Player Matchup

Bacchus
Bacchus
BatarkTws
Bacchus
Level 25
God Stats
9W - 3L
1,921 SR
Queue Stats
133W - 123L
1,444 Elo+
Party 2
Zeus
Zeus
CARLOSLOLIPO
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 74L
1,486 Elo+
Party 3
Achilles
Achilles
HolyOrnitorrinco
Achilles
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 75L
1,476 Elo+
Party 3
Apollo
Apollo
vitin02
Apollo
Level 126
God Stats
23W - 33L
1,742 SR
Queue Stats
220W - 196L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
walyxo
Gilgamesh
Level 66
God Stats
3W - 5L
1,524 SR
Queue Stats
210W - 213L
1,482 Elo+
Party 3
Team Averages
Level 60
1,637 SR
1,467 Elo+

VS

Team Averages
Level 91
1,575 SR
1,568 Elo+
Chang'e
Chang'e
AlvaritoXD021
Chang'e
Level 63
God Stats
61W - 61L
1,428 SR
Queue Stats
718W - 752L
1,401 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HavelDaedrico
Cu Chulainn
Level 47
God Stats
3W - 3L
1,700 SR
Queue Stats
402W - 164L
1,783 Elo+
Party 4
Rama
Rama
PityMartinez
Rama
Level 157
God Stats
19W - 8L
1,626 SR
Queue Stats
643W - 449L
1,630 Elo+
Party 4
Ravana
Ravana
aledaniel001
Ravana
Level 29
God Stats
6W - 8L
1,691 SR
Queue Stats
146W - 167L
1,402 Elo+
Party 1
Scylla
Scylla
Øscurø
Scylla
Level 160
God Stats
5W - 6L
1,430 SR
Queue Stats
298W - 262L
1,626 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BatarkTws
Bacchus
9
0 / 3 / 1
5,809
415
2,894
10,462
8,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 6 / 1
6,667
476
3,082
7,581
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
4 / 5 / 3
7,632
545
8,311
12,832
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
vitin02
Apollo
10
1 / 5 / 1
6,032
431
4,660
8,453
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
walyxo
Gilgamesh
11
2 / 4 / 1
6,823
487
3,161
11,673
5,302
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
4 / 2 / 1
8,691
621
7,342
7,785
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
HavelDaedrico
Cu Chulainn
12
5 / 1 / 4
7,804
557
6,157
8,209
4,418
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
6 / 2 / 3
8,855
633
9,641
7,484
2,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
12
4 / 2 / 5
7,790
556
5,278
6,020
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Øscurø
Scylla
13
4 / 1 / 5
7,947
568
7,825
7,242
2,823
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
23
23
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
4
2
1
2.25
L
Bacchus
BatarkTws
Bacchus
0
3
1
0.17
L
1
6
1
0.25
W
Cu Chulainn
HavelDaedrico
Cu Chulainn
5
1
4
7
L
4
5
3
1.1
W
6
2
3
3.75
W
Ravana
4
2
5
3.25
L
Apollo
vitin02
Apollo
1
5
1
0.3
L
Gilgamesh
walyxo
Gilgamesh
2
4
1
0.63
W
Scylla
Øscurø
Scylla
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,108
Damage
36,243
51,001
Taken
36,740
22,458
Mitigated
14,382
9,983
Healing
13,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
7,342
533
65
4,528
7,785
2,677
1,896
0
7,785
53,413
0
L
Bacchus
BatarkTws
Bacchus
2,894
603
0
915
10,462
8,098
0
1,727
8,735
13,082
0
L
3,082
516
0
498
7,581
1,547
0
3,012
4,569
36,113
0
W
Cu Chulainn
HavelDaedrico
Cu Chulainn
6,157
806
0
1,727
8,209
4,418
328
2,059
6,150
4,788
19,603
L
8,311
3,362
0
3,229
12,832
5,148
0
5,525
7,307
0
29,982
W
9,641
8,135
0
2,858
7,484
2,122
2,598
1,588
5,896
0
60,734
W
Ravana
5,278
710
0
2,065
6,020
2,342
1,142
1,315
4,705
0
32,448
L
Apollo
vitin02
Apollo
4,660
3,266
0
2,876
8,453
2,363
0
506
7,947
0
32,568
L
Gilgamesh
walyxo
Gilgamesh
3,161
728
0
2,465
11,673
5,302
0
5,501
6,172
0
29,219
W
Scylla
Øscurø
Scylla
7,825
1,017
0
2,269
7,242
2,823
0
1,014
6,228
44,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,963
Gold Earned
41,087
241
Minions Killed
384
0
Camps Cleared
0
1,274,452
Distance Traveled
1,276,901
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,691
621
104
7
0
223,189
0
L
Bacchus
5,809
415
18
1
0
255,150
0
L
Zeus
6,667
476
67
5
0
221,975
2
W
Cu Chulainn
7,804
557
34
2
0
258,336
2
L
Achilles
7,632
545
50
4
0
280,304
0
W
Rama
8,855
633
113
8
0
241,192
3
W
Ravana
7,790
556
66
5
0
279,340
4
L
Apollo
6,032
431
56
4
0
238,432
1
L
Gilgamesh
6,823
487
50
4
0
278,591
6
W
Scylla
7,947
568
67
5
0
274,844
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role