Player Matchup

Merlin
Merlin
Da 1st Mage
Merlin
Level 16
God Stats
5W - 10L
1,525 SR
Queue Stats
12W - 19L
1,284 Elo+
Solo
Medusa
Medusa
Gnasty Intent
Medusa
Level 29
God Stats
40W - 33L
1,451 SR
Queue Stats
440W - 473L
1,380 Elo+
Solo
Guan Yu
Guan Yu
scjoaquin
Guan Yu
Level 37
God Stats
17W - 11L
1,565 SR
Queue Stats
105W - 143L
1,402 Elo+
Solo
Team Averages
Level 27
1,514 SR
1,355 Elo+

VS

Team Averages
Level 106
1,468 SR
1,389 Elo+
Tsukuyomi
Tsukuyomi
ButterflyGOD
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,306 Elo+
Solo
Baron Samedi
Baron Samedi
Hoss Bonanza
Baron Samedi
Level 149
God Stats
7W - 8L
1,461 SR
Queue Stats
374W - 330L
1,448 Elo+
Solo
Cerberus
Cerberus
Medium Freds
Cerberus
Level 153
God Stats
817W - 960L
1,444 SR
Queue Stats
819W - 963L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 8 / 6
16,612
722
25,537
18,617
6,509
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
12 / 8 / 7
17,950
780
25,736
24,926
9,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
scjoaquin
Guan Yu
19
3 / 9 / 14
15,979
695
8,856
27,998
42,793
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ButterflyGOD
Tsukuyomi
18
9 / 14 / 10
16,155
702
20,105
28,783
9,425
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Hoss Bonanza
Baron Samedi
20
12 / 6 / 9
16,865
733
22,239
19,271
9,117
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Medium Freds
Cerberus
20
4 / 3 / 10
15,547
676
14,784
29,243
20,204
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
54
23
Kills
25
25
Deaths
23
27
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ButterflyGOD
Tsukuyomi
9
14
10
1
W
Merlin
8
8
6
1.38
W
12
8
7
1.94
L
Baron Samedi
Hoss Bonanza
Baron Samedi
12
6
9
2.75
L
Cerberus
Medium Freds
Cerberus
4
3
10
3
W
Guan Yu
scjoaquin
Guan Yu
3
9
14
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,129
Damage
57,128
71,541
Taken
77,297
58,574
Mitigated
38,746
24,961
Healing
23,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ButterflyGOD
Tsukuyomi
20,105
7,352
0
3,207
28,783
9,425
485
7,920
20,863
0
56,270
W
Merlin
25,537
1,578
0
4,964
18,617
6,509
659
9,633
8,728
81,937
0
W
25,736
10,194
153
9,412
24,926
9,272
2,127
13,250
11,318
0
89,181
L
Baron Samedi
Hoss Bonanza
Baron Samedi
22,239
680
3,274
6,615
19,271
9,117
1,261
5,476
13,795
68,917
0
L
Cerberus
Medium Freds
Cerberus
14,784
503
201
9,800
29,243
20,204
282
12,141
17,102
69,962
0
W
Guan Yu
scjoaquin
Guan Yu
8,856
1,425
2,624
7,808
27,998
42,793
83
12,871
14,472
0
43,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,541
Gold Earned
48,567
235
Minions Killed
296
0
Camps Cleared
0
1,101,709
Distance Traveled
1,180,584
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
16,155
702
63
3
0
360,039
6
W
Merlin
16,612
722
94
4
0
332,619
2
W
Medusa
17,950
780
92
4
0
372,707
1
L
Baron Samedi
16,865
733
112
5
0
376,098
1
L
Cerberus
15,547
676
121
5
0
444,447
3
W
Guan Yu
15,979
695
49
2
0
396,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role