Player Matchup

Danzaburou
Danzaburou
DizzTheGoat
Danzaburou
Level 28
God Stats
7W - 3L
1,531 SR
Queue Stats
195W - 187L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
GOAT ButIer
Kukulkan
Level 13
God Stats
2W - 3L
1,697 SR
Queue Stats
8W - 8L
1,594 Elo+
Solo
Chaac
Chaac
Highrezisgea
Chaac
Level 27
God Stats
4W - 5L
1,660 SR
Queue Stats
115W - 114L
1,618 Elo+
Party 1
Geb
Geb
VegetaX361
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,392 Elo+
Solo
Kali
Kali
chirish1999
Kali
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 119L
1,568 Elo+
Solo
Team Averages
Level 22
1,578 SR
1,544 Elo+

VS

Team Averages
Level 23
1,637 SR
1,613 Elo+
Tsukuyomi
Tsukuyomi
DeadlierNoir
Tsukuyomi
Level 29
God Stats
6W - 9L
1,494 SR
Queue Stats
180W - 172L
1,549 Elo+
Solo
Kali
Kali
SithEternalKali
Kali
Level 8
God Stats
36W - 7L
1,857 SR
Queue Stats
56W - 22L
1,703 Elo+
Solo
Arachne
Arachne
Zozyboy44
Arachne
Level 29
God Stats
5W - 5L
1,613 SR
Queue Stats
68W - 62L
1,583 Elo+
Solo
Persephone
Persephone
iJadoka
Persephone
Level 24
God Stats
8W - 8L
1,498 SR
Queue Stats
83W - 65L
1,633 Elo+
Solo
Cthulhu
Cthulhu
nÏhÏl
Cthulhu
Level 25
God Stats
2W - 1L
1,723 SR
Queue Stats
50W - 43L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DizzTheGoat
Danzaburou
17
1 / 3 / 2
10,465
498
8,803
15,549
5,381
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
GOAT ButIer
Kukulkan
16
1 / 7 / 3
9,906
472
9,018
13,981
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 4 / 1
10,101
481
9,748
19,317
22,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 6 / 6
9,299
443
3,415
20,220
21,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 4 / 1
11,283
537
15,359
20,250
9,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeadlierNoir
Tsukuyomi
17
2 / 5 / 1
11,688
557
11,206
15,965
6,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 1 / 3
14,986
714
14,843
17,941
9,399
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Zozyboy44
Arachne
16
1 / 3 / 8
11,178
532
4,979
17,363
9,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
iJadoka
Persephone
20
7 / 4 / 2
13,362
636
15,718
14,332
6,521
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
nÏhÏl
Cthulhu
18
4 / 2 / 12
11,785
561
16,019
22,042
24,100
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
13
Kills
24
24
Deaths
15
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DeadlierNoir
Tsukuyomi
2
5
1
0.5
L
Danzaburou
DizzTheGoat
Danzaburou
1
3
2
0.67
L
Kukulkan
GOAT ButIer
Kukulkan
1
7
3
0.36
L
3
4
1
0.88
W
10
1
3
11.5
L
0
6
6
0.5
W
Arachne
Zozyboy44
Arachne
1
3
8
1.67
L
8
4
1
2.13
W
Persephone
iJadoka
Persephone
7
4
2
2
W
Cthulhu
nÏhÏl
Cthulhu
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,343
Damage
62,765
89,317
Taken
87,643
64,891
Mitigated
55,792
21,745
Healing
31,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DeadlierNoir
Tsukuyomi
11,206
2,736
0
4,269
15,965
6,434
1,679
1,233
13,912
0
81,801
L
Danzaburou
DizzTheGoat
Danzaburou
8,803
4,661
0
6,141
15,549
5,381
906
1,883
13,666
0
90,178
L
Kukulkan
GOAT ButIer
Kukulkan
9,018
799
0
309
13,981
5,074
517
10,349
3,632
65,586
0
L
9,748
913
0
5,885
19,317
22,680
377
2,231
17,086
0
54,584
W
14,843
7,163
0
7,154
17,941
9,399
4,609
3,068
14,873
4,285
95,191
L
3,415
550
790
1,851
20,220
21,921
394
10,714
9,506
22,558
0
W
Arachne
Zozyboy44
Arachne
4,979
2,703
0
6,837
17,363
9,338
1,390
1,730
15,445
0
86,645
L
15,359
7,521
0
6,769
20,250
9,835
695
7,090
13,160
0
84,867
W
Persephone
iJadoka
Persephone
15,718
1,003
196
5,114
14,332
6,521
390
4,943
9,385
101,268
0
W
Cthulhu
nÏhÏl
Cthulhu
16,019
2,053
270
7,179
22,042
24,100
1,091
7,032
14,785
41,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,054
Gold Earned
62,999
547
Minions Killed
621
0
Camps Cleared
0
1,825,212
Distance Traveled
2,129,089
13
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,688
557
154
7
0
377,579
8
L
Danzaburou
10,465
498
136
6
0
337,206
5
L
Kukulkan
9,906
472
139
7
0
358,402
0
L
Chaac
10,101
481
100
5
0
369,802
4
W
Kali
14,986
714
137
7
0
436,422
7
L
Geb
9,299
443
38
2
0
387,109
1
W
Arachne
11,178
532
105
5
0
474,527
5
L
Kali
11,283
537
134
6
0
372,693
3
W
Persephone
13,362
636
171
8
0
393,291
5
W
Cthulhu
11,785
561
54
3
0
447,270
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role