Player Matchup

Merlin
Merlin
GarGonly
Merlin
Level 13
God Stats
10W - 5L
1,673 SR
Queue Stats
32W - 28L
1,430 Elo+
Party 1
Ymir
Ymir
MavrikellaBela
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,476 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PrawdziwyAdi123
Morgan Le Fay
Level 28
God Stats
9W - 6L
1,482 SR
Queue Stats
107W - 112L
1,465 Elo+
Solo
Yemoja
Yemoja
deorganised
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
kuanfuweimo
Danzaburou
Level 13
God Stats
2W - 0L
1,240 SR
Queue Stats
32W - 49L
1,433 Elo+
Solo
Team Averages
Level 15
1,479 SR
1,445 Elo+

VS

Team Averages
Level 21
1,544 SR
1,373 Elo+
King Arthur
King Arthur
FunnyGeckoMan
King Arthur
Level 31
God Stats
9W - 8L
1,640 SR
Queue Stats
371W - 365L
1,453 Elo+
Party 2
Nemesis
Nemesis
LoVETHEtRoLl
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,267 Elo+
Party 3
Neith
Neith
Olleaderis
Neith
Level 15
God Stats
1W - 1L
1,726 SR
Queue Stats
16W - 21L
1,304 Elo+
Party 3
Cerberus
Cerberus
PrimoMafioso
Cerberus
Level 29
God Stats
21W - 31L
1,480 SR
Queue Stats
448W - 450L
1,534 Elo+
Party 2
He Bo
He Bo
Sylusia
He Bo
Level 17
God Stats
5W - 10L
1,374 SR
Queue Stats
6W - 13L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GarGonly
Merlin
20
14 / 10 / 20
16,740
1,116
40,064
20,434
8,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 9 / 31
15,186
1,012
17,168
27,610
35,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
PrawdziwyAdi123
Morgan Le Fay
20
18 / 5 / 14
17,246
1,150
35,630
20,460
7,910
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
20
3 / 1 / 32
15,069
1,005
14,918
13,056
16,731
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
kuanfuweimo
Danzaburou
20
1 / 3 / 19
13,748
917
10,966
12,655
5,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FunnyGeckoMan
King Arthur
20
4 / 7 / 11
14,042
936
11,390
27,787
35,975
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
LoVETHEtRoLl
Nemesis
20
5 / 9 / 16
14,991
999
20,576
19,885
7,291
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
20
8 / 8 / 10
15,343
1,023
20,096
24,599
7,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
PrimoMafioso
Cerberus
20
2 / 6 / 19
14,856
990
14,167
35,676
31,724
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
Sylusia
He Bo
20
9 / 10 / 10
15,711
1,047
23,140
18,043
5,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
94
40
Kills
28
28
Deaths
40
116
Assists
66
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FunnyGeckoMan
King Arthur
4
7
11
1.36
W
Merlin
GarGonly
Merlin
14
10
20
2.4
L
Nemesis
LoVETHEtRoLl
Nemesis
5
9
16
1.44
W
4
9
31
2.17
L
Neith
8
8
10
1.63
W
Morgan Le Fay
PrawdziwyAdi123
Morgan Le Fay
18
5
14
5
L
Cerberus
PrimoMafioso
Cerberus
2
6
19
1.92
L
He Bo
Sylusia
He Bo
9
10
10
1.4
W
Yemoja
3
1
32
19
W
Danzaburou
kuanfuweimo
Danzaburou
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,746
Damage
89,369
94,215
Taken
125,990
74,007
Mitigated
88,011
9,746
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FunnyGeckoMan
King Arthur
11,390
737
0
0
27,787
35,975
0
23,076
4,711
0
34,420
W
Merlin
GarGonly
Merlin
40,064
2,985
478
2,806
20,434
8,076
0
6,253
14,181
66,694
0
L
Nemesis
LoVETHEtRoLl
Nemesis
20,576
8,267
0
1,197
19,885
7,291
0
17,264
2,621
0
38,620
W
17,168
3,275
0
0
27,610
35,701
0
13,168
14,442
26,824
0
L
Neith
20,096
9,729
0
2,732
24,599
7,265
0
22,069
2,530
0
50,517
W
Morgan Le Fay
PrawdziwyAdi123
Morgan Le Fay
35,630
2,907
0
1,129
20,460
7,910
0
8,280
12,180
47,983
0
L
Cerberus
PrimoMafioso
Cerberus
14,167
749
0
8,689
35,676
31,724
0
29,423
6,253
40,621
0
L
He Bo
Sylusia
He Bo
23,140
1,193
0
0
18,043
5,756
0
15,948
2,095
47,526
0
W
Yemoja
14,918
1,465
2,942
507
13,056
16,731
0
4,453
8,603
36,582
0
W
Danzaburou
kuanfuweimo
Danzaburou
10,966
3,373
0
1,884
12,655
5,589
0
5,153
7,502
0
49,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,989
Gold Earned
74,943
255
Minions Killed
272
5
Camps Cleared
10
1,348,127
Distance Traveled
1,507,162
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,042
936
39
3
2
317,096
0
W
Merlin
16,740
1,116
68
5
1
247,376
0
L
Nemesis
14,991
999
38
3
5
325,187
1
W
Ymir
15,186
1,012
14
1
0
265,333
0
L
Neith
15,343
1,023
79
5
1
267,325
0
W
Morgan Le Fay
17,246
1,150
24
2
0
293,084
0
L
Cerberus
14,856
990
45
3
2
322,626
1
L
He Bo
15,711
1,047
71
5
0
274,928
0
W
Yemoja
15,069
1,005
36
2
2
291,442
1
W
Danzaburou
13,748
917
113
8
2
250,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role