Player Matchup

Ymir
Ymir
 
Ymir
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zhong Kui
Zhong Kui
Dragonxx777
Zhong Kui
Level 23
God Stats
5W - 2L
1,286 SR
Queue Stats
139W - 138L
1,544 Elo+
Party 1
Ullr
Ullr
Gh0stD4nc3r
Ullr
Level 23
God Stats
8W - 13L
1,345 SR
Queue Stats
16W - 28L
1,304 Elo+
Solo
Discordia
Discordia
SirCharles1090
Discordia
Level 16
God Stats
5W - 7L
1,363 SR
Queue Stats
48W - 63L
1,354 Elo+
Party 4
Mulan
Mulan
insanityslogic
Mulan
Level 26
God Stats
13W - 13L
1,500 SR
Queue Stats
191W - 189L
1,550 Elo+
Party 1
Team Averages
Level 24
1,399 SR
1,450 Elo+

VS

Team Averages
Level 20
1,479 SR
1,429 Elo+
Jormungandr
Jormungandr
B4Zii
Jormungandr
Level 3
God Stats
4W - 4L
1,304 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Neith
Neith
Bobapearl3713
Neith
Level 68
God Stats
3W - 5L
1,456 SR
Queue Stats
4W - 11L
1,284 Elo+
Party 2
Ares
Ares
Roact
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
awwwwman
Sun Wukong
Level 24
God Stats
5W - 5L
1,636 SR
Queue Stats
233W - 232L
1,363 Elo+
Solo
Nemesis
Nemesis
vLyria
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
10 / 1 / 31
12,665
1,151
16,568
12,572
15,566
Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Dragonxx777
Zhong Kui
20
17 / 0 / 24
14,387
1,308
32,057
14,408
12,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 4 / 26
11,454
1,041
9,024
11,461
4,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
SirCharles1090
Discordia
19
8 / 5 / 24
11,894
1,081
16,276
7,796
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 0 / 30
13,858
1,260
21,953
13,841
15,532
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B4Zii
Jormungandr
18
0 / 11 / 5
10,607
964
13,464
24,225
26,285
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
6 / 7 / 2
11,391
1,036
12,088
15,562
6,104
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
Roact
Ares
17
1 / 15 / 3
9,975
907
12,416
26,829
25,514
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
awwwwman
Sun Wukong
17
3 / 8 / 6
11,624
1,057
11,608
23,441
20,180
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
vLyria
Nemesis
16
0 / 12 / 2
9,786
890
4,545
16,439
6,711
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
28
51
Kills
10
10
Deaths
53
135
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
10
1
31
25.5
L
Jormungandr
B4Zii
Jormungandr
0
11
5
0.23
L
6
7
2
1
W
Zhong Kui
Dragonxx777
Zhong Kui
17
0
24
29
W
3
4
26
4
L
Ares
Roact
Ares
1
15
3
0.17
W
Discordia
SirCharles1090
Discordia
8
5
24
4
L
Sun Wukong
awwwwman
Sun Wukong
3
8
6
0.75
W
13
0
30
28
L
Nemesis
vLyria
Nemesis
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,878
Damage
54,121
60,078
Taken
106,496
51,172
Mitigated
84,794
11,324
Healing
2,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
16,568
4,745
92
835
12,572
15,566
0
5,381
7,191
26,279
0
L
Jormungandr
B4Zii
Jormungandr
13,464
748
0
0
24,225
26,285
0
15,695
8,066
34,429
0
L
12,088
4,967
0
1,458
15,562
6,104
0
6,596
8,874
0
28,751
W
Zhong Kui
Dragonxx777
Zhong Kui
32,057
5,250
644
5,653
14,408
12,169
0
6,681
7,727
47,385
0
W
9,024
8,322
0
1,560
11,461
4,830
0
4,605
6,856
0
19,512
L
Ares
Roact
Ares
12,416
1,489
0
0
26,829
25,514
0
18,650
7,716
17,830
0
W
Discordia
SirCharles1090
Discordia
16,276
3,617
0
0
7,796
3,075
0
3,416
4,380
37,190
0
L
Sun Wukong
awwwwman
Sun Wukong
11,608
2,246
0
888
23,441
20,180
0
13,199
9,791
0
40,917
W
21,953
6,528
0
2,540
13,841
15,532
0
5,797
8,044
40
39,077
L
Nemesis
vLyria
Nemesis
4,545
2,612
0
0
16,439
6,711
0
8,988
7,108
0
21,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,258
Gold Earned
53,383
188
Minions Killed
184
6
Camps Cleared
5
902,251
Distance Traveled
893,571
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,665
1,151
34
3
1
177,447
1
L
Jormungandr
10,607
964
43
4
0
203,640
1
L
Neith
11,391
1,036
25
2
0
165,873
0
W
Zhong Kui
14,387
1,308
38
3
2
202,902
0
W
Ullr
11,454
1,041
38
3
3
144,411
0
L
Ares
9,975
907
9
1
0
152,038
0
W
Discordia
11,894
1,081
53
5
0
163,435
0
L
Sun Wukong
11,624
1,057
78
7
2
218,733
0
W
Mulan
13,858
1,260
25
2
0
214,056
0
L
Nemesis
9,786
890
29
3
3
153,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role