Player Matchup

Zhong Kui
Zhong Kui
ASuhhDude
Zhong Kui
Level 151
God Stats
0W - 1L
1,569 SR
Queue Stats
128W - 110L
1,599 Elo+
Party 2
Bellona
Bellona
Botavian
Bellona
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,579 Elo+
Party 2
Artemis
Artemis
IrwinLikeSteve
Artemis
Level 63
God Stats
1W - 3L
1,653 SR
Queue Stats
59W - 55L
1,582 Elo+
Party 2
Team Averages
Level 96
1,574 SR
1,587 Elo+

VS

Team Averages
Level 79
1,748 SR
1,592 Elo+
Izanami
Izanami
DarkTouf
Izanami
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 66L
1,603 Elo+
Solo
Cthulhu
Cthulhu
dc1678
Cthulhu
Level 81
God Stats
2W - 0L
1,794 SR
Queue Stats
22W - 12L
1,458 Elo+
Party 1
Zeus
Zeus
xlorddyx
Zeus
Level 92
God Stats
3W - 1L
1,952 SR
Queue Stats
24W - 11L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ASuhhDude
Zhong Kui
12
3 / 5 / 1
7,976
665
11,003
14,485
10,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Botavian
Bellona
11
1 / 6 / 4
7,864
655
4,103
12,918
11,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 6 / 2
7,822
652
5,096
8,763
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkTouf
Izanami
12
4 / 3 / 8
9,428
786
7,424
5,905
2,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
dc1678
Cthulhu
14
5 / 0 / 11
10,288
857
8,247
12,924
14,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
15
8 / 3 / 8
10,238
853
14,577
9,062
4,267
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
17
17
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ASuhhDude
Zhong Kui
3
5
1
0.7
L
Bellona
Botavian
Bellona
1
6
4
0.5
W
Izanami
DarkTouf
Izanami
4
3
8
2.67
L
2
6
2
0.5
W
Cthulhu
dc1678
Cthulhu
5
0
11
10.5
W
Zeus
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,202
Damage
30,248
36,166
Taken
27,891
25,650
Mitigated
20,285
6,140
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ASuhhDude
Zhong Kui
11,003
906
0
4,896
14,485
10,458
0
8,321
6,164
40,007
0
L
Bellona
Botavian
Bellona
4,103
1,124
237
757
12,918
11,965
0
7,646
5,272
0
12,032
W
Izanami
DarkTouf
Izanami
7,424
4,307
0
445
5,905
2,015
1,748
1,690
4,215
0
25,909
L
5,096
916
0
250
8,763
3,227
0
6,857
1,906
0
25,960
W
Cthulhu
dc1678
Cthulhu
8,247
359
120
2,188
12,924
14,003
109
4,808
8,116
29,850
0
W
Zeus
14,577
2,022
287
2,639
9,062
4,267
720
4,505
4,557
46,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,662
Gold Earned
29,954
130
Minions Killed
149
0
Camps Cleared
0
680,214
Distance Traveled
691,028
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,976
665
57
5
0
231,163
2
L
Bellona
7,864
655
23
2
0
225,546
0
W
Izanami
9,428
786
37
3
0
223,134
0
L
Artemis
7,822
652
50
4
0
223,505
1
W
Cthulhu
10,288
857
47
4
0
252,994
2
W
Zeus
10,238
853
65
5
0
214,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role