Player Matchup

Arachne
Arachne
M4ST_Pablo_
Arachne
Level 130
God Stats
8W - 6L
1,784 SR
Queue Stats
582W - 382L
1,657 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
M4ST__BlackDevil
Morgan Le Fay
Level 29
God Stats
10W - 3L
1,792 SR
Queue Stats
142W - 32L
1,783 Elo+
Party 1
Gilgamesh
Gilgamesh
MyNooNooSquare
Gilgamesh
Level 153
God Stats
10W - 3L
1,761 SR
Queue Stats
283W - 240L
1,606 Elo+
Party 1
Eset
Eset
fastjohn5
Eset
Level 111
God Stats
23W - 17L
1,525 SR
Queue Stats
253W - 271L
1,490 Elo+
Party 2
Hades
Hades
xx_deathsrow_xx
Hades
Level 20
God Stats
12W - 12L
1,522 SR
Queue Stats
23W - 33L
1,400 Elo+
Party 2
Team Averages
Level 89
1,677 SR
1,587 Elo+

VS

Team Averages
Level 92
1,548 SR
1,447 Elo+
Hachiman
Hachiman
AdamDevil7
Hachiman
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Rama
Rama
DiaaDevil
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
KH199
Cabrakan
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,258 Elo+
Party 3
Anubis
Anubis
MahmoudEvil1
Anubis
Level 129
God Stats
0W - 2L
1,411 SR
Queue Stats
11W - 15L
1,332 Elo+
Party 3
Loki
Loki
zXmjoodeXz
Loki
Level 156
God Stats
4W - 3L
1,827 SR
Queue Stats
75W - 42L
1,646 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
M4ST_Pablo_
Arachne
12
11 / 0 / 3
7,395
740
6,480
7,132
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
M4ST__BlackDevil
Morgan Le Fay
10
1 / 2 / 9
6,296
630
4,443
4,513
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
MyNooNooSquare
Gilgamesh
11
3 / 1 / 5
6,310
631
3,182
4,366
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
10
8 / 1 / 9
6,476
648
6,710
5,834
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
8 / 0 / 9
6,321
632
3,503
4,546
3,935
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AdamDevil7
Hachiman
6
0 / 7 / 1
4,083
408
1,312
5,768
1,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Rama
5
0 / 11 / 1
3,863
386
1,519
8,568
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
KH199
Cabrakan
9
1 / 4 / 2
5,333
533
4,783
6,134
3,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
8
0 / 5 / 0
4,667
467
1,392
5,134
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 5 / 0
5,869
587
4,338
7,668
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
31
Kills
4
4
Deaths
32
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AdamDevil7
Hachiman
0
7
1
0.07
L
Rama
0
11
1
0.05
L
Cabrakan
KH199
Cabrakan
1
4
2
0.5
W
Arachne
M4ST_Pablo_
Arachne
11
0
3
12.5
W
Morgan Le Fay
M4ST__BlackDevil
Morgan Le Fay
1
2
9
2.75
L
Anubis
0
5
0
0
W
Gilgamesh
MyNooNooSquare
Gilgamesh
3
1
5
5.5
W
Eset
8
1
9
12.5
W
8
0
9
12.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,318
Damage
13,344
26,391
Taken
33,272
11,169
Mitigated
10,826
7,919
Healing
3,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AdamDevil7
Hachiman
1,312
271
0
32
5,768
1,459
0
2,696
2,906
0
9,030
L
Rama
1,519
1,382
0
126
8,568
1,547
84
5,743
2,655
0
6,189
L
Cabrakan
KH199
Cabrakan
4,783
708
0
1,418
6,134
3,685
0
1,092
5,040
21,778
0
W
Arachne
M4ST_Pablo_
Arachne
6,480
4,222
0
2,298
7,132
2,591
90
1,597
5,535
0
36,191
W
Morgan Le Fay
M4ST__BlackDevil
Morgan Le Fay
4,443
366
0
828
4,513
1,195
0
1,295
3,218
33,509
0
L
Anubis
1,392
126
0
430
5,134
2,003
0
2,372
2,730
23,403
0
W
Gilgamesh
MyNooNooSquare
Gilgamesh
3,182
1,200
0
389
4,366
2,018
0
1,827
2,539
0
24,832
W
Eset
6,710
1,195
449
1,673
5,834
1,430
1,063
784
5,050
32,497
0
W
3,503
558
386
1,896
4,546
3,935
874
672
3,874
15,680
0
L
4,338
1,136
0
1,946
7,668
2,132
0
2,367
5,285
0
24,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,798
Gold Earned
23,815
292
Minions Killed
175
0
Camps Cleared
0
971,029
Distance Traveled
880,277
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,083
408
17
2
0
180,403
0
L
Rama
3,863
386
8
1
0
171,294
1
L
Cabrakan
5,333
533
49
5
0
170,583
3
W
Arachne
7,395
740
74
7
0
230,256
2
W
Morgan Le Fay
6,296
630
69
7
0
179,151
0
L
Anubis
4,667
467
47
5
0
164,442
2
W
Gilgamesh
6,310
631
65
7
0
195,720
2
W
Eset
6,476
648
56
6
0
178,593
3
W
Hades
6,321
632
28
3
0
187,309
0
L
Loki
5,869
587
54
5
0
193,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role