Player Matchup

Arachne
Arachne
 
Arachne
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BySaEx
Sol
Level 117
God Stats
1W - 0L
1,277 SR
Queue Stats
20W - 15L
1,553 Elo+
Party 2
Susano
Susano
Jmeme
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,770 Elo+
Party 2
Ymir
Ymir
Yatutsluchaino
Ymir
Level 18
God Stats
17W - 8L
1,588 SR
Queue Stats
124W - 111L
1,542 Elo+
Party 1
Bellona
Bellona
germ21884
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,595 Elo+
Party 2
Team Averages
Level 35
1,473 SR
1,592 Elo+

VS

Team Averages
Level 17
1,511 SR
1,536 Elo+
Bellona
Bellona
GAMOTONTHEOSOUU
Bellona
Level 6
God Stats
5W - 3L
1,540 SR
Queue Stats
6W - 5L
1,747 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItzR3l04d
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,530 SR
Queue Stats
7W - 8L
1,540 Elo+
Solo
Guan Yu
Guan Yu
Yowofu
Guan Yu
Level 12
God Stats
86W - 82L
1,472 SR
Queue Stats
115W - 112L
1,508 Elo+
Solo
Susano
Susano
arCeu5
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 93L
1,495 Elo+
Solo
Danzaburou
Danzaburou
kuanfuweimo
Danzaburou
Level 13
God Stats
0W - 1L
1,515 SR
Queue Stats
1W - 4L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
13 / 0 / 7
13,097
655
15,904
21,051
10,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
BySaEx
Sol
19
15 / 2 / 8
13,582
679
26,752
11,841
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Jmeme
Susano
15
6 / 9 / 5
10,800
540
8,778
15,080
6,833
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 4 / 16
12,701
635
7,348
20,178
21,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
germ21884
Bellona
18
1 / 3 / 11
12,307
615
11,975
14,961
16,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
9,779
489
11,344
18,761
14,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
ItzR3l04d
Morgan Le Fay
14
3 / 8 / 5
8,843
442
13,536
14,905
4,801
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Yowofu
Guan Yu
12
2 / 10 / 4
8,354
418
8,190
23,998
23,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
arCeu5
Susano
17
8 / 10 / 4
10,731
537
9,514
19,261
8,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
kuanfuweimo
Danzaburou
14
0 / 5 / 1
8,613
431
4,705
11,624
4,019
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
34
39
Kills
16
18
Deaths
39
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
13
0
7
16.5
W
Sol
BySaEx
Sol
15
2
8
9.5
L
3
6
4
0.83
L
Morgan Le Fay
ItzR3l04d
Morgan Le Fay
3
8
5
0.69
W
Susano
Jmeme
Susano
6
9
5
0.94
W
4
4
16
3
L
Guan Yu
Yowofu
Guan Yu
2
10
4
0.4
L
Susano
arCeu5
Susano
8
10
4
1
W
Bellona
germ21884
Bellona
1
3
11
2.17
L
Danzaburou
kuanfuweimo
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,757
Damage
47,289
83,111
Taken
88,549
60,212
Mitigated
56,236
27,098
Healing
13,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,904
11,317
0
12,305
21,051
10,876
1,837
5,501
15,550
0
119,268
W
Sol
BySaEx
Sol
26,752
9,361
0
3,987
11,841
4,204
8,523
884
10,957
87,936
0
L
11,344
5,174
0
3,123
18,761
14,869
234
3,677
15,020
0
52,387
L
Morgan Le Fay
ItzR3l04d
Morgan Le Fay
13,536
1,095
0
1,073
14,905
4,801
0
5,175
9,512
41,205
0
W
Susano
Jmeme
Susano
8,778
3,151
0
2,063
15,080
6,833
208
7,186
7,894
0
33,679
W
7,348
1,520
0
5,184
20,178
21,974
1,032
3,026
17,152
42,683
0
L
Guan Yu
Yowofu
Guan Yu
8,190
2,241
2,000
4,589
23,998
23,861
397
11,328
12,218
0
28,648
L
Susano
arCeu5
Susano
9,514
2,301
0
170
19,261
8,686
0
6,760
12,385
0
59,663
W
Bellona
germ21884
Bellona
11,975
3,260
0
3,559
14,961
16,325
1,467
720
14,241
661
73,182
L
Danzaburou
kuanfuweimo
Danzaburou
4,705
1,388
0
2,271
11,624
4,019
819
7,038
4,352
0
50,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,487
Gold Earned
46,320
516
Minions Killed
385
0
Camps Cleared
0
1,760,365
Distance Traveled
1,722,558
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,097
655
120
6
0
445,455
3
W
Sol
13,582
679
122
6
0
341,656
1
L
Bellona
9,779
489
94
5
0
345,929
6
L
Morgan Le Fay
8,843
442
57
3
0
315,333
2
W
Susano
10,800
540
44
2
0
333,998
0
W
Ymir
12,701
635
70
4
0
341,817
0
L
Guan Yu
8,354
418
31
2
0
361,780
0
L
Susano
10,731
537
111
6
0
376,591
0
W
Bellona
12,307
615
160
8
0
297,439
4
L
Danzaburou
8,613
431
92
5
0
322,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role