Player Matchup

Medusa
Medusa
KillMart
Medusa
Level 29
God Stats
25W - 23L
1,598 SR
Queue Stats
53W - 79L
1,481 Elo+
Solo
Cernunnos
Cernunnos
NuttyThree39035
Cernunnos
Level 17
God Stats
6W - 8L
1,351 SR
Queue Stats
23W - 38L
1,387 Elo+
Solo
Ah Puch
Ah Puch
aleatory-bine3
Ah Puch
Level 7
God Stats
3W - 5L
1,282 SR
Queue Stats
59W - 57L
1,490 Elo+
Party 1
Cerberus
Cerberus
cualquiraaaaaaa
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,490 Elo+
Party 1
Erlang Shen
Erlang Shen
pursonn
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,153 Elo+
Solo
Team Averages
Level 13
1,446 SR
1,400 Elo+

VS

Team Averages
Level 25
1,418 SR
1,441 Elo+
Arachne
Arachne
 
Arachne
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BoltS4
Cu Chulainn
Level 27
God Stats
15W - 3L
1,221 SR
Queue Stats
96W - 95L
1,331 Elo+
Solo
Izanami
Izanami
Bruno890123
Izanami
Level 29
God Stats
14W - 22L
1,380 SR
Queue Stats
84W - 102L
1,431 Elo+
Solo
Sol
Sol
MatinhoFreire
Sol
Level 25
God Stats
11W - 9L
1,615 SR
Queue Stats
188W - 200L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
Zattarus
Cthulhu
Level 27
God Stats
1W - 1L
1,376 SR
Queue Stats
4W - 4L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KillMart
Medusa
11
2 / 5 / 2
6,749
482
5,776
11,078
3,773
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
NuttyThree39035
Cernunnos
12
2 / 5 / 2
7,063
505
4,715
9,644
3,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 2 / 0
7,828
559
5,538
4,358
1,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
10
0 / 7 / 3
5,569
398
1,744
10,045
5,455
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
pursonn
Erlang Shen
10
1 / 6 / 1
6,335
453
3,719
11,686
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 1 / 2
9,203
657
5,194
8,976
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
BoltS4
Cu Chulainn
15
7 / 2 / 3
9,085
649
10,566
10,225
7,753
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Bruno890123
Izanami
12
3 / 3 / 2
7,393
528
2,602
5,787
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 1 / 1
9,138
653
8,086
9,141
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Zattarus
Cthulhu
11
2 / 2 / 7
7,153
511
3,755
6,464
4,626
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
24
25
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
2
6
W
Cu Chulainn
BoltS4
Cu Chulainn
7
2
3
4.25
W
Izanami
Bruno890123
Izanami
3
3
2
1.33
L
Medusa
KillMart
Medusa
2
5
2
0.6
W
7
1
1
7.5
L
Cernunnos
NuttyThree39035
Cernunnos
2
5
2
0.6
W
Cthulhu
Zattarus
Cthulhu
2
2
7
2.75
L
3
2
0
1.5
L
Cerberus
0
7
3
0.21
L
Erlang Shen
pursonn
Erlang Shen
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,492
Damage
30,203
46,811
Taken
40,593
19,425
Mitigated
21,746
10,308
Healing
15,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,194
3,601
0
5,029
8,976
4,015
0
1,452
7,524
0
75,766
W
Cu Chulainn
BoltS4
Cu Chulainn
10,566
1,994
0
2,502
10,225
7,753
1,077
395
9,830
11,911
33,614
W
Izanami
Bruno890123
Izanami
2,602
2,281
0
1,610
5,787
1,784
1,122
1,047
4,740
0
36,743
L
Medusa
KillMart
Medusa
5,776
3,615
265
2,480
11,078
3,773
0
1,935
9,143
0
38,491
W
8,086
3,200
0
4,208
9,141
3,568
928
3,371
5,770
55,362
5,401
L
Cernunnos
NuttyThree39035
Cernunnos
4,715
1,892
0
2,208
9,644
3,167
291
4,799
4,845
0
45,540
W
Cthulhu
Zattarus
Cthulhu
3,755
361
0
2,540
6,464
4,626
189
1,017
5,447
15,113
0
L
5,538
203
0
1,362
4,358
1,486
129
1,146
3,212
46,538
0
L
Cerberus
1,744
320
0
973
10,045
5,455
178
3,038
7,007
11,357
0
L
Erlang Shen
pursonn
Erlang Shen
3,719
2,726
0
3,020
11,686
5,544
120
2,797
8,889
0
23,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,544
Gold Earned
41,972
307
Minions Killed
457
0
Camps Cleared
0
1,281,372
Distance Traveled
1,301,381
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,203
657
127
9
0
337,762
2
W
Cu Chulainn
9,085
649
101
7
0
219,044
1
W
Izanami
7,393
528
72
5
0
231,590
3
L
Medusa
6,749
482
65
5
0
273,665
0
W
Sol
9,138
653
130
9
0
258,137
2
L
Cernunnos
7,063
505
89
6
0
231,688
0
W
Cthulhu
7,153
511
27
2
0
254,848
2
L
Ah Puch
7,828
559
82
6
0
260,699
1
L
Cerberus
5,569
398
31
2
0
270,852
0
L
Erlang Shen
6,335
453
40
3
0
244,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role