Player Matchup

King Arthur
King Arthur
Booobookeys
King Arthur
Level 6
God Stats
0W - 1L
1,286 SR
Queue Stats
2W - 3L
1,371 Elo+
Solo
Cerberus
Cerberus
KENNNOOOBBBIIII
Cerberus
Level 36
God Stats
5W - 3L
1,704 SR
Queue Stats
163W - 168L
1,346 Elo+
Party 2
Hun Batz
Hun Batz
MiniIrishBatard
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,367 Elo+
Solo
Neith
Neith
cGBigCountry93
Neith
Level 1
God Stats
6W - 3L
1,500 SR
Queue Stats
8W - 9L
1,195 Elo+
Solo
Raijin
Raijin
halo1015678
Raijin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,228 Elo+
Party 2
Team Averages
Level 14
1,498 SR
1,301 Elo+

VS

Team Averages
Level 21
1,393 SR
1,416 Elo+
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
GabrielMM2001
Tyr
Level 26
God Stats
17W - 27L
1,413 SR
Queue Stats
400W - 426L
1,340 Elo+
Solo
Ullr
Ullr
NeatMinecraftBoy
Ullr
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 6L
1,665 Elo+
Party 1
Nemesis
Nemesis
THEUNKNOWNG
Nemesis
Level 9
God Stats
7W - 8L
1,186 SR
Queue Stats
7W - 8L
1,228 Elo+
Solo
Persephone
Persephone
tinawina
Persephone
Level 26
God Stats
28W - 27L
1,366 SR
Queue Stats
139W - 140L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Booobookeys
King Arthur
9
1 / 5 / 1
5,971
427
3,817
9,361
2,969
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
9
1 / 7 / 0
7,056
504
1,608
10,708
6,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
10
1 / 6 / 1
6,651
475
4,794
9,204
2,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 8 / 1
5,952
425
2,137
8,825
1,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
12
2 / 4 / 0
7,246
518
5,291
7,215
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
5 / 0 / 8
8,582
613
2,902
5,857
5,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
7 / 3 / 4
8,682
620
9,149
11,573
4,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
10 / 1 / 5
9,275
663
12,202
5,586
2,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
THEUNKNOWNG
Nemesis
13
5 / 0 / 3
8,480
606
4,724
8,499
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
tinawina
Persephone
13
3 / 2 / 4
7,900
564
3,879
6,037
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
5
Kills
30
30
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
8
9
L
King Arthur
Booobookeys
King Arthur
1
5
1
0.3
W
7
3
4
3
L
Cerberus
1
7
0
0.14
L
Hun Batz
1
6
1
0.25
W
10
1
5
12.5
W
Nemesis
THEUNKNOWNG
Nemesis
5
0
3
6.5
L
0
8
1
0.06
L
Raijin
2
4
0
0.5
W
Persephone
tinawina
Persephone
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,647
Damage
32,856
45,313
Taken
37,552
15,933
Mitigated
17,036
3,923
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,902
780
0
250
5,857
5,315
695
1,332
4,443
16,475
0
L
King Arthur
Booobookeys
King Arthur
3,817
1,375
0
1,040
9,361
2,969
0
1,487
7,874
0
11,862
W
9,149
1,189
74
5,366
11,573
4,723
1,568
0
11,573
279
45,950
L
Cerberus
1,608
35
0
425
10,708
6,122
502
1,840
8,868
15,321
0
L
Hun Batz
4,794
1,960
0
362
9,204
2,575
0
629
8,575
0
23,961
W
12,202
5,430
0
494
5,586
2,095
4,240
1,110
4,430
0
68,541
W
Nemesis
THEUNKNOWNG
Nemesis
4,724
2,574
0
1,645
8,499
3,302
250
885
7,550
0
52,750
L
2,137
947
0
754
8,825
1,970
0
1,455
7,370
0
28,576
L
Raijin
5,291
633
0
1,342
7,215
2,297
1,302
1,597
5,618
40,467
0
W
Persephone
tinawina
Persephone
3,879
119
0
1,206
6,037
1,601
0
3,189
2,482
32,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
42,919
225
Minions Killed
388
0
Camps Cleared
0
1,081,837
Distance Traveled
1,368,092
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,582
613
18
1
0
271,216
2
L
King Arthur
5,971
427
19
1
0
249,793
1
W
Tyr
8,682
620
90
6
0
252,926
0
L
Cerberus
7,056
504
32
2
0
192,076
2
L
Hun Batz
6,651
475
40
3
0
217,461
1
W
Ullr
9,275
663
133
10
0
259,923
3
W
Nemesis
8,480
606
86
6
0
306,835
0
L
Neith
5,952
425
51
4
0
191,901
0
L
Raijin
7,246
518
83
6
0
230,606
2
W
Persephone
7,900
564
61
4
0
277,192
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role