Player Matchup

Danzaburou
Danzaburou
Dr Hap
Danzaburou
Level 12
God Stats
3W - 2L
1,576 SR
Queue Stats
24W - 9L
1,707 Elo+
Party 1
Bellona
Bellona
NinjaDecodrTOOL
Bellona
Level 46
God Stats
13W - 6L
1,984 SR
Queue Stats
239W - 127L
1,665 Elo+
Party 1
Hera
Hera
Rowdy8754
Hera
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 13L
1,730 Elo+
Party 1
Team Averages
Level 24
1,687 SR
1,701 Elo+

VS

Team Averages
Level 16
1,552 SR
1,396 Elo+
Cerberus
Cerberus
LMalveirovisky
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,299 Elo+
Solo
Hou Yi
Hou Yi
SCREEEEECH8573
Hou Yi
Level 25
God Stats
15W - 11L
1,656 SR
Queue Stats
210W - 154L
1,578 Elo+
Solo
Ra
Ra
mollera_nuestra6
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dr Hap
Danzaburou
13
7 / 1 / 1
8,646
961
6,639
5,555
1,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
1 / 2 / 5
6,532
726
2,181
5,383
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
10
1 / 2 / 7
7,104
789
6,670
4,793
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
4
0 / 4 / 2
5,185
576
33
3,408
1,042
11
3 / 3 / 2
6,822
758
4,560
7,603
2,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 3
6,749
750
3,482
8,148
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
5
5
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dr Hap
Danzaburou
7
1
1
7.5
L
Cerberus
0
4
2
0.25
W
1
2
5
1.75
W
Hera
1
2
7
2.25
L
3
3
2
1.33
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,490
Damage
8,075
15,731
Taken
19,159
6,893
Mitigated
6,366
4,338
Healing
3,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dr Hap
Danzaburou
6,639
2,098
0
2,394
5,555
1,817
1,918
1,154
4,401
0
38,792
L
Cerberus
33
33
0
76
3,408
1,042
0
1,073
2,233
308
0
W
2,181
120
0
540
5,383
3,557
376
1,325
4,058
0
6,156
W
Hera
6,670
997
0
1,404
4,793
1,519
619
1,036
3,757
25,538
0
L
4,560
1,294
0
521
7,603
2,608
0
2,317
5,076
0
17,853
L
3,482
79
503
2,212
8,148
2,716
0
2,732
5,180
29,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,282
Gold Earned
18,756
124
Minions Killed
83
0
Camps Cleared
0
525,390
Distance Traveled
363,872
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,646
961
73
8
0
166,038
1
L
Cerberus
5,185
576
0
0
0
50,825
1
W
Bellona
6,532
726
12
1
0
190,795
1
W
Hera
7,104
789
39
4
0
168,557
0
L
Hou Yi
6,822
758
24
3
0
145,739
1
L
Ra
6,749
750
59
7
0
167,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role