Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
LuckNotSkill902
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,737 Elo+
Party 1
Odin
Odin
Yamaagucci
Odin
Level 29
God Stats
4W - 0L
1,742 SR
Queue Stats
93W - 23L
1,803 Elo+
Solo
Chang'e
Chang'e
lost5world
Chang'e
Level 14
God Stats
13W - 10L
1,593 SR
Queue Stats
31W - 28L
1,530 Elo+
Solo
Ao Kuang
Ao Kuang
the_fif_strand
Ao Kuang
Level 12
God Stats
1W - 0L
1,547 SR
Queue Stats
9W - 8L
1,888 Elo+
Solo
Team Averages
Level 30
1,576 SR
1,692 Elo+

VS

Team Averages
Level 39
1,469 SR
1,608 Elo+
Arachne
Arachne
ComicDiagram438
Arachne
Level 14
God Stats
0W - 3L
1,211 SR
Queue Stats
16W - 31L
1,440 Elo+
Solo
Neith
Neith
Denorex24
Neith
Level 5
God Stats
2W - 2L
1,723 SR
Queue Stats
9W - 4L
1,657 Elo+
Solo
Sylvanus
Sylvanus
Glitch_Database
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,656 Elo+
Party 2
King Arthur
King Arthur
Vivataco15
King Arthur
Level 149
God Stats
0W - 1L
1,410 SR
Queue Stats
130W - 114L
1,610 Elo+
Party 2
Vulcan
Vulcan
Wet Dry Lost
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 55L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 2 / 3
9,212
542
11,375
11,518
7,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
LuckNotSkill902
Sun Wukong
16
7 / 4 / 7
9,983
587
11,641
12,166
5,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
4 / 0 / 6
10,694
629
15,558
12,023
15,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
lost5world
Chang'e
17
8 / 1 / 5
10,272
604
9,459
13,413
5,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
16
5 / 4 / 4
9,294
547
6,081
17,477
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 2
6,440
379
1,957
11,852
3,073
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Denorex24
Neith
15
6 / 6 / 3
9,677
569
5,434
13,891
4,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
12
1 / 5 / 6
8,143
479
9,503
16,072
9,063
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Vivataco15
King Arthur
13
1 / 5 / 1
8,196
482
8,919
17,243
11,979
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
14
2 / 5 / 4
8,500
500
11,934
12,043
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
29
Kills
11
11
Deaths
29
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
2
3
3.25
L
1
8
2
0.25
L
Neith
Denorex24
Neith
6
6
3
1.25
L
Sylvanus
1
5
6
0.8
W
Sun Wukong
LuckNotSkill902
Sun Wukong
7
4
7
2.63
L
King Arthur
Vivataco15
King Arthur
1
5
1
0.3
L
Vulcan
2
5
4
0.8
W
4
0
6
7
W
Chang'e
lost5world
Chang'e
8
1
5
10.5
W
Ao Kuang
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,114
Damage
37,747
66,597
Taken
71,101
39,410
Mitigated
32,428
34,378
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,375
1,652
0
5,483
11,518
7,230
0
5,417
6,059
56,314
0
L
1,957
1,670
0
1,706
11,852
3,073
41
4,078
7,684
0
17,174
L
Neith
Denorex24
Neith
5,434
2,464
0
3,094
13,891
4,338
0
2,529
11,165
0
52,077
L
Sylvanus
9,503
2,502
615
4,896
16,072
9,063
540
7,813
8,122
39,681
7,942
W
Sun Wukong
LuckNotSkill902
Sun Wukong
11,641
3,687
0
2,481
12,166
5,155
154
3,394
8,745
0
62,884
L
King Arthur
Vivataco15
King Arthur
8,919
1,300
0
207
17,243
11,979
0
7,505
8,496
0
51,194
L
Vulcan
11,934
2,828
0
1,273
12,043
3,975
0
8,568
3,370
58,921
0
W
15,558
1,781
0
6,650
12,023
15,214
15
1,007
10,962
10,584
62,113
W
Chang'e
lost5world
Chang'e
9,459
259
1,685
8,041
13,413
5,701
922
6,555
6,858
75,031
0
W
Ao Kuang
6,081
1,689
0
10,038
17,477
6,110
2,878
4,118
13,168
59,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,455
Gold Earned
40,956
596
Minions Killed
409
0
Camps Cleared
0
1,710,861
Distance Traveled
1,518,475
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,212
542
88
5
0
324,203
0
L
Arachne
6,440
379
38
2
0
336,380
3
L
Neith
9,677
569
106
6
0
275,782
5
L
Sylvanus
8,143
479
87
5
0
284,955
1
W
Sun Wukong
9,983
587
111
7
0
360,125
2
L
King Arthur
8,196
482
92
5
0
285,151
0
L
Vulcan
8,500
500
86
5
0
336,207
4
W
Odin
10,694
629
160
9
0
359,543
2
W
Chang'e
10,272
604
143
8
0
352,747
1
W
Ao Kuang
9,294
547
94
6
0
314,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role