
3
L
Bakasura
9,113
456
110
6
0
452,598
4
W
Bacchus
11,239
562
35
2
0
398,934
3
L
Morgan Le Fay
7,588
379
80
4
0
287,015
0
W
Bellona
11,807
590
132
7
0
369,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role