Player Matchup

Cerberus
Cerberus
Gr33nSmile
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 92L
1,189 Elo+
Party 1
Anubis
Anubis
Kolligula
Anubis
Level 23
God Stats
29W - 27L
1,495 SR
Queue Stats
52W - 59L
1,344 Elo+
Party 3
Medusa
Medusa
Merchite
Medusa
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 232L
1,104 Elo+
Party 1
Osiris
Osiris
THEPunisheR1492
Osiris
Level 27
God Stats
5W - 8L
1,295 SR
Queue Stats
67W - 60L
1,461 Elo+
Party 3
Pele
Pele
twokinkykoalas
Pele
Level 28
God Stats
2W - 1L
1,364 SR
Queue Stats
96W - 102L
1,385 Elo+
Solo
Team Averages
Level 19
1,431 SR
1,297 Elo+

VS

Team Averages
Level 22
1,521 SR
1,308 Elo+
Rama
Rama
iiSmosh_
Rama
Level 8
God Stats
1W - 4L
1,487 SR
Queue Stats
53W - 70L
1,217 Elo+
Party 2
Ymir
Ymir
joshieraaaaaayyz
Ymir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 78L
1,263 Elo+
Party 2
Loki
Loki
longstarcos
Loki
Level 25
God Stats
25W - 22L
1,582 SR
Queue Stats
111W - 96L
1,442 Elo+
Solo
Achilles
Achilles
valigia
Achilles
Level 27
God Stats
2W - 4L
1,428 SR
Queue Stats
23W - 32L
1,277 Elo+
Solo
Scylla
Scylla
xGoochy_ZA
Scylla
Level 24
God Stats
9W - 9L
1,608 SR
Queue Stats
126W - 171L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gr33nSmile
Cerberus
16
2 / 3 / 14
11,258
450
7,612
17,872
12,912
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
Kolligula
Anubis
20
30 / 4 / 7
15,602
624
44,755
15,659
8,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Merchite
Medusa
18
10 / 6 / 8
12,995
520
22,446
17,840
7,117
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
9 / 3 / 11
12,914
517
15,507
19,147
24,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
2 / 0 / 7
13,616
545
8,595
14,751
6,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
3 / 13 / 1
9,229
369
11,555
17,682
5,071
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 5 / 4
12,660
506
11,417
33,297
33,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
4 / 13 / 3
10,274
411
10,079
21,712
7,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
valigia
Achilles
16
4 / 9 / 4
11,415
457
10,838
20,606
10,489
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
xGoochy_ZA
Scylla
17
3 / 13 / 5
11,157
446
9,985
24,273
6,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
33
53
Kills
16
16
Deaths
53
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Gr33nSmile
Cerberus
2
3
14
3
W
Anubis
Kolligula
Anubis
30
4
7
8.38
W
Medusa
Merchite
Medusa
10
6
8
2.33
W
9
3
11
4.83
L
Rama
3
13
1
0.27
L
2
5
4
0.8
L
4
13
3
0.42
W
2
0
7
5.5
L
Achilles
valigia
Achilles
4
9
4
0.67
L
Scylla
xGoochy_ZA
Scylla
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,915
Damage
53,874
85,269
Taken
117,570
60,191
Mitigated
63,353
29,044
Healing
15,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Gr33nSmile
Cerberus
7,612
610
613
6,617
17,872
12,912
556
5,052
12,820
36,805
0
W
Anubis
Kolligula
Anubis
44,755
1,270
0
2,665
15,659
8,769
1,646
5,067
10,592
93,056
0
W
Medusa
Merchite
Medusa
22,446
11,168
0
6,727
17,840
7,117
3,379
5,603
12,237
0
85,167
W
15,507
6,464
0
4,874
19,147
24,796
1,006
4,638
14,509
0
61,641
L
Rama
11,555
7,427
0
1,231
17,682
5,071
0
7,770
9,912
0
43,939
L
11,417
2,316
0
4,212
33,297
33,573
0
11,547
21,750
43,978
0
L
10,079
2,862
0
2,114
21,712
7,588
0
8,622
13,090
0
35,685
W
8,595
2,504
0
7,548
14,751
6,597
8,414
1,042
13,709
0
99,178
L
Achilles
valigia
Achilles
10,838
3,701
86
1,261
20,606
10,489
80
10,338
10,268
0
27,891
L
Scylla
xGoochy_ZA
Scylla
9,985
2,308
0
6,935
24,273
6,632
0
14,090
10,183
67,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,385
Gold Earned
54,735
584
Minions Killed
332
0
Camps Cleared
0
2,205,726
Distance Traveled
1,928,019
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,258
450
69
3
0
414,535
1
W
Anubis
15,602
624
127
5
0
406,277
0
W
Medusa
12,995
520
113
5
0
470,680
3
W
Osiris
12,914
517
104
4
0
433,039
2
L
Rama
9,229
369
80
3
0
303,780
0
L
Ymir
12,660
506
61
2
0
430,627
4
L
Loki
10,274
411
52
2
0
395,442
2
W
Pele
13,616
545
171
7
0
481,195
0
L
Achilles
11,415
457
32
1
0
429,861
6
L
Scylla
11,157
446
107
4
0
368,309
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role