Player Matchup

Zhong Kui
Zhong Kui
Abeefquesarito
Zhong Kui
Level 27
God Stats
1W - 0L
1,324 SR
Queue Stats
11W - 2L
1,771 Elo+
Solo
Achilles
Achilles
Archangel99
Achilles
Level 142
God Stats
3W - 0L
1,343 SR
Queue Stats
147W - 133L
1,482 Elo+
Party 1
Vulcan
Vulcan
Blaze Kotton
Vulcan
Level 149
God Stats
4W - 4L
1,337 SR
Queue Stats
470W - 482L
1,545 Elo+
Solo
Da Ji
Da Ji
NicolasMorales
Da Ji
Level 144
God Stats
11W - 9L
1,559 SR
Queue Stats
1,088W - 1,080L
1,514 Elo+
Solo
Hera
Hera
UTIK96
Hera
Level 146
God Stats
3W - 7L
1,327 SR
Queue Stats
302W - 307L
1,450 Elo+
Party 1
Team Averages
Level 122
1,378 SR
1,552 Elo+

VS

Team Averages
Level 70
1,510 SR
1,537 Elo+
Chaac
Chaac
HaecUltimaMultis
Chaac
Level 129
God Stats
7W - 5L
1,633 SR
Queue Stats
468W - 463L
1,488 Elo+
Solo
Tiamat
Tiamat
Ozkavoshx
Tiamat
Level 17
God Stats
0W - 1L
1,418 SR
Queue Stats
4W - 6L
1,682 Elo+
Solo
Ne Zha
Ne Zha
crusherman58
Ne Zha
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 88L
1,364 Elo+
Party 2
Skadi
Skadi
driggie
Skadi
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 100L
1,502 Elo+
Party 2
Hun Batz
Hun Batz
pollich22
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Abeefquesarito
Zhong Kui
15
9 / 2 / 13
9,125
1,014
11,568
11,744
12,754
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Archangel99
Achilles
13
2 / 3 / 21
8,609
957
6,945
14,489
23,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
15
4 / 1 / 15
8,899
989
12,648
7,301
3,572
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 2 / 17
9,042
1,005
6,933
9,747
9,916
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hera
UTIK96
Hera
15
7 / 1 / 14
9,190
1,021
12,463
6,594
4,039
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 7
7,911
879
5,271
17,716
17,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Ozkavoshx
Tiamat
13
2 / 6 / 5
7,930
881
5,773
7,706
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
11
1 / 6 / 4
6,650
739
5,582
11,488
6,325
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
driggie
Skadi
14
5 / 6 / 0
8,782
976
8,544
10,002
3,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
pollich22
Hun Batz
12
0 / 7 / 2
6,513
724
5,364
9,556
4,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
26
29
Kills
8
9
Deaths
30
80
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Abeefquesarito
Zhong Kui
9
2
13
7.75
W
Achilles
Archangel99
Achilles
2
3
21
4.17
W
Vulcan
4
1
15
11.5
L
0
5
7
0.7
W
7
2
17
7.75
L
Tiamat
Ozkavoshx
Tiamat
2
6
5
0.75
W
Hera
UTIK96
Hera
7
1
14
14
L
Ne Zha
1
6
4
0.5
L
Skadi
driggie
Skadi
5
6
0
0.83
L
Hun Batz
pollich22
Hun Batz
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,557
Damage
30,534
49,875
Taken
56,468
53,985
Mitigated
36,997
19,511
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Abeefquesarito
Zhong Kui
11,568
1,856
771
4,248
11,744
12,754
986
1,135
10,609
20,959
0
W
Achilles
Archangel99
Achilles
6,945
2,580
2,580
4,274
14,489
23,704
838
2,659
11,830
0
13,208
W
Vulcan
12,648
2,132
1,243
1,985
7,301
3,572
1,317
466
6,835
28,361
0
L
5,271
757
356
4,875
17,716
17,782
0
10,855
6,861
0
12,953
W
6,933
916
1,175
1,064
9,747
9,916
1,246
784
8,963
0
12,169
L
Tiamat
Ozkavoshx
Tiamat
5,773
364
0
495
7,706
4,782
0
5,369
2,337
8,006
0
W
Hera
UTIK96
Hera
12,463
2,831
820
1,351
6,594
4,039
1,760
729
5,865
19,309
0
L
Ne Zha
5,582
636
1,247
1,005
11,488
6,325
0
7,284
4,204
0
9,664
L
Skadi
driggie
Skadi
8,544
4,292
938
1,546
10,002
3,550
0
7,362
2,640
0
18,233
L
Hun Batz
pollich22
Hun Batz
5,364
953
0
475
9,556
4,558
0
5,809
3,747
0
15,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,865
Gold Earned
37,786
89
Minions Killed
62
0
Camps Cleared
0
936,474
Distance Traveled
813,544
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,125
1,014
27
3
0
182,499
0
W
Achilles
8,609
957
10
1
0
189,851
0
W
Vulcan
8,899
989
31
3
0
212,327
2
L
Chaac
7,911
879
6
1
0
179,587
1
W
Da Ji
9,042
1,005
10
1
0
167,521
0
L
Tiamat
7,930
881
5
1
0
153,844
0
W
Hera
9,190
1,021
11
1
0
184,276
0
L
Ne Zha
6,650
739
9
1
0
155,314
0
L
Skadi
8,782
976
29
3
0
149,731
0
L
Hun Batz
6,513
724
13
1
0
175,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role