Player Matchup

Gilgamesh
Gilgamesh
Falcom_01
Gilgamesh
Level 43
God Stats
20W - 26L
1,438 SR
Queue Stats
215W - 302L
1,346 Elo+
Party 2
Nu Wa
Nu Wa
I___GrimmJow___I
Nu Wa
Level 18
God Stats
2W - 2L
1,412 SR
Queue Stats
12W - 19L
1,336 Elo+
Party 2
Sobek
Sobek
Stormtrooper_379
Sobek
Level 85
God Stats
25W - 32L
1,452 SR
Queue Stats
169W - 224L
1,374 Elo+
Party 2
Thanatos
Thanatos
jurubeba_2000
Thanatos
Level 67
God Stats
3W - 5L
1,358 SR
Queue Stats
161W - 204L
1,331 Elo+
Party 2
Danzaburou
Danzaburou
wuachisuelto
Danzaburou
Level 64
God Stats
8W - 2L
1,250 SR
Queue Stats
52W - 45L
1,419 Elo+
Solo
Team Averages
Level 55
1,382 SR
1,362 Elo+

VS

Team Averages
Level 61
1,478 SR
1,415 Elo+
Terra
Terra
Big bang exe
Terra
Level 45
God Stats
1W - 4L
1,454 SR
Queue Stats
375W - 361L
1,497 Elo+
Solo
Merlin
Merlin
JukeiraNHAAAAA
Merlin
Level 37
God Stats
4W - 4L
1,855 SR
Queue Stats
54W - 79L
1,347 Elo+
Party 1
Erlang Shen
Erlang Shen
Misled130806690
Erlang Shen
Level 89
God Stats
6W - 7L
1,239 SR
Queue Stats
470W - 547L
1,463 Elo+
Party 1
Ravana
Ravana
MulaDeBone
Ravana
Level 44
God Stats
0W - 6L
1,112 SR
Queue Stats
252W - 281L
1,406 Elo+
Party 1
Freya
Freya
daandesouza288
Freya
Level 89
God Stats
1W - 2L
1,729 SR
Queue Stats
440W - 544L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Falcom_01
Gilgamesh
13
3 / 0 / 2
7,511
578
5,544
7,786
5,380
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 0 / 7
7,137
549
7,016
3,980
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 5
6,516
501
3,084
8,042
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
jurubeba_2000
Thanatos
11
8 / 3 / 3
7,620
586
6,182
10,899
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
wuachisuelto
Danzaburou
13
6 / 0 / 3
8,062
620
6,125
5,035
1,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
6,115
470
1,478
8,579
3,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 2 / 0
6,150
473
4,334
5,887
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Misled130806690
Erlang Shen
11
1 / 5 / 1
6,546
504
7,251
10,785
6,413
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ravana
MulaDeBone
Ravana
9
1 / 3 / 1
5,897
454
2,547
6,589
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 0
5,947
457
1,539
9,654
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
18
Kills
3
3
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Gilgamesh
Falcom_01
Gilgamesh
3
0
2
4
W
0
0
7
3.5
L
1
2
0
0.5
L
Erlang Shen
Misled130806690
Erlang Shen
1
5
1
0.3
L
Ravana
MulaDeBone
Ravana
1
3
1
0.5
W
1
0
5
3.5
L
0
6
0
0
W
Thanatos
jurubeba_2000
Thanatos
8
3
3
3.17
W
Danzaburou
wuachisuelto
Danzaburou
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,951
Damage
17,149
35,742
Taken
41,494
16,326
Mitigated
15,307
19,567
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,478
175
700
2,064
8,579
3,250
0
3,009
5,428
16,760
0
W
Gilgamesh
Falcom_01
Gilgamesh
5,544
873
0
2,345
7,786
5,380
0
0
7,786
7,515
25,986
W
7,016
2,175
0
1,070
3,980
1,288
280
1,833
2,147
35,049
0
L
4,334
465
0
934
5,887
1,332
0
3,203
2,426
35,816
0
L
Erlang Shen
Misled130806690
Erlang Shen
7,251
4,389
0
3,139
10,785
6,413
0
2,573
8,130
0
30,516
L
Ravana
MulaDeBone
Ravana
2,547
391
0
2,706
6,589
1,866
0
1,487
5,080
0
24,623
W
3,084
204
0
3,803
8,042
4,515
92
3,393
4,649
13,231
0
L
1,539
630
0
3,157
9,654
2,446
0
962
8,652
33,105
0
W
Thanatos
jurubeba_2000
Thanatos
6,182
1,731
27
9,975
10,899
3,688
0
1,114
9,785
0
34,405
W
Danzaburou
wuachisuelto
Danzaburou
6,125
3,557
0
2,347
5,035
1,455
1,460
1,142
3,893
0
53,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,846
Gold Earned
30,655
325
Minions Killed
278
0
Camps Cleared
0
1,236,861
Distance Traveled
1,191,352
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,115
470
28
2
0
259,254
7
W
Gilgamesh
7,511
578
78
6
0
241,614
0
W
Nu Wa
7,137
549
74
6
0
235,624
2
L
Merlin
6,150
473
67
5
0
225,588
5
L
Erlang Shen
6,546
504
66
5
0
233,669
2
L
Ravana
5,897
454
50
4
0
257,292
3
W
Sobek
6,516
501
21
2
0
270,462
2
L
Freya
5,947
457
67
5
0
215,549
1
W
Thanatos
7,620
586
63
5
0
244,301
0
W
Danzaburou
8,062
620
89
7
0
244,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role