Player Matchup

Osiris
Osiris
IchikaYuuko
Osiris
Level 16
God Stats
5W - 2L
1,731 SR
Queue Stats
45W - 45L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
Jushino8052
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,388 Elo+
Solo
Fenrir
Fenrir
MEMBERSONLY1400
Fenrir
Level 18
God Stats
15W - 12L
1,422 SR
Queue Stats
19W - 21L
1,373 Elo+
Solo
Neith
Neith
StoneyChief420
Neith
Level 26
God Stats
21W - 16L
1,603 SR
Queue Stats
221W - 231L
1,458 Elo+
Solo
Xing Tian
Xing Tian
jagpax
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 246L
1,444 Elo+
Solo
Team Averages
Level 23
1,551 SR
1,417 Elo+

VS

Team Averages
Level 25
1,563 SR
1,549 Elo+
Fafnir
Fafnir
BeadierBump3
Fafnir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,509 Elo+
Party 1
Bakasura
Bakasura
DOOMMORE2003
Bakasura
Level 7
God Stats
0W - 1L
1,327 SR
Queue Stats
5W - 4L
1,601 Elo+
Solo
Gilgamesh
Gilgamesh
Memingbanana420
Gilgamesh
Level 26
God Stats
1W - 3L
1,562 SR
Queue Stats
26W - 19L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MyteGaming
Tsukuyomi
Level 8
God Stats
8W - 2L
1,708 SR
Queue Stats
10W - 4L
1,676 Elo+
Party 1
Agni
Agni
heaththereef
Agni
Level 28
God Stats
3W - 2L
1,716 SR
Queue Stats
123W - 128L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
4 / 3 / 6
11,087
924
12,970
22,379
14,861
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Jushino8052
Baron Samedi
18
7 / 1 / 10
12,386
1,032
21,082
9,251
7,272
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 2 / 9
11,051
921
6,898
8,085
4,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 0 / 11
12,607
1,051
20,440
5,645
2,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
jagpax
Xing Tian
18
2 / 0 / 14
11,120
927
11,570
18,419
23,370
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

252

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
0 / 5 / 5
10,483
874
9,912
22,289
33,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
DOOMMORE2003
Bakasura
17
1 / 5 / 4
10,776
898
6,554
16,204
10,973
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Memingbanana420
Gilgamesh
16
2 / 5 / 2
10,413
868
15,368
20,661
13,437
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
MyteGaming
Tsukuyomi
15
0 / 3 / 1
9,073
756
2,103
4,712
1,475
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 4 / 3
11,686
974
20,150
16,245
7,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
22
Kills
6
6
Deaths
22
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
5
5
0.5
L
Bakasura
DOOMMORE2003
Bakasura
1
5
4
0.6
W
Osiris
4
3
6
2.33
W
Baron Samedi
Jushino8052
Baron Samedi
7
1
10
12
W
3
2
9
3.75
L
Gilgamesh
Memingbanana420
Gilgamesh
2
5
2
0.6
L
Tsukuyomi
MyteGaming
Tsukuyomi
0
3
1
0.17
W
6
0
11
11.5
L
3
4
3
1.13
W
Xing Tian
jagpax
Xing Tian
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,960
Damage
54,087
63,779
Taken
80,111
52,627
Mitigated
66,524
17,505
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
9,912
3,809
988
4,053
22,289
33,378
0
9,492
12,328
27,042
0
L
Bakasura
DOOMMORE2003
Bakasura
6,554
4,242
0
1,578
16,204
10,973
0
8,190
7,931
0
14,561
W
Osiris
12,970
4,742
0
2,917
22,379
14,861
0
11,600
10,273
0
20,196
W
Baron Samedi
Jushino8052
Baron Samedi
21,082
2,625
6,575
4,737
9,251
7,272
0
4,832
4,419
48,702
0
W
6,898
791
0
1,071
8,085
4,735
0
4,237
3,733
0
14,771
L
Gilgamesh
Memingbanana420
Gilgamesh
15,368
4,334
0
602
20,661
13,437
0
7,583
12,986
0
25,716
L
Tsukuyomi
MyteGaming
Tsukuyomi
2,103
664
0
118
4,712
1,475
0
1,488
3,099
0
3,419
W
20,440
7,583
0
2,205
5,645
2,389
0
1,643
4,002
0
53,416
L
20,150
1,696
0
1,185
16,245
7,261
0
5,899
10,294
63,773
0
W
Xing Tian
jagpax
Xing Tian
11,570
1,907
0
0
18,419
23,370
0
7,750
10,219
20,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,251
Gold Earned
52,431
213
Minions Killed
187
2
Camps Cleared
1
1,126,104
Distance Traveled
1,016,633
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,483
874
35
3
0
224,726
0
L
Bakasura
10,776
898
31
3
0
227,496
0
W
Osiris
11,087
924
16
1
0
221,472
0
W
Baron Samedi
12,386
1,032
67
6
1
194,041
0
W
Fenrir
11,051
921
18
2
0
257,857
0
L
Gilgamesh
10,413
868
18
2
0
247,706
0
L
Tsukuyomi
9,073
756
5
0
0
100,809
2
W
Neith
12,607
1,051
96
8
1
232,540
0
L
Agni
11,686
974
98
8
1
215,896
0
W
Xing Tian
11,120
927
16
1
0
220,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role