Player Matchup

Jormungandr
Jormungandr
bbswouto
Jormungandr
Level 19
God Stats
10W - 12L
1,296 SR
Queue Stats
72W - 118L
1,212 Elo+
Party 1
Hades
Hades
folivoraUwU
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
fusion21961
Izanami
Level 6
God Stats
0W - 2L
1,268 SR
Queue Stats
3W - 10L
1,186 Elo+
Party 3
Odin
Odin
leoleo73
Odin
Level 28
God Stats
50W - 74L
1,405 SR
Queue Stats
164W - 257L
1,292 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ozomaki159
Morgan Le Fay
Level 34
God Stats
0W - 4L
1,256 SR
Queue Stats
120W - 140L
1,332 Elo+
Party 3
Team Averages
Level 18
1,345 SR
1,304 Elo+

VS

Team Averages
Level 31
1,521 SR
1,450 Elo+
Bakasura
Bakasura
Bennet2402
Bakasura
Level 29
God Stats
4W - 7L
1,293 SR
Queue Stats
101W - 123L
1,312 Elo+
Solo
Cthulhu
Cthulhu
DomeSenpai
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Neith
Neith
Jessesmidt
Neith
Level 26
God Stats
19W - 11L
1,561 SR
Queue Stats
79W - 62L
1,440 Elo+
Solo
Anubis
Anubis
Priebo777
Anubis
Level 69
God Stats
1W - 0L
1,752 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
uP Dante
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
bbswouto
Jormungandr
14
1 / 3 / 7
8,095
476
5,229
16,156
13,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
1 / 4 / 0
6,548
385
1,347
4,698
1,411
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
fusion21961
Izanami
18
5 / 6 / 1
10,925
643
9,050
14,373
3,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
10
1 / 8 / 2
6,253
368
3,191
16,105
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
ozomaki159
Morgan Le Fay
12
5 / 9 / 2
8,094
476
11,935
13,218
2,888
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bennet2402
Bakasura
18
6 / 1 / 1
10,745
632
6,464
12,445
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
DomeSenpai
Cthulhu
13
4 / 5 / 4
8,126
478
7,790
12,773
7,767
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
13
1 / 4 / 7
8,512
501
14,001
13,699
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Priebo777
Anubis
19
19 / 1 / 1
12,824
754
21,639
12,772
7,107
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
14
0 / 2 / 3
8,341
491
1,714
7,311
6,350
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
13
Kills
30
30
Deaths
13
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bennet2402
Bakasura
6
1
1
6.5
W
Cthulhu
DomeSenpai
Cthulhu
4
5
4
1.2
W
Neith
1
4
7
1.13
W
Anubis
Priebo777
Anubis
19
1
1
19.5
L
Jormungandr
bbswouto
Jormungandr
1
3
7
1.5
L
1
4
0
0.25
L
Izanami
fusion21961
Izanami
5
6
1
0.92
L
Odin
1
8
2
0.25
L
Morgan Le Fay
ozomaki159
Morgan Le Fay
5
9
2
0.67
W
Ymir
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,752
Damage
51,608
64,550
Taken
59,000
25,878
Mitigated
31,198
5,448
Healing
19,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bennet2402
Bakasura
6,464
4,240
0
2,516
12,445
5,744
246
2,109
10,336
0
97,668
W
Cthulhu
DomeSenpai
Cthulhu
7,790
613
0
762
12,773
7,767
270
4,015
8,758
27,871
0
W
Neith
14,001
10,266
0
7,174
13,699
4,230
2,948
6,012
7,687
0
62,061
W
Anubis
Priebo777
Anubis
21,639
1,807
0
8,600
12,772
7,107
3,010
4,832
7,940
87,330
0
L
Jormungandr
bbswouto
Jormungandr
5,229
1,601
0
0
16,156
13,180
110
4,932
11,104
44,352
0
L
1,347
436
0
353
4,698
1,411
829
3,240
1,458
15,536
0
L
Izanami
fusion21961
Izanami
9,050
4,487
192
3,495
14,373
3,471
0
6,820
7,323
0
80,784
L
Odin
3,191
741
0
702
16,105
4,928
0
7,745
8,140
0
21,821
L
Morgan Le Fay
ozomaki159
Morgan Le Fay
11,935
1,732
0
706
13,218
2,888
0
8,406
4,694
33,838
0
W
Ymir
1,714
224
0
0
7,311
6,350
1,233
1,690
5,621
30,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,915
Gold Earned
48,548
346
Minions Killed
527
0
Camps Cleared
0
1,308,498
Distance Traveled
1,544,921
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,745
632
162
10
0
387,363
6
W
Cthulhu
8,126
478
40
2
0
307,145
3
W
Neith
8,512
501
100
6
0
290,582
4
W
Anubis
12,824
754
158
9
0
293,641
3
L
Jormungandr
8,095
476
75
4
0
302,784
2
L
Hades
6,548
385
31
2
0
156,506
2
L
Izanami
10,925
643
150
9
0
323,775
3
L
Odin
6,253
368
40
2
0
267,655
0
L
Morgan Le Fay
8,094
476
50
3
0
257,778
1
W
Ymir
8,341
491
67
4
0
266,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role