Player Matchup

Heimdallr
Heimdallr
APackUvJews
Heimdallr
Level 13
God Stats
3W - 7L
1,259 SR
Queue Stats
5W - 16L
1,115 Elo+
Solo
Sun Wukong
Sun Wukong
Lord Joof
Sun Wukong
Level 44
God Stats
7W - 14L
1,509 SR
Queue Stats
25W - 52L
1,240 Elo+
Solo
Kuzenbo
Kuzenbo
Tosmorn
Kuzenbo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,258 Elo+
Solo
Team Averages
Level 26
1,423 SR
1,204 Elo+

VS

Team Averages
Level 19
1,430 SR
1,218 Elo+
Fenrir
Fenrir
OwningWater9
Fenrir
Level 17
God Stats
23W - 14L
1,567 SR
Queue Stats
34W - 36L
1,287 Elo+
Party 1
Artemis
Artemis
Rodrigamer277
Artemis
Level 17
God Stats
4W - 3L
1,599 SR
Queue Stats
32W - 34L
1,263 Elo+
Party 1
Ymir
Ymir
ThatchyHades886
Ymir
Level 22
God Stats
4W - 7L
1,123 SR
Queue Stats
13W - 25L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
APackUvJews
Heimdallr
15
2 / 10 / 4
11,242
625
10,132
16,263
5,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Lord Joof
Sun Wukong
15
3 / 8 / 2
10,758
598
11,734
25,496
22,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Kuzenbo
Tosmorn
Kuzenbo
12
1 / 9 / 3
9,352
520
9,110
22,893
23,461
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
13 / 3 / 10
13,366
743
20,323
20,755
12,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
18
8 / 2 / 18
13,093
727
26,897
15,230
6,139
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 1 / 13
12,104
672
9,423
15,939
8,352
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
6
Kills
27
27
Deaths
6
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
APackUvJews
Heimdallr
2
10
4
0.4
L
Sun Wukong
Lord Joof
Sun Wukong
3
8
2
0.5
W
Fenrir
13
3
10
6
W
Artemis
8
2
18
8.5
W
6
1
13
12.5
L
Kuzenbo
Tosmorn
Kuzenbo
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,976
Damage
56,643
64,652
Taken
51,924
52,068
Mitigated
26,752
6,288
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
APackUvJews
Heimdallr
10,132
4,689
0
1,040
16,263
5,878
0
1,322
14,941
0
40,896
L
Sun Wukong
Lord Joof
Sun Wukong
11,734
946
0
5,248
25,496
22,729
0
4,016
21,480
0
48,387
W
Fenrir
20,323
5,118
0
4,920
20,755
12,261
1,412
3,622
14,987
0
49,050
W
Artemis
26,897
15,324
0
1,990
15,230
6,139
976
2,479
12,751
0
66,324
W
9,423
1,392
1,277
4,522
15,939
8,352
482
3,009
12,930
37,159
0
L
Kuzenbo
Tosmorn
Kuzenbo
9,110
2,458
0
0
22,893
23,461
0
4,085
18,808
19,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,352
Gold Earned
38,563
152
Minions Killed
187
0
Camps Cleared
0
749,192
Distance Traveled
918,422
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,242
625
73
4
0
197,110
1
L
Sun Wukong
10,758
598
59
3
0
296,264
3
W
Fenrir
13,366
743
75
4
0
339,036
0
W
Artemis
13,093
727
60
3
0
301,655
1
W
Ymir
12,104
672
52
3
0
277,731
0
L
Kuzenbo
9,352
520
20
1
0
255,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role